Wednesday, June 10, 2026

What You Missed - Chimeron Questing XXXI: Lights in the Dark

by: Keith "Saegan" Cronin

Out of Character: 

I want to get this part out of the way, because I plan to keep the OOC short. What you missed of this event on an out of character level, was a showcase of what a good questing event can be. The event holders and team, through their passion for the game, were able to show off a wide range of talent in combat, craft, a development of deep lore, and rich story. So basically, you missed a great event. Nice work Chimeron. 


In Character:

We began our adventure being informed by Professor Mia that her scouts had gone missing, and that we should probably go looking for them. We moved along in the direction of where she’d guided us, and honestly it didn’t take us too long to find them. 

Well, I say “them”.  We found people that were being held prisoner, and that were claiming to be the scouts. Pretty early on, I decided that they were not to be trusted. One of them had said that Mia was looking for some animals with crystals growing out of their heads which was, to me at least, suspiciously inaccurate. 

I did seer magic about it. I’ve been into that recently. People say I’m talking to myself a lot more and seeing things, but I promise it’s not a problem. 

So I did seer magic about it, and determined they were in fact part of Harden’s Torch, an organization we believe metaphorically descended from the Wellman. An organization that’s trying to destroy what’s left of the Dragon civilization. I tried to tell the questing party this, but honestly the “scouts” were being so friendly, in typical questing party fashion, we let them follow along with us anyway. 

We marched deeper into tunnels, and eventually passed through a waterway that was both treacherous and filled with terrible monsters. I nearly drowned, don’t tell the Royal Guard. Somehow, all my Blackwood companions could simply breathe. Except for Liana, but she’d rather be dead than wet. 

We made it through the treacherous wet! Omri using seer magic determined that the true scouts were further ahead. And I finally told Temorse what I knew, and between Omri’s information and my earlier information, he determined we could just kill them. What a breath of fresh air. That’s a drowning pun. 

So, they offed the tall not-scout, and the questing party that had become attached to him decided to do seer magic about it, and determined that we were in fact right. We looked for the other scouts, but they’d disappeared. Which, honestly, good on them, probably got to live longer that way. 

We moved ahead, and got ambushed by the rest of Harden’s Torch as we came upon a closed room. We got sandwiched between a rock and the hard place, as the Torch rolled a massive boulder at us. Nos saved my life! It took some fighting, but we eventually dispatched the villains. 

We got into the room and discovered it was some sort of alchemy lab, filled with secret codes and tricks. People were confused and recklessly trying things, and blowing themselves up with fireballs. I nearly died, but I saved myself with my circle of protection. The trials of that room were challenging; there were so many codes, and ciphers, and solving them all within the time before the fireball fluid blew up in total was quite the feat. But we did manage to succeed. 

Escaping the room, we found a winding path that led us to the Foundry.The Foundry, or Foundry 13, was a place where the draconians created gemtech. We found it, and that’s where we decided to rest for the night. 

I started the next day off with a bang, well a ritual. I gathered my people to support me, and seanced Daedalus, the leader and founder of the culture we were investigating. I chose him because I’d been successful in seancing him before. While that was occurring, I called on the powers of my lands and people, as well as the magic of prophecy, to sort of recreate him in my mind. A shared passenger if you will. This felt dangerous, but I had the confidence of a hero, and the backing of a large group of fairly powerful people. And in short, it was successful. Daedalus joined my mind space. 

I spent the rest of the day, and the next talking with him. So pardon me if I get confused about the rest of the happenings, but my memory was a tad occupied by an extra 400 something years. 

While we were talking, he helped me adjust my notes, and explained a great many things about the sciences of his people. The true workings of their gemtech, and on a deeper level, I grew an understanding for his motivation in recreating the heartstones of his people. Powerful stones, part of their culture that connected them, empowered them. I don’t think I could put words to the depth of their meaning, but I could feel the loss. I could feel the rage inside myself toward the humans that destroyed them. 

While I was sorting through my notes and feelings, I tried to follow along with the rest of the questing party as they played goblin games, struggled with crabs, and generally had a hard time. 

They were rebuilding the forge, finding pieces for it that were missing. Or replenishing its resources which had run dry over the years of disuse. We needed hammers, and schematics, and freakin’ lava. And please don’t let me repeat the horrors of the acid, and the reckless endangerment of children as they ran with jelly orbs that could easily end their lives. Or the lives of the people around them. Separately from that I also heard stories of raunchy crab love, which I think I must’ve been distracted by Daedalus for, because I did not witness.  

