By: Briar "Phee" Sieracki
Time had paused for the demi-plane of Sanctuary at some time late afternoon, on October 25th, 1025 By Mortal Reckoning. It had frozen, because the Devourer of Time and the Guardian of Time destroyed each other. Without the Guardian to progress time, it could not be. Luckily, Sanctuary had the aid of a hero of the Realms, whose own time had been stopped (ha) when they stood as one of the three who sacrificed themselves so we could truly face and end the Mad Titan: Kieran Lostsong, the oft forgotten for how quickly they came into adventuring and just how quickly they left.
But that is a story for another time.
I write to you all today to tell you of what happened when we gathered in Sanctuary to adjust the balance. Since October, many newer adventurers (as well as a not-insignificant number of more established) have been planning to save Warble, the Guardian of Time, from her self-sacrifice. Now, many of us know the "Rules of Time Travel", and I know the set of 4: Don't Time Travel, Don't Travel in Time, Too Late You've Already Done It, Just Do It! Clearly, we'd have to jump very quickly to steps 3 and 4.
When we arrived, some of us found ourselves at different points of time in our lives or different selves entirely. Gordon found themself with the skills they would have had should some very good advice not been bestowed years ago. I found myself as a hopeful future. (Kieran themself called me "Your Majesty" so you can imagine my own surprise and understanding.) However, we didn't have a large amount of time (heh), as we needed to channel hope into a literal bridge to bring us to roughly the right moment to undo what had been done, but also destroy the Devourer.
As we heard the hopes of many settle around us, guiding us into the past, we discovered that our adventuring group was split into parallel but alternate timelines. We did our best, caught off-guard and understanding there were many creatures that we might have been prepared for, but preparedness is not the same as being ready. And then...the Devourer was walking amongst us, pushing and pulling people through the timelines, altering the flow, and occasionally feeding off our time. A few minutes later, and Warble appeared, and they fought, bouncing between timelines over and over, until she grabbed him, and....
Suddenly the chaos of battle was gone. We had been sent back to the moments before, and Kieran helped us change our angle of attack. A different entry point, more sideways. A slight change, one to maybe give us a helping hand. However, we also discovered several time-related artifacts we had were now missing, but we knew we would be able to reclaim them...in time. (Sorry, sorry.) This time, we angled ourselves just so to enter a space with small creatures with large eyes called Mind Readers. Mostly harmless, they just search for things to line their nest with, like that of information. They're also quite drawn to spellbooks, unfortunately, and had a tendency to nibble on legs. We were on a timer, and there were some challenges along the way.
Sadly, around this time, old cold iron injuries flared up, requiring I take a less hands-on aid to the rest of our quest. It did give me a fantastic chance to observe most of the final goings-on. I still missed some things but thankfully, Bogen has given me the answers to what I didn't know, to allow me to continue telling this tale and fill in the gaps.
In order to set time right from this angle, we needed to move thing gears and thick gears to the right points in the room to interlace together, destroy clockwork creatures to gather rainbow gears for a third one, and I know another part of the room required a timeline of the Realms to be set back into a linear order. (Tara and Pawldo, from my understanding, were very set on that one.) Every so often, we would find ourselves back at the entrance, time reset. Each loop of that got us closer, and we could do these faster, knowing a little more than we did a loop prior. The trick was that we had to do all of those before time reset. This lead to many people memorizing the exact pattern to beat the clockwork creations, destroy them, and knowing exactly which one held which gear in the first place. There also was a small orange notebook that detailed how a scientist working for The Governor (whomever that is) made these clockworks with Franklin, the Devourer's Servant, that run on condensed time. It apparently made one person ill to the point of death to read it.
...Time loops, by the way, are a very dizzying theme of the day.
From the completion of that set of challenges, we found ourselves in another fight against Laughing Dead and Dogs of War (and yet, less terrible Dogs than they could have been based on records in Ivory, thank the gods), and yet again Guardian and Devourer fought, only for us to not be able to change that moment. We broke to refuel our bodies, rest, and consider a new plan of action. After all, if a Devourer is destroyed but they still have a Servant, that Servant becomes a new Devourer, and we have a different-yet-same problem again. Once again, we were split into three timelines, but now with a specific hourglass flipping every 8 minutes, marked on one side with a Time rune and an Anti-Time rune opposite. Bogen's notes again are helpful, as all I know was quite a bit of button mashing...and I was going to bite if I heard that DING again before the challenge began.
"To start the encounter we needed to let it finish anti-time downwards. We spent forever keeping it in the middle instead. That is when the bunny finger ritual thing happened." (We did, to waste some time. There's...no good way to explain it, it was just very silly to start, and then just...expanded. We got crystalized time out of it, which was quite helpful, as you'll soon see.) "Eventually we started the room. The hourglass was linked to Kas and Franklin, and we had to fight Franklin across the timelines." I know at one point, Gordon's timelines converged in a real messy way, and people had to put them down a few times before that got fixed.
