Thursday, November 3, 2022

What you Missed - Voraniss Questing I: Tomb of the Vanished

by Travis "Elwin" Wilcox

OOC: Well, I would like to first say thank you to the event holders and the entire staff that made this event happen. Overall the lead-up to this event and the plugs that were done both online and also at Queen of Hearts and Tournaments of Chaos really helped sell the whole thing. There was a solid build-up to this so people could understand what they were getting into as well as learn a few important pieces of information beforehand.

IC: Okay let's get into it. Friday night was food, court, and the hunt. The potluck food was really good. There was a great selection, and it was good to see everyone come together to help with this. I was super impressed with this, and that is rare when it comes to food while adventuring. There was chili, shredded chicken, cheeses, and more available for everyone. Also, some hot and cold drinks were provided. All of this was served at Evie’s Tavern. More was provided but that is all I could remember.

Court was a bit long for my liking, but I like no court for the most part, so that isn't saying much. For this, they did keep it relatively short but made sure all of their important stuff was included. We saw a shift in Voraniss politics with the moving of some members to different positions as well as each of them receiving their titled name. Honestly, as long as this took, it was really good to see. It brought forward some of the people we don't see that often and let us know a bit about them. I am really happy to see this done. After that, the Knights of Voraniss were formed with Avendar being the Knight Commander and him taking on two squires. I look forward to seeing how they all turn out.

The hunt came after court, and it was a bunch of people hunting down the spirits in Voraniss to collect their tokens. It seemed like everyone had fun with this although I did not participate. From what I understand things went well overall with this hunt even if one of the trickier spirits kept getting away. In the end, fun was had and we wrapped it up for the night after more time around the fire.

It was a really good turnout for a Friday night, and even though the cold was enough to preserve the dead, everything ran pretty smoothly from what I could tell. I believe there were a good few people who decided to stay up very late casting spells and talking into the wee hours of the morning, but that is for the younger folk without old tired bones.

Saturday was a whole different story. We traveled North West to a small village that was being roughed up by undead. We made our way to the tomb that we were told about prior to our arrival and found that there were seals at the door. Each seal bore a mark of a deity. There was one for Gaia, Dionin, Aurora, Solarus, and Rexan. The Rexan seal was torn and broken before we got there. Because of this the tomb was now visible as well as leaking necromantic energy. We were advised that we should break the rest of the seals to enter the tomb and take care of the problem within. With very little debate we got followers of each of the listed deities together, and one by one broke down the seals to allow us to enter. Now I would like to say that we did a spectacular job at kicking in the door and winning the day, but that is only kind of what happened.

When we entered the tomb, we realized quickly that this place was far larger than we expected. The first floor was filled with undead as expected, but there were also statues that acted as seals for the passage forward. Each statue required something to be done in order to unlock it. Now my job was to keep the endless undead off the backs of those figuring out the puzzles of the statues so I couldn’t tell you much about them. I am pretty sure one of them you had to sing to, and another had to be proven you had conviction. I could be way off base here as I was only catching a little bit of information as it passed by.

Needless to say, we completed the challenge, and the door opened, and we were permitted access deeper into the tomb. Now I could write this up as a room-by-room-level-by-level synopsis but I won’t. I will hit some of the highlights because, to be honest, there was a lot. I am pretty sure we must have gone down a dozen floors into the tomb before we made it to the bottom.

On our way down we encountered more statues with more tasks. Some of those statues were represented by the deities that helped seal the tomb shut. There was a vampire in a casket on one of the floors. It seemed that it was set up as a trap. Anyone who tried looting the vampires glowing sword had their soul ripped from their bodies leaving a lifeless husk on the ground. Many things were tried to revive the vampire for some reason. I was going to try and kill it but was stopped. I guess we have some people who sympathize with creatures trapped in an evil tomb that radiates necromantic energy causing the dead to rise and kill the local peasant folk. Honestly, I would hate to think how they treat their own peasants if that is the case.

There was a room filled with Shades that when they tore through your armor, they could invoke a deep dread and fear within you or so I am told. Such things really don’t bother me, but they seemed to affect my companions. Interestingly enough weapons that were under the effects of Ghost Blade had great effect on those creatures. Eventually, we had to drive them back through sets of mirrors by pushing them away with light.

