Monday, June 20, 2022

Meme Monday

 by the Meme Team



Friday, June 17, 2022

What's It Do? What's It Do?

In this continuing View feature, we show you a picture of a theoretical magic item. Then you go back to Facebook and in the comments, invent your idea for the powers that this item would have.

Here is this week's item:


What amazing powers does this bird-candle have? Tell us on social media!

Thursday, June 16, 2022

Why I Want to Go - The Gilded Lion and Silver Branch Summer Festival

by Amber "Tarnisha" Fox

What could be more fun than attending a local seasonal festival? Attending an IC Realms festival with dozens of your friends!!

It is going to have a bit of everything, and it is going to be low key enough to bring the kids, and I'm breaking out my fancy summer garb and parasol.

This is going to be a simply splendid event.

TeaTime with Princess Cimone, and elegant Black&White style dancing (don't worry they teach as ya go. Super easy, super fun). My kid will love both of those.

There are going to be food! So much food. Did you hear the rumors of smoked pulled pork sliders? I did, Yum! And it's gonna be a non-stop parade of food then dinner. Gwen is cooking, so you know it's gonna be good. 

There is going to be fighting stuff too. Single and group tournaments, and a gladiatorial monster pit. My kid is too little for the Tournies, but the monster pits... maybe. We will see how ferocious she is feeling.

I heard that there might be a formal duel between 2 heros! Bring your popcorn!! Place your bets!!

There is going to be Traders there, and gambling tables, and like 3 different plot things to work on -Time snarls, Rosetta's new Rune, and Gi Void portals.

Oh, and there will be CubCare-- awesome activities to keep the kiddos very happy when they aren't doing the other stuff... (Psst, if you stop by to 'help out' you get to do art too, but you might have to open markers and paint pots for the wee ones.)

I am super excited and want to do all the things, and talk to all the people, and take my kid around to do all her things. 

So come say hi to me. I'll be the fancy lady (Shoot! Is Zarine coming? I don't know...) the fancy lady with a fancy kid.

-Lady Tarnisha

Wednesday, June 15, 2022

What You Missed - Fire From the Sky

by Bri "Margaret" Meisser

While the rest of Chimeron was off dealing with paperwork and other boring bureaucratic matters, one Margaret August decided to answer the call for help in Stonewood and traveled with her trusty but cowardly pigeon to try and help. Some cultists were worshipping a comet in the sky, using blood magic, a practice banned in Stonewood, to empower it. The following account comes from the stories and memories of one scared, and very in-over-her-head newbie. There are many stories that will unfortunately be missed in this retelling, as my memory sucks and my ability to remember names and details sucks even more. I encourage you to learn these stories from their source if granted the opportunity. But back to Stonewood.

Without my usual group of friends to travel with, my annoying and very overprotective Knight asked Voraniss to look out for me. Luckily for him, they’re all pretty cool, and worthy people to fight beside. Even if a few of them did kill me while under the cultist’s mind control. But back to the beginning. After meeting with Voraniss outside of Stonewood, we entered together. Upon crossing the border, I was delivered a dagger by a guard, saying it was from James Swift, who unfortunately was unable to be there himself. This dagger would allow me to burn off blood which it touched, something that became far too relevant as the cultists' use of blood magic grew. 

Upon entering the tavern, the doors closed, and we heard chanting as the cultists empowered the comet. Kindrianna had a vision of a clock, and when it reached its destination death would follow, so we knew we had limited time to get this right. Which is why the many failed attempts at making a magical power line were so frustrating. But that came later. Magic kept flickering in and out, as reality began to warp and become unstable. Objects were found scattered throughout the tavern and could be used to perform a ritual. I am not aware of all the details this entailed, as that is a bit outside my pay grade, (speaking of pay grades, insert joke about militia union here) but many with minds sharper than myself were able to solve ciphers and use material components to allow us to pass, even as the chanting of the cultists grew louder giving me a massive headache. 