Kas, thankfully, also had more insight into what the hourglass and Franklin had to do with things. Kas had soul-bound himself to Franklin's hourglass, and for a time experienced Franklin being in his head. This particular room involved them both vying for control over that hourglass, with Franklin representing the Anti-Time side, and Kas representing Time. Thus, Franklin had power so long as the sands flowed towards the Anti-Time side, and vice versa. Paired with a Time Boon that allowed Kas to cross timelines, Kas chased Franklin across time until all the sand had fallen to the Time side, aided by the button. Eventually, the two dueled, and Kas won control of the hourglass.
Finally, all that remained was to restore all the previously sacrificed timelines Franklin had given up the possibilities of to gain power as a time mage. In the end, Kas offered him a choice: Surrender and choose one of the many possibilities, hopefully do something good for once in his life, or continue fighting for the Devourer and face death at the hands of the very angry adventurers around him. In the name of self-preservation, Franklin chose the former and fought beside us for a brief while.
This time, we entered what was really truly the Plane of Lost Things. We entered a room full of hundreds of socks, a few monsters, and more Mind Readers. It was soon discovered that the socks had definitions and archaic words on them. I...got quite excited because I knew what several of those words were off the top of my head, while others weren't sure they were real words. As I got to matching words and definitions, others fed them to the Mind Readers, who were quite happy with new things to line nests with, and left. Others discovered that monsters seemed to be color-coded, and the only way to defeat them was to pull the same colored sock over their weapon first.
And then...finally...it was time. We were certain this was it, we could do it this round. We entered to discover a hard 30 minutes left before we could no longer continue this fight. However, we found our remaining time artifacts, and our very tense planning for this final push tried to combine in a matter of minutes. It began with a call and response to empower...well, I'm not sure if it was N, or the inert Time Snarl he tied to himself. Once it was done, all that was left was calling out Anti-Time to fight. This time, armed with the knowledge we needed, we made a push. And this time...this time it wasn't a mad-dash fight between Warble and Anti-Time, but Anti-Time sprinting, frantic to get away from the now Hug-Bomb shaped N. Cornered, it detonated, blasting the room, but leaving a few of us with Resist Magic alive. As things reached a very tense moment, and we started to relax, we realized that the clock was still ticking down. 5 minutes left, and a call for Last Rites rang out over the room, trying to make sure that Anti-Time stayed down. Styx began calling for people to stand for the fastest Sanctuary ritual they could. With several handfuls of crystalized time, and the ritual starting, I quietly called on Divine Aid to help however Styx needed it. People began pulling scrolls from their pockets, remembering at quite literally the last minute, they could draw on spare time to make sure the ritual had time to complete.
And thus, with a ritual channeled through the Watch of Lacune (a Titan's pocketwatch, and no small feat to use that!) to create a fixed moment in time...Warble's months long looping fight came to an end. Even as I write this, I'm still shaking off the echoes of a monarchy that hasn't happened yet, and my followers are resting or planning another adventure. As always, Sanctuary's survival is...a fascinating time to experience.
Okay now I'll stop making little jokes about time...that clock's run out.
Until we meet again, teska'gen'nashona.
For now, simply
Phee
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If you haven't made an attempt to either PC or NPC a Sanctuary Questing...why not? Bri, as well as their fantastic team, have been telling some wild stories and challenging ideas of what a questing event means. Despite challenges of both college and health, Bri's crafted an absolutely amazing thing for the game. A good chunk of this event was planned and written from a hospital bed, something many of us would never attempt. Snow and health made some last minute changes happen, but truly, what a way to tell a time-looping story within a LARP where that's tricky. I can't even fully explain how wild and fun these events get because...well. You really truly have to just see it for yourself.
I also want to shout out the absolute care and kindness of the whole NPC staff and the sheer number of people who took the time to check on me or just make a joking aside while I had to quite literally sit in a chair out of the way when I subluxed two joints and had to go very non-com through a good chunk of the day. Kathy Fey also gets a big shout out there for physically stepping between the combat and me when it got too close and there was a chance of it colliding with me before I could get up and move. It's easy to feel despondent when that happens, especially as a disabled part of the game, but even the jokes of me clearly being the one summoning monsters helped keep me from wondering if I should just go sit alone outside. That level of care and levity from the entire staff truly helps and is a shining example of our community. An equally big shout out goes to the PCs who, instead of encouraging me to sit outside the room or completely step out when I needed to go non-com, instead found ways to keep me involved. I got to feel incredibly smart with those archaic words (we don't need to know why I know what word means "baby eater"), and sometimes just being silly as we wait for time to pass is exactly what we all need.
A massive shout out to Bogen/Zach and Kas/Alistar for their help in piecing together things I missed at the time. I completely forgot some stuff by the time I started writing this!
I’ll see you all soon!
-Briar/Phee







