Thursday, September 17, 2026

Why I Want To Go - Feast of Blackwood 2026

By: Michael “Swoop” Zajac


What is going on adventures! It’s ya boy here, cursed with the knowledge of things yet to pass, and with that ball knowledge I am predicting that this Feast of Blackwood is going to be a certifiable Banger this weekend. I’ll keep this short and sweet with three main points so you can get back to whatever you weirdos do during the weekdays. That said, here’s my big things to look forward to!

1. Exciting questing and continuing narrative: Blackwood has been really cooking with their Ork’ne storyline now for a few years, and I believe we are at the point where things are about to get real interesting. We’ve met an interesting cast of characters, from good, bad and somewhere in between. We’ve learned some interesting tidbits of Ork’ne culture and their motivations, and seeing how fast they adapt to take advantage of ancient powers  that lie in the provinces of Blackwood. Now armed with knowledge, and a certifiable track record from the Blackwood quest writers, I predict we are at a major juncture for some awesome encounters (May I remind you of such highlights such as Temorse shooting a DRAGON with a magical GUN) and some pivotal plot points for those hungry to consume some potentially unhealthy amount of soul-infused goo paste. I’ve had a good time uncovering the mysteries of these alien Ork’ne and I’ve kept extensive notes the entire time, so if you’ve been lost in the sauce and would like to know more, I’m an open book! Come find me onsite to get the skinny on these very not-skinny foes.


2. Kicking it Old School in Idaris: A big theme for this Feast weekend is going to be Legacy. In simpler terms, it means a look back at some important snapshots in Realms history is being interwoven into this whole event. Idaris is old school, with a lot of prime Blackwood and Realms history baked into the province. Let’s just say if the province was a Realmsie, it would DEFINITELY have a “favorite” knee by this point. Now I only have foggy visions and unconfirmed rumours, but from the sound of it it seems Blackwood is pulling out the ancient tomes, the deep forgotten lore from the early days of Blackwood, maybe never before seen in the Realms at large. So if you have old memories of running around in your riveted steel chainmail, getting thawcked with a drilled core PVC boffer, and more “No shit there I was” stories than anyone has time to listen to, you may want to stop on by this weekend to relive some history coming alive.


3. A Feast to Write Home About:  Now it’s no secret that Blackwood has a fantastic track record of delectable feasts entries, but I believe this one may be the best one we’ve seen to date, due to a few culminating factors. Obviously we have some masterful hands behind the kitchen, Sir Mathies should really swap his necromancy spellbook with a cookbook with the wizardry coming out of those ovens every year. While we don’t have a confirmed menu, previous Blackwood events have given us such memorable dishes like the soothing gazpacho, Blackwood’s iconic Meatloaf in various shapes, and at this point the legendary Hungarian mushroom soup. Known food critic Madam Zarine's only complaint from the soup was that there wasn’t more of it! This expertise and vision, combined with the fact Lady Matiya has been working steadfastly turning this kitchen and its various tools from an unruly mob into an elegant machine of dispensing culinary delights over the past few months, is shaping up to make this the perfect storm, destined for your stomach.

So, come on by this weekend! Quest, running for your life, and food made from for your soul! What more could you ask for?!


Wednesday, September 16, 2026

What You Missed in the Doors

by: Owen "Kalashai" Lacey

editing by: Kersten "Ypnn" Prince & Nixon "Jasper" Showalter


This account grew far longer than intended, so I will summarize the key points briefly, though the full story has many useful details. The heroes of the Realms answered a call from Olivia Bishop, head of Research in a place called the Fortress of Doors. This Fortress is an extra-dimensional facility connected to almost any world or plane you could imagine. At her request, we entered a world of water, diving beneath the surface to recover, or at least find, a team of rangers. We found only one alive, the others possessed by an unknown corruptive force, and the survivor didn’t make it through the night while we were there. However, we did recover their data spheres with valuable information, including the location of a gargantuan well of Source deep beneath the waves. We killed the corrupted rangers and escaped the world with minimal loss to the party.  For the rest of the details, you’ll have to read on…