Once the door to the outside was opened, it was time to fight. Cultists began to come and attack us, many using blood magic to carry out their deeds. I quickly put my dagger to use, burning off the blood attached to a lightning bolt that allowed cultists to grapple onto us and drag us in. As we fought, when we were downed the cultists tried to steal some of our own blood for their heinous acts. I unfortunately had some of mine taken in the process of destroying blood from a weapon. Eventually, we managed to push through the enemy lines where we found a cultist with a cauldron full of blood. I tried to get in close enough to burn it, but my armour was low and it was guarded well. Tulkhan and I swapped weapons, and he was able to push through and burn the blood in the cauldron away. 

Back in the tavern, I felt my blood begin to recoil as the cultists used it to empower the comet. Especially as a worshipper of Aurora, such corruption and impurities in my own blood felt extremely uncomfortable and made me wince in disgust. But I knew we had to carry on. 

The fighting grew more intense as reality continued to warp. There was a cauldron being filled with blood every time we fell in battle, and the cultists just kept coming back stronger than ever. This cauldron was protected by 3 protective circles, and nothing we seemed to do could get through them. 

During this battle, myself and two others heard digging. We went to investigate, and found someone digging themselves out of their own grave. They seemed very lost, confused, and unsure of themselves. They said they did not know their name, and I said we could give them a new name. Ged sounds nice. But they kept demanding our honor, hoping to steal it for themselves. We pointed out that honor cannot be stolen, only earned, and that the act of stealing one's honor is in itself dishonorable. We then challenged them to honorable combat one by one, where Ged was able to earn their own honor, as well as be given some of our own freely. For Ged was a hero and had earned their honor. They then said that they hoped they could find who took their memories and life, and if they could not seek revenge, maybe they could teach them what we taught Ged. I don’t know where Ged is now, but I hope they find themselves and are able to reclaim their honor and identity, and maybe teach others along the way.

Back to the main battle, we found 3 balls of pure magic which we had to retrieve. One of them was kept inside of a cavern, and we had to collect both the orb and our fallen friend from inside. Eventually we retrieved all 3, but they were unstable, and attempts to stabilize them got many of us killed. The fighting continued. At one point, Azurewrath showed up after his sword was stolen by a cultist. He was fairly intimidating, nearly killing me for the high crime of holding my weapons. Azurewrath and Vesper made a deal, for Azurewrath to empty and then refill Vesper with his own magic, but this deal would end in tragedy once the Star Child arrived.

When the orbs finished being purified, a blinding light shot up to the comet, and we were teleported back inside the Tavern. The world shook, the comet fell, and our heroes went out into battle one last time. 

Upon defeating some of the strongest cultists yet, 3 small dragons were retrieved. Identifying them told us that they each had to be given to the strongest among us. Kindrianna suggested that we divide the 3 into mind, body, and spirit. King K was deemed the strongest in body, Aelias in mind, and Kindrianna in spirit. Though I am an Auroran, I struggle to put my faith into others. It is a weakness of mine. Yet here in Stonewood, far from my goddess, I put my faith into Kindrianna for her strength of spirit, and she did not disappoint. The 3 with the dragons were able to bypass the protective circles. I gave them the dagger with blood burn in order to burn the blood away from the cauldron. Right before the blade struck, the blood was absorbed and the Star Child came down to earth. 

The heroes and the Star Child were sizing each other up, waiting for the other to strike. However, before our heroes could defeat them, the Star Child (which sounds like a great nickname for the militia if we want to annoy Orion :) absorbed Vesper’s power, emptying him. We tried to interfere, to stop it, but were unable to. 

Now, standing in stunned silence, the Star Child turned to me. They looked me in the eyes and said “do you fight gods? Or just Champions?”. I was absolutely flabbergasted. Who did this kid think they were? After staring at them in stunned silence, the Star Child called me pathetic. As they walked away, something inside of me snapped, and I did what I swore I would not do. I challenged this Star Kid to honorable combat in the name of Aurora. For I do not care what title one wears, if they work in the name of evil then I will not back down, regardless of how much power they think they wield. I don’t know if Aurora could hear me, so far from home and under the wards of Stonewood, but it mattered not. Even if she was listening, Aurora could not have saved me from what happened next. My weapons were shattered, my soul severed from my body, and my body thrown to the ground. I have no memory of what happened for some time, but when my soul was returned I was furious. This Star Child and their cultists took my very blood and used it against me, for evil. They absorbed my friend and sought destruction, and I was not going to let that stand. 