Another area we being deceived by malevolent spirits crying out to us and we had to figure out what one was real. For the Stonewood group, we could tell right away ours was a fake. We all know what happens next when you are found and cannot be identified. Eventually, we found the key required to continue on.

One of the levels of the tomb had a gelatinous cube. I cannot express how much that gave me delight. There are some rare creatures in the realms, but you do not see these things often, and all I can say is I was impressed. Sure it was slow and for the most part avoidable but to counter that we have the collective mind of a distracted pigeon so, of course, many people ended up dead to its gelatinous mass. I would be remiss if I didn’t mention I was also one who was caught in a dead-end hallway staring back at the dungeon cleaner that was sucking up undead corpses and pinning me in.

We later encountered the Necromancer’s Apprentice again. We had faced them at Queen of Hearts performing the ritual to bring back their master. We failed then at stopping the ritual, and in doing so, I believe we allowed the Master to become more powerful and more challenging when we finally faced him. The fight there was difficult as we were running low on resources from a long day of fighting and the Apprentice was bringing the undead back almost as fast as we were killing them. I was working on distracting him to get some much-needed information as well as slowing the tide of undead to my friends. It was somewhat effective, but we were still having a difficult time at this point.

Once the Apprentice was finally killed, we were allowed access to the final chamber to the Master. Turns out he is a lich and a powerful one at that. He created an unpenetrable circle around him as well as causing candles to float around his throne soon after we entered. Then he began slinging some really powerful spells and throwing boulders with his mind. There was a book of evil rituals that was on the other side of the room to my understanding although I was not able to get over there before the whole tomb started to collapse. As I was making my way out, I was struck by a rogue fireball and was slain. I was revived after my body was dragged out of the falling tomb. I would like to give thanks to whoever dragged me out of there. I heard it was a close call and I never saw who it was. Others were not as lucky as me as there were some trapped within. Mathias, through works of magic and favor, recovered the rest of the trapped adventurers.

We found a portal to get out, but it was at the end of a gauntlet of traps. Being one of the more sturdy adventurers in the group, I was set to point and began eating traps with my face to protect those who were behind me. The shield blocked the magic missiles with ease, but the boulders and fireballs took a bit more oomph to shrug off and keep going. In the end, though we all made it through and out safe.

When we popped out the other side, I was a bit in a haze and needed to catch up with the group. We pushed to the end of a path fighting large groups of undead and finally came across the vampire that we had seen in the tomb. I would like to take this time to also mention that we did also run into many random items in the tomb and some were helpful, and others were cursed. One such item was a crown that made the wearer unable to be healed. Unfortunately, that meant creating them as an undead, and well, it was one of mine so no normal undead would do. So they were created as a Death Knight. While some of the party was talking with the vampire, the larger portion of the group was keeping the line against the summoned undead that popped up behind the group. While many of them could be felled through normal means the more powerful of them required magic weapons to kill. At that point, we sent in the Death Knight to clean out the group. Realizing that we were ill-equipped as a full group to deal with that kind of threat we handed off a couple magic weapons to others to bring up our odds of success.

Once we dealt with that threat, we made our way to a ruined village and were told we needed to sanctify the area to push the undead out. This was by far no easy task. First, we needed to perform a ritual of faith and then something else. Honestly, at that point, my whole job was to help push back the undead and more importantly keep my friends alive. I was told that there were adventurers among us that were actively working against us and performing blood magic to hinder our efforts. Such openly evil deeds are being looked into, and I hope that those responsible understand the foul deeds that they did will not be tolerated.

Even with the setback from our fellow adventurers we found victory and drove the evil from the area. Or at least the undead evil that was attacking. With that, the area was safe for a time. We then returned to the fire for rest and catching up as well as casting spells to ensure we had completed all we could and to help find those who worked against us.

The next morning we traveled to the nearby woods to destroy fetishes of evil that spread further necromantic power. Small ones were found in abundance, around twenty if memory serves, and were destroyed. There were larger ones that needed to be taken care of, but about the time they were working on that, I saw a creature in the woods. It can only be described as a candy goblin. When spotted it took off, and I was not letting it get away. I was also not the only one who saw it as two others tore off after it as well before finally killing it. It exploded in loot and dropped his candy sack for us to dig through. To our delight, it was in fact a sack full of candy and other odds and ends.