Back in March of this year we received a communication from the Fortress of Doors, a place we thought we had left behind three years ago when we chased the corruptive Red out of the Fortress and reset it to remove the lingering corruption. This message was sent by The Board, the supernatural entity that looms over the fortress and directs its operations. It has a [UNIQUE/DIFFICULT] style of communicating and can be cryptic to the point of unhelpful. We were told that a group of rangers had entered a “Threshold” (read: door to another dimension/world) and encountered something incredibly dangerous enough for the only survivor of the expedition to have requested the threshold sealed with him inside.

Over the course of the months before our trip back to the fortress, we slowly received strange music from the fortress, spelling out the phrase “Head Under Water”. This would prove to be incredibly prophetic, though we didn’t fully know it at the time. A short trip into a tiny sector of the fortress in June led us to encounter masses of mold, a parasitic organism that was growing unchecked in the fortress. We were able to make moldicide in preparation, which led us to expect a trip into the molded over sections of the fortress.

How wrong we were.

Upon finally reaching the date of our trip into the fortress, we geared up, found the door that was conveniently opened for us, and entered the dreaded fortress once more. Once inside we immediately met Olivia Bishop, head researcher of the Fortress, who told us that in order to enter the threshold where the Ranger team was lost we needed an Object of Power, or OOP. Unfortunately, this OOP was buried under a mass of mildew and the Janitor was having no luck clearing it away.

As per usual with the mold, the mildew took an extreme amount of combat skill  and coordination. It took us nearly an hour to push it back to the location of the OOP, and once there we found it lost behind curtains of deadly rain and lightning. YPNN, Ryu, and Liana found their way through the rain to attempt to clear the last bit of mildew off of the OOP while the rest of us fought back the mildew and attempted to find our own way through the rain. 

Eventually they managed to break through the circle of power around it by lining up a lighting bolt with the circle and the rain shut off, allowing the rest of us to make it up to the OOP, which turned out to be an umbrella lined with glowing light. This was OOP-7, a large jump from our previous discoveries of OOP-1 and OOP-2. The umbrella was incredibly grumpy and wanted to eat a massive amount of Source (around 100!) before it grudgingly agreed to help us in the threshold.

Finally it was time for us to enter the threshold where the rangers had encountered the mysterious danger. On our way to the door, Olivia informed us that the threshold we were entering was called Deep Blue, and was mostly made up of water. The need for the umbrella quickly became clear as it was able to provide us with a source of water breathing in Deep Blue.

Olivia made a call to the board using a device called the Hotline and after a brief, tense conversation, the Board opened the door to the new world, and we took our first steps… or paddles, into the watery depths. 

We were immediately attacked by schools of hostile fish which had Source inside them, something we later learned was a natural feature of this world. These fish came in three varieties: one which fought in schools, one more eel-like with poison barbs, and one that burst open, damaging anyone nearby when they died.

It took us a few hours to reach our destination: an island poking just barely above the surface of the Deep Blue. The climb up to the shore was steep and beset with rockfalls that knocked us back down frequently. The beach was also infested with incorporeal crabs. How they got that way I do not know, but it was far from the strangest thing we would encounter on the island.

Once we had all reached the top we found the sole remaining Ranger from the team sitting near a campfire. He was Ranger Webber, and he had been on this island for months since the rest of his team was lost in the deep.

He was reluctant to give us help in exploring the depths for the rest of his team, instead trying to convince us to simply get out. When we didn’t seem on board with that, he offered to make us dinner if we could retrieve some ingredients for him. We split into three groups, one to search for spiky tubers buried on the beach, one to grab fish, and one to harvest rice off the back of Rice-opods. We found most of the tubers we needed, and Jasper adopted some Rice-opods to bring back to the Realms. Upon returning to Ranger Webber he started making seafood paella. No amount of rain could stop him from making a delicious dinner.