But anyway, after rerouting lava, avoiding the acid baths, reclaiming golem gem schematics, and making sure we had enough materials, we managed to get the Foundry working again. 

Well almost. We were missing the power source. With guidance, we realized there was a power source over yonder, and just needed the means to get there. After careful investigation, we realized we had to recover 4 topaz key cards to get to the source. We discovered the various keycards in various locations, one under a rock, in a room that appeared destroyed by a malfunctioning golem. One we gained by allowing a golem to complete its scans of certain gem creatures. One was in a room similar to the alchemy lab with ciphers the night before. And one within an area guarded by golem enemies. Once we recovered the cards we were able to open the area we needed to to get to the power source. 

It was being protected by golems of various types, each with unique powers. We pushed them back through tunnels, until breaking into an open space.  But in finality, there were opal golems, to our knowledge the mightiest of the golem kind. They put up a good fight, combining the powers of their brethren with some of their own, but the Realms’ Heroes were successful. 

We brought the power source, a massive ruby, back to the Foundry. It was easy enough to hook up, and its power seemed enough to radiate through the entire place. With the forge going we began to make the items we needed: some swords, some shields, and some wands. Before we could complete them however, we triggered something within the forge, and nearly died as everything seemed to go upside down. We found ourselves in a massive cavern, and face to face with a gem encrusted dragon. 

If you don’t know, that’s bad. 

Many of the other heroes of the Realms fought it. I honestly kind of sat back and asked Daedalus questions. Which might seem out of place, and out of character for me. But knowledge is powerful. And I wanted to know if that dragon was Quig, one of the dragons from the Logs, the partner of Palamos, the dragon we fought the year before.. I didn’t get the answer to that question. 

We were then able to return to the foundry, and pick up where we left off, though with many people tired from the day, we also sought rest. 

Sunday, we fought. My understanding of Sunday was even more bogged down with thought and mystery. I maintained my connection with Daedalus, which was costly, but not terribly so. But honestly, what confused me more was poor Spencer. 

I’m going to sound crazy, if spending my weekend speaking with 400 year old dead dragons isn’t crazy enough, Spencer was talking to mushrooms. The party was fighting. They were fighting a lot. People were dying around us. Spencer had managed to start speaking with intelligent spores that wanted him to convert part of his brain to a crystal form. 

Trent would say I got into something. I’m not sure how I would know that I didn’t get into something by accident. Spencer was calling for me because he assumed I’d answer eventually, and everyone looked like mushrooms. Reading that back, you’re not going to believe me that I was fine. 

The rest of that conversation doesn’t get much safer for me. So I’m going to skip over it. It was wild. 

But as it turned out, the questing party did need to fight some mushroom people. So maybe it was fated. 

We ended on a good note though. I sort of glanced over this, for this moment, but as we were traveling through the various locations, we were finding logs from the dragon civilization. We learned many things, it’s how we knew how to use the Foundry. It explained various technologies, like the goblin throne. We learned things. But the last log was of Phina, Daedalus’ daughter, along with some other scientists. Doing a final experiment to recreate a heartstone. And they were successful. 

Daedalus got to hear that. 

The trials over the weekend were overall successful. My research into the dragons' culture revealed a lot. I learned a lot about the gems. I’m fairly confident I can create my own things with those magics, now. Perhaps with some trial and error. But I have questions. What happened to the scouts? Both the real ones, and the fake ones that escaped? Can we stop Harden’s Torch? Can we cure the crystallization? What the heck happened to Spencer? I can’t wait to return, and find out more! 

-Saegan of Blackwood


____________________________________________________________________________________


Crystal Golem
Crystal Golem by Kieran/Kyra "Omri" Barry


Tuesday, June 9, 2026

What's it do? What's it do? - Heros for Hire II Edition

Hello to the good people of the Realms!


This week, the Heroes for Hire II staff are coopting “What's it do? What's it do?” to bring you a special event edition! The Wildcard Guild has found copious amounts of blue items and they need your help figuring out what they should do! For anyone who is creative, mischievous, inventive, or anything in between, take a spin at powering up these blue items. Maybe your power will even be found at the Wildcard Guild shop!