We went to war against the Star Child. Blow after blow, well over a thousand of them of all stripes and they kept going. I struck in the name of my friends who could not be here with me. I taunted them, exclaiming how Rexan was scarier. I do not know if they even felt my blows, for I was not deemed the strongest among us, but eventually, after a relentless onslaught, the Star Child fell. 

Vesper and the Star Child were connected and ended up inside of a crystal together. With the help of Azurewrath we were able to separate the two, but they are currently in the Land of Lost souls. We were told trying to save Vesper as we were would be a death sentence. At least half of us would not return. So we bide our time, working for a way to get Vesper back. But this will be a story for another day.

I hope you enjoy hearing tales of my first time in Stonewood. It was a memorable experience, and I hope I can one day return under happier circumstances.

((OOC note, I want to give a shout-out to the AMAZING event staff for all they did. The NPCs were crushing it, and really put their all into this event to make it exciting for us all. I also want to thank Voraniss for taking in this stupid newbie and bringing her back to her friends and family alive.))


Tuesday, June 14, 2022

Mighty Margaret by Diamond

Mighty Margaret

By Diamond

C G

In Darkvale, Rexan caused many pains

Dm Am 

And heroes were formed from newbies so trained

C G

Ghosts there were, bound in mystic chains. 

Dm Am

Freed they were, but Rexan’s creature remained. 

                C G E Am

                        You don’t know who’ll win the fight, or what it will take to get it done.

                D G B7 E

                So do your part, no matter what, because the hero can be anyone!

C

None could beat it, not Tulli nor the next guy.

Dm Am 

And every blow swung facing it came at a terrible cost. 

C

To face it again, no one else seemed willing to try!

Dm Am 

Then “new” Margaret stepped up, did some damage but lost.

                C G E Am

                        You don’t know who’ll win the fight, or what it will take to get it done.

                D G B7 E

                So do your part, no matter what, because the heroine can be anyone!

C

As she lay dead, she was bathed in Aurora’s Light

Dm Am 

Aurora’s favor raised her back in to the fight!

C

Margaret fought hard but it didn’t go well,

Dm Am 

Aurora raised her again and Margaret beat the creature to hell!

C

Now she carries the scars of this fight on her soul,

Dm Am 

Badges of honor of which bards extol.

                        C G E Am

                        She’s Margaret “the new” no more, I say without regret  

                        D G B7 E

                        Now as she is known to all, she is the Mighty Margaret!

                C

For “Mighty” isn’t being strong with a sword,

Dm Am 

It’s a brave heart, hard work and being true to your word.

C

So always do the best that you can do,

Dm Am 

And maybe next time I’ll be singing of you!

                        C G E Am

                        Bards sing of heroes, so never forget  

                        D G B7 E

                        Strive to be like the Mighty Margaret!







Monday, June 13, 2022

Battlecry!

 Battlecry!


This is a weekly bulletin for practices in the Realms.  Practices are one of the most important facets to the Realms, it is a place where many people are introduced to the game, as well as a place to enjoy the company and meet new members of the community.  Even if you are not a fighter, it is still a great form of exercise, as well as a way to hone your combat skills, which is an important skill for helping out at events while NPCing.  A lot of what makes a great combatant in the Realms has to do with muscle memory and building a good intuition for combat, which can only happen with consistent practice, so make sure to try and stop by your local practice as often as possible



Monday


Camelot Fight Practice (https://www.realmsnet.net/events/1858)

7:30pm-10:00pm


Details

  • Practice consists of a mix of individual and group combat.

  • Water refills are available if need be, bring your own container.

  • Public restrooms available on site.

  • Loaner weapons are very limited, plan on bringing your own.

  • Masks are optional.

Important Notes

  • This site is part of a neighborhood. Please be respectful of the people who live here.


Weather

  • This week will be sunny in the mid to high 70’s.

Tuesday


Western Massachusetts Fight Practice (https://www.realmsnet.net/events/1857)

6:00pm-8:00pm - West Street Playground, Ludlow, MA


Details

  • Practice consists of a mix of individual and group combat.

  • Loaner weapons are/are not available?

  • Water is not available, bring your own water.