After we ate he agreed to tell us about how the rest of his team was lost to the deep. The ranger team was exploring the threshold when they stumbled across an ancient building deep under the water. Webber was exploring the deactivated control center while the rest of his team was searching the outside of the facility when the controls activated. 

He immediately lost contact with the rest of his team due to a mysterious corruptive force. Whatever had them, they were not themselves anymore; their eyes were pitch black and they appeared as “denizens of the sea”. They began to bang on the doors and attempted to get to Webber. They attempted to reach Webber but could not enter the control room. Eventually he caused a distraction in another part of the facility and rushed towards the surface, corrupted rangers in pursuit—too fast for a human. He had no memory of the escape, and next he knew he was washing up on the shore injured.

We have since theorized that Webber accidentally activated the building and applied a “Source Drain” effect to his team members. While we don’t know exactly what that does, it clearly completely corrupts a person and destroys their sense of self.

Back to our expedition, the night was quickly falling, and we needed to investigate further under the water. Ranger Webber wasn’t looking too good, but we left him on the island while we dove deep into a dark cave full of eels and fish. At the bottom we found a blindingly bright light surrounded by bones, which we at first suspected to be the lost Rangers, though that was later revealed to be false. Some of our group investigated the light and discovered a powerful Source battery connected to it. The darkness away from the light revealed an anglerfish lurking behind us, lure and teeth at the ready. However, this fish was quickly deprived of its meal as Bogen the Unseelie fae cast a Disrupt Light directly at it.

At the same moment, without consulting the group, people unplugged the Source battery from the light, plunging us into darkness. There was confusion in the group, and the anglerfish began swimming closer and closer. A group of fighters immediately rushed the fish and took it down before it could eat us.

Upon seeing the Source battery the umbrella OOP immediately perked up. It wanted to eat it, while most of us were reluctant to feed such a powerful object to an umbrella, we realized it was going to be necessary if we wanted to reach the facility that Webber had mentioned.

Upon returning to the island we found space to camp for the night and crashed quickly into sleep, knowing we would need to dive very deep into the ocean the next day.

Waking up in the morning we found a shocking sight in Webber’s shelter: a pile of bones with his hat where the head should have been. It appeared he had died in the night, possibly even before we set out to the cave, as we didn’t see him any time after dinner. On further examination, there was not a complete set of bones present for a corpse, and we began to theorize that Webber may not have survived his time on the island after all. Perhaps the Source that permeated the area had sustained an image of him long after his physical body had died in an alien world. Led by Fern, we held a short funeral for him and buried what remained of his body on the island, which we named Webber Island. 

Once we had laid him to rest and prepared for the expedition, we set out back under the water to seek out the facility in the deep. On the way we found many more hostile fish, and a threatening darkness that surrounded us.

As we approached the facility we felt something approaching us. We grouped up, ready for anything, and a giant squid loomed out of the shadows. It grew back its arms nearly as soon as we cut them off, slowing our progress to a halt. After minutes of no progress against the massive cephalopod, Grarr drew his sword Last Stand, stood forward, and charged the monster. Once inside the mouth of the beast, he pulled a tassel from the blade, and exploded both himself, and a full half of the monster in a burst of bubbles (as fire doesn’t burn very well under water). Grarr unfortunately did not leave the monster with the explosion and we still had a full four arms and head to deal with.

We slowly pushed the squid back to a choke point, and finally cut and pinned its arms down until they stopped regrowing. At this point we were able to dig what was left of Grarr out of the stomach of the beast and put him back together. With the squid dead the path to the facility was clear. A few schools of fish later we reached our goal: a looming structure in the oceanic darkness.

Most of us piled into a small control room from which we could see the objects of our search: the rest of Webbers’ Ranger team. They circled what seemed to be a containment tank of sorts with shadowed eyes and a vacant stare. As we watched, a few fish swam into the tank through a small crack in the wall. The lights in the tank shone an ultraviolet blue, and the fish was forcibly drained of its Source, killing and corrupting its corpse.