Enjoy yourselves, go wild, have a great time, and we look forward to seeing you all on June 19th and 20th!


Nixon Showalter/Jasper Sherwood

On behalf of the Heroes for Hire II Staff


https://www.jotform.com/build/261587650574063 


Monday, June 8, 2026

Meme Monday

 by the Meme Team




Sunday, June 7, 2026

Announcement: Queen of Hearts XXXI: Knave of Hearts

 


Hello people of the Realms,

I’m here today to make a rather major announcement about the future of The Queen of Hearts Tournaments and War Maneuvers.

It’s kind of a long walk to where we’re going but my intent is to be open and transparent, so please read on.

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Here’s the tldr; Queen of Hearts this year will be fundamentally different than usual, will not have premade teams, and will overall have a less formal but still very fun composition overall. This event will be subtitled Knave of Hearts.

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It is probably helpful if I put this in the context of some more recent history. Since the pandemic, it has sometimes been a struggle to find two teams that are both willing to invest the incredible amount of effort it takes to organize and execute everything that’s necessary to make Queen of Hearts happen.

Not always, of course. Multiple years we have had two teams that from day one were enthusiastic and energized and carried that all the way through August. Other times, however, it did not come together easily.

This year in particular, no one initially stepped forward with a solid desire to run a team. Sometimes that happens, and in response I start to ask around and try to inspire people to step up. It’s not uncommon at all. This year we had one team, The Broken Spears, who fully embraced the challenge. I also had several other potential teams that expressed a true desire to put something together and take the field but simply had too many conflicts to make it happen in time for this summer.

I think the reality of the situation is this, compared to the early 2000s and 2010s, especially since the pandemic, the Realms is a smaller community that is overall less focused on tournament fighting than it has been in the past.

After some deep thought, honest conversations with my team, and contemplation about the event and the role it holds in the community, what’s become clear is there is probably just enough inspiration and energy in the Realms to put together a formal, fully traditional Queen of Hearts every other year.

So what do we do with that? Well, there is another old and sporadic Rhiassan tradition that we’ve sometimes visited called Knave of Hearts. These events have been uncommon, the last one was over a decade ago, but their intent has always been to create a place to just run our standard slate of war maneuvers without the formality of making teams and keeping score, and all the other aspects of the event that consume a lot of time, money, and energy. 

So beginning this year we will absorb the Knave of Hearts style, with an array of updates, into the normal Queen of Hearts framework. On odd numbered years, like this one coming up, we will hold Knave of Hearts events. On even numbered years we will run the traditional Queen of Hearts style like we have for the three decades prior.

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So this year’s event, Queen of Hearts XXXI, will deviate from its last 30 years of tradition and instead officially be known as:

Rhiassa Presents: Queen of Hearts XXXI, Knave of Hearts

What does this mean? Well, I don’t 100% exactly know all of that yet, but I will tell you what we do know.

  • There will be no premade teams. We will sort all of the combatants into two teams in some way that is fun and interesting but also mixes things up a little bit.
  • The event will largely feature war maneuvers. The Queen of Hearts favorites will all be there, Live Chess, Hadrian’s Wall, Castle Battles, etc. We will also have a chance to try out some new experimental war maneuvers and bring back some classics that have been retired for a while (Folkestone Challenge???)
  • There will be an assortment of non-combat war maneuvers as well, such as Targetball.
  • There will be some amount of individual and small-group fighting.
  • There will be an awesome night quest by a big production team that takes full advantage of the whole site, some parts of which some of you have never seen.
  • There will still be cards to keep score, still be lots of prizes, still be lots of lifting one another up and celebration of everyone on the field. 

There are questions that have yet to be answered of course. We’ve gotta figure out exactly how all this looks. Our event holding team will be getting together soon to figure out everything you will need to know and to publish that information.

But in reality all you need to know is this; show up, bring all your weapons, and prepare to spend a fun weekend fighting it out on Rhiassa’s war maneuver fields. 

All are welcome; there’s no need to wait to be invited to a team and no one to have to pre-coordinate with. 

Let’s fill up the event site with everyone who loves big fighting tournaments and have a great time together as a community.

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Now for a couple remaining details.

Everything that was planned for Queen of Hearts this year will be pushed forward to 2027 for Queen of Hearts XXXII.

