[Editor's Note: all photos by View Staff]
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| The heroes emerge onto the scene facing off against an army of Rexan's followers. |
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| The heroes fight their way into the area before the temple to Justari. |
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| An odd puzzle made of grave markers sits in front of the temple door. |
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| Heroes hunt down Aspis and use magic gloves granted to them by Justari to purify their souls. |
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| The heroes work to solve the puzzle by unlocking the sigils of Justari |
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| Upon opening the temple the heroes encounter the avatar of Justari, the Red Knight |
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| The heroes discuss the need to unlock the important but dangerous artifacts sealed away in the temple. |
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| Solving one of the locks with an aqueduct puzzle. |
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| Sir Vawn promises the Red Knight that the artifacts will be returned when their quest is over. |
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| Painting an image to unlock another artifact. |
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| Another artifact would be unlocked by synchronizing in harmony. |
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| One artifact was simply locked away and needed deft and roguish hands to free. |
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| Another item was unlocked by making stained glass according to the pattern. |
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| And yet another artifact required moving around pegs to create a specific pattern. |
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| The stained glass nears completion. |
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| The Red Knight tells the adventurers they must leave. |
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| Opening the door, the Champion of Rexan stands to do battle. The Red Knight charges forth. |
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| A battle against the aspis army. |
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| The heroes line up to fight demons while devising a way across the river Styx. |
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| By hanging off of suspended ropes the players work their way across the river. |
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| Ropes are connected by color to make a stable way forward. |
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| Players refine soul essence in Gaol to create their soul tokens |
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| Putting soul tokens together |
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| Vawn meets Dalendana and agrees to become the Avatar of Vandor |
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| Vawn, now the Avatar of Vandor, having defeated the death knights in Garm's courtyard |
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| The assembled avatars use their strength to open the doors to Garm's fortress |
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| The heroes clash against Asmodius |
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| Garm, impaled on his throne, sits motionless |
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| Garm, freed from his throne, lashes out in fury at those who rescued him |
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| Vawn absorbs Garm's blows with his shield |
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| Garm's daughter Dalendana works to tame his fury |
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| Sir Vawn, in the Summerlands, reunited with his wife. |
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| Sir Vawn addresses and thanks those who helped him complete this quest. |