We sent someone as quickly as we could to warn the other group not to enter the tank, but it was too late. Jasper and Timm entered the containment tank, Jasper unaware of the danger lurking within.

Seconds later, Timm disappeared, but Jasper was warped and twisted away from himself, and was soon pacing the tank with the same vacant stare as the Rangers. Fern and Ryu immediately started trying to get magic together to restore Jasper, while most of the rest of the group was working on assembling pieces of a control board that could be connected to the tank.

Once assembled and connected, the control board required Source inserted, and once done, the lights in the tank flipped to yellow-green. The fighters geared up to enter the tank, but before they could reach the entrance, Bogen used his magic to force open the door to the tank, releasing the corrupted Rangers and Jasper out into the water outside the facility.

As the fighters dealt with the corrupted, I ran into the tank and poked around. The Source-draining power was no longer active, but there were shards of something on the floor that appeared not as a glowing Source of power, but as tears in the fabric of reality (at least it did to my true-sight eyes). 

Once the corrupted were defeated, the other Rangers were left behind, but we had to bring Jasper back with us. We couldn’t find a way to bring him back, and instead summoned his soul back to temporarily put it back into a half-complete body. Upon our return to the Fortress of Doors, Olivia was reluctant to let us take Jasper’s corrupted body back to the Realms, instead putting it in containment in the Fortress while we took his soul back with us.

While that was going on, YPNN, Nestra, Azimuth, and myself had left the facility early with the secondary goal of our mission: the Ranger’s data spheres. All but Webber’s had been corrupted, with the attached Source warped like that found in the tank. Olivia was very happy to have those recovered, as well as getting some of the corrupted Source to study in order to determine that it was safe. YPNN had found time to test with Webber’s sphere and discovered data indicating a well of Source deep below the water that dwarfed every other well we had ever seen—including the original well inside the Fortress of Doors


At the end of the two days, we escaped the Deep Blue with all but one of our party intact, and with so much learned about the world and the threats within. We also left with more questions that we started with. Who made that deep-sea facility? Why was it set up to drain Source from the creatures? Why is there so much Source under the ocean of Deep Blue? We hope to return to investigate these questions, though we first have to fix Jasper, and prepare better for the dangers that lurk below.



Until next time

Kalashai


Information and editing provided by YPNN and Jasper.


Tuesday, September 15, 2026

Heart's Hearthfire

by: Briar "Phee" Sieracki


 It's no longer the all consuming flames 

of young lovers bathed in pale dawn's light

Burning through fields of youth like wildfire.

 

It settles into embers, dim but still lit,

biding time

     banked to linger,

 lonely and solemn 

through cold winter nights

 

It builds under layers of ash

barely not lost

kept carefully tucked into blankets of grey


until

 

                                                          all at once

 

It flares from the smallest motion

fanned as it surges like waves

 rising

     falling

         breathing

 

 Until the flames take to the kindling

 a steady beating drum that hums in the chest

 that burns clearer than ever

 warms the soul with the presence of another

 heats slow

                True

                        steady

 

 No longer an inferno but the hearthfire

      the heart you cling to

          that holds you

 

 that feels

          like

               Home



I’ve been finding myself drawn to poetry again for the first time in years, less rhymes and more the emotions that build and are hard to describe with words. Is it any surprise that I, a being from Felnarri within Sheshawnii, a land that is all the fires of passion in every way that counts, would find this emotion most easily described in flames? Perhaps this Dreamer will find their pen working through another emotion newly rekindled again soon…


Monday, September 14, 2026

Meme Monday

 by the Meme Team



Friday, September 11, 2026

Why I Want To Go - Exotic Items, Creatures, and Wares 7

By Margaret (Ash/Bri) August

IC: 

The Rogue Angel Malthael is a threat to humanity. Believing we are too corrupted by demonic influences, the only solution in his view is to kill mortals and demons alike; taking on the moniker of Archangel of Death. 


