Thursday, September 3, 2026

Why I Want To Go - Another Door Opens

by: Hannah "Ryu" Boucher 

                Approximately 3 years ago, we ventured into the Fortress of Doors for what we hoped would be our final time. Not because we disliked the Fortress or its inhabitants, but because we hoped to end the threat of the Red for good. We found the breach, sealed it closed, then detonated the Source Well in an attempt to rid the Fortress of the troublesome and corrupting Red that were left behind. That should have been the final chapter, but the expression goes, “when one door closes…”

                It appears that another door has, in fact, opened. A transmission from Olivia’s Rangers has reached us and it doesn’t sound good. The Board has warned us, in its own strange way, of a danger lurking through the halls. Is this a new threat? Has the Red somehow returned? Will we finally rid the Fortress of its persistent mold problem? We don’t know much about what we will face, but the Board has left some clues. A collection of songs has been given to us which spell out “H E A D   U N D E R W A T E R” when you look at the titles. A special certificate released at the Midnight Festival had some strange pictograms, and an unusual font. An unusual mention of “contingencies” and “White Bishop to B5” has been overheard through Board and Ranger transmissions. What does it all mean? I don’t have the answers, but I am ready to find out inside; this time, armed with copious amounts of Moldicide.  

                For more specific details of our previous outings into the Fortress of Doors, I encourage you to reach out to YPNN. It is not essential that you know all the details, but learning from the past can help inform our future, and maybe you’ll discover something we previously overlooked!

If you will be joining me, bring your wits, bring your weapons and spells, and bring whatever Source you still have. With the Well gone, we will need every bit we can muster if we are to navigate the strange twisting hallways and liminal thresholds. If this will be your first time venturing inside the Fortress of Doors, it is a space of inverted logic and impossible physics. Things won’t always make sense, but they will always follow rules. Figure out the rules, and you can handle anything that comes your way.

Remember, the answer to fire is more fire.

        -Commander Ryu and Ro the Dog

Wednesday, September 2, 2026

What's it do? What's it do?

  In this continuing View feature, we show you a picture of a theoretical magic item. Then you go back to Facebook and in the comments, invent your idea for the powers that this item would have.


Here is this week's item:



Tuesday, September 1, 2026

Morning Coffee Break

 

 Got your morning cup of coffee and a few minutes? Great! We're continuing our coffee break feature at the View - we're going to be asking a series of questions and we want to know your answers! The question is posted below. So while you sip your morning beverage of choice, ruminate on this one:

What is something your character once believed about themselves that they no longer believe? What changed their mind? 

Head on back to Social Media to let us know! 


Monday, August 31, 2026

Meme Monday

 by the Meme Team






Friday, August 28, 2026

What You Missed - Anthologies 2 [Part 1]

By Raindrop Storm Arkaea (Sky Rubenstein)

Heroes of the Realms, I write to you today to share the events and stories of Sunday the 23rd of the month of August of the year 1026. The day began with two quests across each other simultaneously. Makhta and Ace led an expedition to fight back the Abyss, a force from beyond creation that seeks its end, and the end of all realities, everywhere. At stake was an arc, one of nine items within our group of realms that allows connection to one of nine primordial deities that stand against the abyss. One has already fallen into the hands of the enemy, and that deity has been corrupted, into the being that we know as the Erl King. The majority of the Heroes present fought against the abyss, eventually running into an ancient arc bearer by the name of Kaelin, a member of the Order of Ardor, ancient warriors dedicated to fighting against a being that consumes love. Kaelin had been drawn into the role in order to oppose the being that we call Anti-Creation, one of the twelve adversaries of Sanctuary. When Kaelin was done, he was returned along with the arc to our realm to continue standing against the Abyss here. Tired and weary, he passed along his arc, and his responsibility, to the newest arc-bearer, Omri.


The other quest… Four months ago When I was a young adventurer I wish to was of a more personal nature. When I was a young fae, new to the realm of Faerie, still within my first cycle, I lived in a village known as Storm Village. That village has been destroyed for a long time now, since the Second Age of Faerie, for reasons I do not know. The False King took personal umbrage to the Village. The Village fled, and was consumed by the Mysts. Recently, at the opening of the new Fae Library, we learned more about the village… about the one I loved, known as Siward. And about a connection between Siward and Harkel. And then, at Margaret and Tir’s wedding, I performed a seance, learning that she was still alive, trapped within the Mysts, where she had been since the Second Age. A group of eleven of us, adventurers close to Harkel, or to me, quested into the Mysts to find her. When we did… unfortunately… there was not enough left of her to come out of the Mysts. I used what magic I could muster, and sent her to rest within the stars, with the part of me that exists there. And then, with her power and the power of that part of me suffusing my being, tore a hole from the Mysts so we could regroup with our friends, and help them drive back the Abyss and destroy the being known as Badoros.


With Kaelin’s spirit laid to rest within the Eternal Life Force, he drew us along the threads of fate to an old Temple to the Order of Ardor, in the city-planet Deenila, where we found ourselves needing to awaken the spirits of the various rooms within the Temple by sharing stories. To help, each of us received aid from spirit guides, beings connected to the Order who wanted to help. For me, this was a young apprentice named Kayla, dedicated to preserving the stories of the Order. We woke up the Temple, and found our way to the Forest of All Knowledge, there rescuing two children, Patroclus and Morgana, who were looking for information about the destruction of the world Galandrome. We also found the Spirit Rune for the Order of Ardor, a symbol that captured the Order’s story, and the Soulstone of the order. Several of us, including Adoros, Omri, Ryu, Pawldo, and I bolstered and protected the soulstone, and the Forest, before we had to leave.