  • Public restrooms are available on site.

  • Masks are optional?

  • This is outdoors and inclement weather is very likely to limit attendance.

Important Notes

  • None this week.

Weather

  • This week will be mostly sunny, in the low 80’s to mid 70’s.

Wednesday


Nashua Blackwood Fight Practice (https://www.realmsnet.net/events/1857)

4:00pm-8:00pm -Greely Park (Concord St), Nashua, NH


Details

  • Practice consists of a mix of individual, squad, and line battles, as attendees prefer.

  • Loaner weapons are available.

  • There is no water on site, bring your own.

  • Public restrooms are available on site.

  • While a few people might be there around 4:00, 5:00 is a more likely time to get started.

  • We set up near the grills and tables on the West side of Concord St, just off the access road to the north of the public restrooms.

  • Masks are optional.

  • This is outdoors and inclement weather is very likely to limit attendance.

Important Notes

  • None this week.

Weather

  • This week will be mostly sunny, in the mid to low 70’s.


Thursday


Central CT Fight Practice (https://www.realmsnet.net/events/1860)

6:00pm-9:00pm - Pierson Park, 5 West St, Cromwell, CT


Important Notes

  • Practice consists of a mix of individual training and if attendees are interested, team combat and combat games.

  • Loaner weapons available.

  • Water fountains are available in season, best to bring your own drinking water however.

  • Public restrooms available on site.


Updates

  • None this week.

Weather

  • It is going to be cloudy this week, in the mid 70’s, there is a chance of thunderstorms, so keep an eye out for updates.


Stratham Hill Fight Practice (https://www.realmsnet.net/events/1859)

6:00pm-8:00pm - Stratham Hill Park, Stratham, NH


Important Notes

  • Practice consists of individual combat for the first half, and ditch style team combat for the second half.

  • Masks are optional.

  • Loaner weapons are available.

  • Water is available on site, but bring your own container.

  • On-site bathroom.

Updates

  • None this week.

Weather

  • It is going to be mostly cloudy this week, in the mid 70’s.


South Shore Practice (https://www.realmsnet.net/events/)

7:00pm-9:00pm - 138 Hms Stayner Dr, Hingham, MA


Important Notes

  • Most important thing is that this neighborhood has a lot of young kids so please be respectful of my neighbors with noise levels.

  • Park either at the place or on the street and then you can walk up the ramp to the park. 

  • Practice consists of individual combat for the first half, and ditch style team combat for the second half.

  • Masks are strongly encouraged but not required.

  • Loaner weapons are not available, be sure to bring your own.

  • There is no public water on site, so please bring your own.

  • There is no on-site bathroom.

Updates

  • None this week.

Weather

  • It is going to be mostly cloudy this week, in the low 70’s.




Featured Drill:  Shot Calling - Armor

This week’s drill focuses on calling armor, one of the more important skills for unlimited combat.  You do not need to be wearing armor for this drill, it is more about the practice and repetition.  The goal of this drill is to help make shot calling become second nature.  One of the tougher aspects for new fighters is calling your armor; it is common for people to get discombobulated after taking several hits and just calling dead.  The best way to avoid this is through repetition, getting to the point where you aren’t having to devote as much of your mental bandwidth to thinking about where you got hit and instead focus on the fight itself.


The drill itself is very simple and requires only two people.  In larger groups you can do it in pairs and swap between rounds if you want to mix things up.  Once paired off, choose weapon combos each of you are comfortable with.  If you are still learning, I would recommend single shorts of hand and a half, as it is less likely to become overwhelming.  Set a timer for 1-3 minutes, reserving longer times for more experienced fighters, or those who also want to train endurance.  For the duration both combatants will fight like normal, however you will call unlimited armor in every location.  The goal is being able to quickly call and remember your armor values as you go.  It is a good idea to throw in a mix of single shots as well as a few double taps to really emulate the feeling of the actual combat you will face out in the field.  This drill should be done for at least a few rounds, and is an excellent drill to start the first bit of practice out with, especially while waiting for people to arrive.  If people are becoming exhausted quickly, you can also let half of your participants take a break every other fight, observing can also be a good way of getting an eye for marshaling.


Meme Monday

 by the Meme Team