He resides in his fortress of Pandemonium. A key has been retrieved, and now we seek a way to survive within its walls if we wish to take the fight to him. Be prepared for anything. I hear it will be a dangerous fight. Moo.


See you in Stonewood,

Magus Margaret August, Lightbringer


OOC:

Stonewood continues to throw some of the most intense questing in the game. These events have become a favorite of Voraniss, and I'm so excited to be able to quest with my nation and anyone else who's willing to help.

Conspiracy Monthly

By Kieran/Kyra Barry






Thursday, September 10, 2026

What You Missed - KoSD Questing 4

 By: Owen “Kalashai” Lacey,  Justin “Alder” Thibeault, and Kanik “Corvus” Hollan


This week, read three different perspectives from the heroes who traveled into the lands of Blackavar and Slumbertimeland!



Kalashai:

Last week the heroes of the Realms returned once more to Blackavar, and its harrowed storyland hidden behind the normal-seeming kingdom. I had not been there last year, though to my understanding our return this time was to finish some tasks that were missed last year and needed completion. This was still part of what has been called “chapter 1” of the Slumbertimeland story.

On Friday night we met Zeek Bardus, brother of Gerick, who arrived to demand that his brother return home at once. Gerick refused, and attempted to stay hidden among us until his brother left. He claimed to have no interest in ruling Blackavar, despite being the descendent of the first ruler of the nation.

Following this slight political intrigue, we were met by Charlotte, of web-weaving fame, who informed us that we needed to travel back into the basement of the story in order to wrap up some final tasks. That night we were seeking out part of Danny’s story, helping him collect his things from around the house and escape bandits ransacking his village. Our journey was beset by Harrowed Ones, and a three-headed dog which needed its collars switched around.
Once inside the story we grouped up tightly, and snuck through the darkness, evading the bandits from the tale until we had all four of Danny’s belongings: an owl, a bag, a letter, and a ring. We fought our way back to the town square with them, where we made it safely out of the story and back into Blackavar.


The next day we were met in Blackavar by Bloody Snow, a character from a fairy tale, and also Baron Gautier’s new wife. She asked us to retrieve her mirror from the basement in exchange for her spare mirror. When we found the shards of the mirror, creatures were appearing from it that learned our abilities when we did it in front of them. After some unwise placement of the mirror near the group trying to solve puzzles, we got it located far away, and eventually reforged into a complete mirror.

We also put together a collection of books, and while we didn’t quite get them lined up right….we totally did actually and we found a book that can occasionally share information about the Story as well as instructions for a ritual to fix Danny’s mother’s ring.

After some more time around Blackavar, during which we encountered some trolls and a wishing well, some hellhounds which were really just big puppies (and which we did not skin and sell, despite some requests otherwise), we were finally ready to travel into the basement for the final time, fix the ring, and move on to Chapter 2.

The basement was very dark at this point, and Harrowed Ones were crawling out of every crack. The furnace in the corner was lit, and scarecrows were running themselves into it, causing massive bursts of flame that almost took out the entire group at one point. Slowly the ritual was put together under the guidance of Rosetta, and when it was complete we shaped the ring back together using the materials we had collected over the last two days. Once we did, however, something came out from under the stairs…

A giant monster with glowing orange eyes and too many limbs crawled out and started to consume us if we went too close, inflicting many of us with terror. We slowly beat it back, illuminating it with lanterns and any light we could find to keep it at bay. When it finally went down, the shadows fell away, and it was just a rat, running around the basement. With the ring reforged and the monster under the stairs reduced to a simple rat, we left the basement and chapter 1 behind.

While I look forward to moving ahead in the story, I fear what the chapters ahead may bring. This simple visit alone claimed three more champions for the Author’s generals, to go alongside the champion of War already among us. But surely nothing could go horribly wrong, with as prepared as we are.


Oh, and Sunday we collected the various houses of Blackavar, found or made gifts, and held a birthday party for Danny’s 7th birthday. To my knowledge he was given a sword, a puppy, and cake.