After this, we worked to perform a ritual to cure Traveller of a disease called the Blooming. The Blooming is a terrible biological weapon, created by The Villain of the plane that they are from. It is a Plant which consumes magic, a Disease that spreads, and a Curse that controls and reanimates, making it very difficult to cure. Margaret had been given a ritual to cure it, but as we did the ritual something went wrong, cutting too deep into Traveller, and severing them into many pieces. At the same time, a group of Kings Guard from a Fae King in the Laurlins attacked, trying to get to Aris, who had changed in some way earlier in the day. After a villainous version of Traveller dragged them into the Mysts. They had spells, which from my understanding was impossible. We were forced to flee, as Aris used Second Chance and vanished, perhaps with some additional magic as well. We ended up locked in a story, fighting a villainous version of Traveller and nightmares from the past. Eventually we forged a blade known as “Good’s Triumph Villain’s Fall” to cut ourselves out of the story, and perform the ritual a second time on Kovaks, who had gotten the Blooming after curing a young girl who had an advanced case earlier this year, successfully curing them.


I apologize if this is… rambling, or difficult to follow. The day was… a lot. I spent most of it with Siward’s spirit within my own, giving us a chance to say goodbye. I am always happy to answer follow up questions, or shed some more light, as much of what happened is of a personal nature to many of us.


Sincerely,

Raindrop Storm Arkaea



OOC:

One of the things I have come to love about the Anthologies event series, having now been to both events, is it is an opportunity for lots of stories to come together. I have so much appreciation for the staff of this event, Becky, Matthew, Alex, Eric, and Ash, who all did such a good job weaving stories together and rolling with the punches. The stories were excellent, and there were many innovative mechanics and interesting things done with the event.


The other thing that I loved was the fact that it was just… at a park. This made it both very cheap, and very accessible for people to do. The event stood on its own, no big, fancy props (aside from Badoros, shout out to great monster design), just good storytelling, and a bunch of people telling stories together. This is, in my opinion, at the heart of LARP, and of Realms.


I also very much appreciate the staff rolling with the fact that I realized this was the day before my birthday, and taking the opportunity to absolutely torment my character. I highly recommend anyone who wants to tell a story with their character to ask, you might just find someone who wants to tell that story with you.


With love, and thank you for bearing with this article’s rambling,

Sky


Thursday, August 27, 2026

Why I Want To Go - KosD Questing 4

 By Max “Azimuth” McCalla


Heroes of the Realms, Blackavar and its surrounding lands call us back once again to write another chapter.

Blackavar, Slumbertimeland, and the harrowed lands beyond continue to be a region with many stories to tell. The days I have spent there tell the tales of the people and lands of blackavar, and the nights tell of the darkness lying just beyond its borders.

In the daytime, we are usually given many chances to influence Blackavar and make a difference to a wide variety of individuals and factions within the nation.

Last time we were there during the day, we helped villagers recover their belongings, dueled a chipmunk, calmed down dragons with tasks and performances, forged new weapons out of Blackavar Steel, and completed a painting about the history of the Knights of the Sable Dragon. Everyone, no matter their skills and experience, can find ways to help this land and its people.

At night, the stakes increase. We often find ourselves venturing into Slumbertimeland, a twisted fairytale place created by an entity known as the Storyteller and taken over by a dark being known as the Author. This place and the Harrowed lands sit beyond Blackavar but they encroach its borders and threaten its people.

Within the Author’s lands, we are asked to question how we fight, and who and what we fight for. It truly takes the strength of all of us to get through these lands and their challenges.

The Author intends to write this story for us, in 9 chapters. I don’t believe in destiny and I certainly don’t believe that the Author has control over our story. When the story should be rewritten and break from what the Author intends, I hope that we will all do what we can to write the story that benefits us and the people of Blackavar.

For anyone who is interested in learning more about the plot, Magus Margaret August has organized a gathering on Thursday at 6pm (in the Realms Discord) to spread information and prepare for the weekend ahead. I encourage all who are planning to enter Blackavar to attend and learn more about what we are up against.

Not all that is harrowed is lost. The story is ours to write. May your spells fly free and your blades strike true.


Signed,

Squire Azimuth of Chimeron


OOC:

This plot series has been fantastic so far, full of great NPCs and storytelling. The team running the plot is top-notch, full of excellent, experienced craftspeople, marshals, and EHs. I look forward to what the next part of the story is and I will enter with high expectations. This has also historically been a great introductory series for newer players and has offered a number of folks, including myself, ways to get highly involved with the plot.

Wednesday, August 26, 2026

Realmsle #37

 

                       


This custom Wordle-adjacent-puzzle features a 5-letter word that is particularly relevant to the Realms.

If the embedded page isn't working below you can click this link to get to the puzzle.

Like regular Wordle you can copy your result's (but only if you follow the link), so paste them or a screenshot onto social media to let us know how you did. But no spoilers!