Chimeron will still be the guest marshaling staff. The non-com categories and rubrics will remain as we’ve already announced them. Thank you for Chimeron for your cooperation so far this year and we look forward to working with you next year to make your ideas come to life.

The Broken Spears remain on the roster as one of the two established teams. All of you have my deepest gratitude for stepping up this year and trying to keep with our normal traditions. I know for some of you who have already begun preparations this might be disappointing news. Please instead try to think of it as an extra year to prepare and to make even more grandiose plans and crafting entries. We’re sincerely looking forward to seeing your team on the field next year.

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I’ve said a lot at this point, but I’ll leave off with some personal thoughts that have come to mind as I’ve contemplated all of these things the past few days, which, believe me, has not been easy.

Rhiassa holds in trust two of the Realms oldest traditions between Queen of Hearts and Feast of the Leviathan. In my tenure as lord of Rhiassa I’ve always expressed a maxim to my team; evolve or die.

These events have stood the test of time because we’ve been willing to update them and acclimate them to the changing eras of our community. An event format and norms that the Realms found fun in 1996 would feel widely out of place in 2026, and I’ve taken a lot of pride in the fact that we constantly reflect deeply on how to make our events better, adopt new things, and put aside things when their time has passed. The fact that all of you still trust us with these event traditions after all these years is not one that I take lightly.

This kind of change to Queen of Hearts has probably been a long time coming and if I’m honest with myself I have most likely been a lot more stubborn than I should have been in seeing it. I owe a lot of gratitude to the people around me who have been gently encouraging this change for the last few years while also giving me the space to make that decision for myself.

This is not a retreat from our ideals about event holding, we’re not going to approach Knave of Hearts like it does not matter as much or think of those years as the years where we get to lay back. You’ll have our full commitment to making these years as engaging, interesting, competitive, and fun as we possibly can. This is the evolution the event needs to push forward into this next chapter. I think it's a positive one that will let us try a lot of new and exciting ideas.

As always, thank you to everyone who has supported us and our events over all these years. We look forward to seeing you in August. We look forward to your help in writing the story of what Knave of Hearts will become.

In service,

Jason Rosa


Friday, June 5, 2026

Word from the West: Chimeron Questing XXXI

by: Dan Hudon

The following was discovered in a dingy diary lost in a cave, and translated from the original goblin to be readable in the common tongue. Spelling and grammar also underwent heavy corrections.


Dear Diary,

Nasty crimes have been committed against Goblimeron! We were in a cave after finding a super cool throne, and we were having our annual tournament of finding out who’s best to be our warlord, advisor and court mage. Some non-goblins showed up and were somehow good at all the things, so they got the titles and were officially made goblins. That’s all fine, but things take a turn!

Some guy dressed like a bee then did some quality stealing - which is legal of course. What he stole, though, was my crown, then me off my throne, then my throne, then my kingship. My guards were lazy and he had a lot of bee-people helping him! But these aren’t even the nasty crimes yet, this was all technically legal.

As I was plotting to re-steal everything, this “King Temorse” said that the goblin promised land and Queen Meg were across the lake, and we should make rafts filled with lots of holes to cross it. Now I know that adding holes doesn’t make boats faster - I’ve tried, it makes them sink! But the other goblins listened and went off to do that. A lot of my subjects are dumb and weak and don’t know how to swim, so I needed to save them heroically, but I needed my crown first. The “new king” and his people needed to know which way to go through the tunnels, so I made a deal to show them the way and let them keep my throne (which was uncomfy anyway, there was a face on it and the nose kept poking me) but give me my crown and kingship back. What a steal - the best kind of deal!

When I caught up with my subjects, it was too late - they had already started crossing the lake and some good and half-decent goblins drowned. There was no promised land on the other side either, just more empty cave. Then we realized that our new warlord, advisor, and court mage had abandoned us too to go off with *former* “king” “Temorse”.

Today was dumb and bad, but we did learn some things: that Queen Meg is not under this hill, not to trust people dressed like bees, and how to throw a good coop. This is a tiny little minor setback and we’ll still win and be cool and awesome and steal things.

Goblimeron forever!!!!!

-King Gobbergobber of Goblimeron


P.S. I hope you get this letter even though I left it in a cave and not on a road like normal.