Alder:

Unto My Lady and her counsel, I have compiled a recount of the past few days endeavors. I do pray that this report is of service to you and that you receive it with the warm regards I so attach unto it.


Starting with the night of our arrival, which was laden with the muggy air of late summer, Garick, of House Bardus was being accosted by his younger brother Zeek Bardus. While I was not privy to all of the conversations and "conversations" the two brothers had, I was able to with the aid of my compatriots, prevent the brothers from shedding any blood. I spoke with Garick to understand his disagreements with his brother in both an attempt to defend him and to get a better grasp on the affairs of House Bardus. Shortly thereafter Miss Charlotte once again greeted us, this time from outside the Basement. While Magus Prime Sir James Swift could not be with us on that night, his squire, Magus August, was certain to send his regards and well wishes. After the party exchanged pleasantries and introductions we returned to the Door of the Basement. Who, rightfully, chastised us for not closing the door behind us upon our last entrance into the Basement. Once inside that dank and narrow staircase, we were met by a 3 headed hellhound, with a tail far stronger than any labrador. After being felled by that dastardly tail more than once, I was informed that the hound was tameable. And to help the young Daniel face his fear I shrunk the "big scary hellhound" down to the size of a figurine. And Daniel was working on being less scared of Dot, Blot, and Spot.


As time passed we found ourselves inside of a memory. The memory of the night poor Daniel was scared beyond measure and traumatized. As we wandered through this memory, Ser Vesper and his most unorthodox interpretation of stealth enabled us to collect one of the lost items Daniel's mother sent us to collect. This is where I found the missing piece of the Bardus will, My Lady, well more accurately where I apprehended the piece from being lost amongst my compatriots many pouches and pockets. And as we exited the Basement, at the request of the Door, I ensured that we closed the door.


At the start of the next day we were "entertained" by some dragons. Well, more accurately they were the forms of dragons who are sleeping elsewhere. It is rather confusing if I am being so honest, but I digress. As we prepared to reenter the Basement we were met with the new Lady Gauthier, and she asked of us to return her beautiful mirror to her. We accepted her request with some hesitation, mostly due to her rather apathetic mannerisms. If she truly cared, why seem so unbothered. Upon our return from the Basement, again, the matter of the Will was discussed and addressed. Although I do not truly believe a conclusion was had. I also realize I have rambled too long My Lady. I shall conclude with haste.


I cannot thank you enough My Lady for the assistance with our final return to the basement to conquer young Daniel's greatest fear. The Monster Under the Stairs was a fierce foe, and without your guidance and research we would never have been able to defeat it. And as I am sure Kellen informed you, the fearsome beast was merely a rat. The mind of a child never ceases to amaze. Lastly, within the Basement, we encountered a wedding dress bearing the Bardus crest and while I personally did not understand its haunting nature, I was able to confirm that it did belong to Daniel's mother, further giving proof to Daniel Lafelle being the rightful heir to the Bardus name.


And with that, my report is concluded. I do hope this missive finds you in good spirits and even better health My Lady. Do share my well wishes with Miss Samantha and of course Kellen and Finnian. I hope to see them again soon. I look forward to your correspondence My Lady, and to continue to aid you and your family.


In service and kindness,

Alder Blackthorn

Cleric of Vandor

Servant of the People



Corvus:

When we arrIved In Blackavar Zeek Bardus came lookIng for GerIk hIs brother who no longer held the tItle of a Bardus. Zeek wanted GerIk to return to the famIly, but after a seance to theIr mother she was the one who told GerIk to leave the famIly. There was also a lIght around that changed colors by the person who touched It, but I'm not sure what It meant. We entered the basement wIth Charlotte. We helped Danny face hIs fears. There was thIs very scary and bIg three headed dog, we needed collars flIpped so It would shrInk down and be less scary. Charlotte led us to a web of hers. We had a near total party kIll on one sIde of the web as a majorIty of our casters had made It through the web and we were beIng attacked by harrowed, Alder really struggled wIth a daIsy chaIn to get a group healIng. After several threads were cut from Charlotte's web we were able to get through, It seems that RaIndrop promIsed Charlotte to restore the cut threads. A lIght appeared wIth the voIce of Danny's mother, beckonIng us InsIde to hIde an IllusIoary small room. Then we were told we had to stay small and quIet as we snuck around to avoId gettIng kIlled by patrollIng harrowed bandIts around an enlarged basement as we looked for Danny's owl, bag, letter and a rIng and once we got the rIng we had to rush back to the door of the basement at back out. After that we rested for the nIght. The next day we re-entered the basement to clean It up, gettIng really heavy letter cubes and a pIle of books that we had to sort through 26 dIfferent alphabets to decIpher. Once the books were organIzed they formed Into a book named: St Cobblers Home For Lost Sole’s. Once the basement was cleaned up we went back Into Blackavar proper where there was dIscussIon over a wIll, debatIng who was the proper owner of the wIll but also who was the rIghtful heIr to the Bardus famIly, because It seems Zeek Lefelle denounced the Bardus lIne meanIng that young Danny would be the true heIr. DurIng these negotIatIons Second fought V and Lupa In defense of a puppy named BIxby, although I only heard It and dId not wItness It myself. Bloody Snow also offered to tell us where and when the storm In the next chapter would hIt In exchange for a rather large gem from Danny's mother's rIng, we declIned her offers and claIms, Instead askIng the house Taunton to look Into the growIng stone. I accompanIed them brIngIng the stone to theIr estate and had tea wIth them. After my tea War and Death showed up, a few nIghts before our adventures In Blackavar I had a rather IntImIdatIng dream about War so I dId my best to hIde from them, but they were relentless In theIr pursuIt, tellIng me to do better and to apologIze for lookIng Into AzImuth's sword. After thIs InteractIon I wanted far away from War, as I was goIng to help a goat get theIr brIdge back RaIndrop was doIng a rItual to gIve sentIence to the owl plushIe we had carrIed the prevIous nIght. The goat who needed theIr brIdge back was named RIley and we had to fIght some orcs to get to the othersIde where there was a wIshIng well that seemed genuIne In fulfIllIng wIshes. Although I do remember Bogen wIshIng for an ItalIan sub and he dId not get the sandwIch... SwIft and Harkle dId a rItual that seems to have alIgned them both as the champIons of PestIlence, although I do not know the detaIls. We then went back to the maIn area of Blackavar where RaIndrop's owl frIend had questIons for us that they would reward correct answers wIth some sort of boon. Then we had dInner whIch was some lovely zItI. However after the dInner break I was stIll hungry, I had three whole bowls of pasta and the hunger dId not end. I had a vIsIon whIle tIme moved faster for only me and I saw who I now belIeve to be War and FamIne before me. It seems that after that vIsIon FamIne chose me as theIr champIon, leadIng to an unrelentIng hunger for the rest of our tIme In Blackavar, I also got very Harrowed as a result. Once we got Into the basement once more I used a dIvIne aId to remove some of my Harrowed but couldn't get rId of all of It. WhIle I was occupIed wIth that there was some sort of hungry dress, although I dId not Interact much wIth It for fear FamIne's Influence on me would be too great. Then there were scarecrow goIng Into a furnace and as we fought them and the Harrowed ones I learned that Lupa had been dealIng wIth a bloodlust of sorts and for the rest of our tIme In the basement I was along theIr sIde helpIng where I could to manage the bloodlust and not IndIrectly mess up the puzzle and rItual that was happenIng. When the monster from under the staIrs emerged I maInly kept to the edges to help others fIght where I could not. The monster ended up beIng a rat. That nIght after we returned to Blackavar I trIed to seance FamIne but got no response. The next day was Danny's bIrthday and we went around delIverIng InvItatIons to all of the houses of Blackavar and goIng on dIfferent quests to retrIeve gIfts for Danny, the day endIng In the Danny's 7th bIrthday party!