P.P.S. I have eaten a lot of crabs down here, they’re yummy but I want to eat something else. I hear some of my agents on the surface have found lots of chickens while throwing a coop.


Thursday, June 4, 2026

Why I Want To Go - The Gilded Lion and Silver Branch Summer Festival V

by: Emma "Chrysanta" Harvey

Hello Friends!

I have once again been asked to write for the View! Yay!

This time, it is to get people excited for The Gilded Lion and Silver Branch Summer Festival! So, why should you trek all the way to the Rhiassan-Chimeronian border? Well, not only is it a lovely time to enjoy yummy food, refreshing drinks, and good company, there are always many fun activities and strange occurrences.  From Dinosaur jousting to puppy dog catching (at least that’s what happened last year), who knows what may occur!

Why else should you join us for this summer festival? Well, from what I know, one of my best friends, Friend Rowan, will have her rarities shop with many treasures to spend your hard earned gold on (Friend Grevin told me to say that). I also have the honor of serving drinks for my lovely friends of the Realms! Yup! Cinnamon’s Tea Trove will be hitting the road with special drinks and tasty treats! So if you haven’t been to Mirador, fear not! A pair of friendly fauns will be available to serve you lovely, handcrafted libations. 

As for anything else? I am not too sure. Probably someone will annoy Friend Aeston. Probably me. (Hee hee)

See you at the festival!

Dream Mender Chrysanta Morris

Friend of the Realms

Scholar of Air and Warden to Magistrate Zula


Wednesday, June 3, 2026

What You Missed - The Wedding of Tirvanel and Margaret

by:  Ella "Violet" Smith

Hello, wonderful people of the realms, this is what you missed at the wedding of Tirvanel and Margret: 

I arrived late to the wedding because I got tied up at the healing center, so I missed the forming of the first spirit games. But what I could tell was happening was that there were two groups: the Bears and Wolves. They had people go hide in the woods, and the other team's goal was to find these people. Unfortunately, we thought that we had actually lost these people because of how well they hid, so the game came to a close. While we were taking some down time after the first spirit games, more spirits came and visited us: the Otter, Serpent, Salmon, and Boar spirits. People started giving gifts to the spirits, notably a paper frog and a bunch of rocks that were given to the otter spirit. I took this opportunity to have a conversation with the Serpent spirit and made a promise to go to their shrine after the wedding. After a little bit, all of the spirits got back together and introduced us to the new challenge. The challenge was to cross a river. However, we were then hit with a surprise that we needed to cross it back and still could not repeat any methods.

Right as this was happening, Rand, one of the kitchen staff at the temple, started running away. Crane and I followed because we wanted to make sure they were ok. They started talking about the veiled figures. It wasn't until after we returned with Rand after promising them that we would keep them safe that we realized they were Nemesis Wraiths, some time was spent talking to the Wraiths. After the reappearance of the Nemesis Wraiths, a rune ritual was conducted to give the sentinels more power. The ritual allowed Kovaks to speak to the sentinel. I don't know the end results of them getting more power. 

At some point after the rune ritual, we realized that Tirvanel was kidnapped by his all-fae wedding party. We started sending people one by one to go rescue him. We ended up getting Tirvanel back in time for the wedding, and it was an amazing wedding. It was such a sweet Auroran ceremony. The provided food was delicious, including burgers, soba noodles, brownies, and cream puffs. The cream puffs especially prompted a very interesting conversation. Every person in attendance got to hold a candle during the ceremony, and each one of the wedding party stood as one of the aspects of Aurora. You could just tell how much they love each other as they said their vows.

Before court started, Kurn the Demon in Tulkhan sword escaped, and a little bit of time before court started had to be spent trying to fix that. Speaking of court, some really important stuff happened including Margaret getting the staff of hope from Laika. This is the staff that Laika carried with him during this time in Nymphus Yarrow and spent many years praying over. Margaret was told when receiving this staff that she was expected to hand it down some day as he handed it down to her. Also during court, Raindrop was inducted as a new magus of the realms. They notably have always included others in their spell work and their ability to storytell with magic is spectacular. 

After the sun set it was time for the Voraniss court and the Ritual of Renewal. During court, it was announced that Grevin had finished the process of joining Voraniss and was given the title of kin-hearted. With the sun set and the ritual done, we all say goodbye and head our separate ways till we see each other again.