Once that business was all dealt with we made our way to the local cemetery to perform some last rights and deal with some lingering undead. The undead roaming around were zombies, and that was the perfect thing to train some of our newer adventurers on so we worked to keep it a controlled environment to allow the fresh recruits a chance to learn some real-world fighting skills outside of the training pits. I am happy to report that it really helped and within a half hour, we saw some real improvement.

In the end, Mathias packed up some of the wayward villagers and brought them home to ensure their safety and give them a place to live. I am glad to see that they are being taken care of and I hope that someday they can return home when it is safer.

In conclusion, I don’t believe we have seen the last of the Master and his undead hoard, but we will see. We have many spells to cast to see if he still lives or if the rubble was enough to end him. Overall I feel like we did well by the people of the area and we will be working on repairs to the village to ensure they are not just left in the cold in the wake of another tragic event.

Thank you all for your time,

Lord Sir Elwin O’Bearikin of Stonewood

Wednesday, November 2, 2022

Loremaster Quiz - Which Event #2

Time for a game, everyone!

The first "Which Event" was a big hit. Here is the top 10 leaderboard of that quiz when all is said and done.


Overall a great showing by some heavy (knowledge) hitters. Now we have another edition of this quiz below!

The linked quiz below will take you to a set of 20 questions. In each of those questions a photograph from a past Realms event will slowly reveal itself over the 20-second time limit. Before the timer expires you must decide which event the picture is from given the four choices available. Your score is based on the number of right answers you get and how quickly you can get those answers.

The link to the quiz is HERE


When you're finished with the quiz, come on back to Facebook or Discord and let us know your score!

Tuesday, November 1, 2022

Guess That Realmsie!

Another in our continuing series! In the below picture there is a Realmsie-shaped black hole. Can you figure out who it is based only on the profile? Tell us on Facebook if you think you know who it is! The answer will be revealed later in the day.




Monday, October 31, 2022

Meme Monday

 by the Meme Team




Friday, October 28, 2022

Fresh Faces with Gisella "Elowen" Aguirre




1. How did you learn about Realms?

I learned about the Realms through my friend Candi. Her and I had gone out for ice cream, and I was recanting to her my experience with another LARP I NPCed for. She told me that her husband Adrian (Cronin) was away that weekend at a Realms event and that she would let him know I was interested in it.

2. How many events have you been to?

Oh man, that's a good question. My first event was Echoes of Ragnarok III in 2017...so yea...I haven't kept track.

3. Have you ever LARP’ed before? If so tell us about it? 

I did some NPCing for my friend's LARP for the last 2 events ever right before meeting up with Candi. It was called Outpost.

4. What is your character like? Where are they from? What is their species? What is important to them?

Elowen is outgoing and friendly. Fearsome  6'6" fighter. She is from a wood elf village called Endora that used to be on the outskirts of Calandia. She is a full-blooded Wood Elf. She finds friendship, honesty, and compassion to be important to her, as well as her sewing machine and her family.

5. What do you remember most about your first event? 

I remember the first thing I did, was fall right into a pit that rendered me deaf, blind, and mute. I got my sight and hearing back first but trying to communicate with others was a fun ride, just ask Cronin.


6. What things have helped to make you feel welcome in game? 

The people and camaraderie.

7. What parts of the game do you find most challenging? 

Most challenging is bridge battles and getting in my own head when attacking bad guys.

8. Do you have any game-related goals (as either a player or character)? 

I definitely want to try new weapon styles so that can be more versatile. Also sew more, and not just outfits for myself.

9. What advice would you give other new players? 

Don't worry about how many times you die or how mean some people can be. I walked right into a black pit at my first event. Everything will get easier to understand. Practice and patience are key. As for the jerks, ignore them. Don't let them discourage you from something you like. Also, let me know and we can deal with them.

10. What have you enjoyed most about the game so far?

I love the Role Play. It's nice to disassociate from the outside world and have the only worry be am I calling my shots right? I've also made some great friends through the years.



Thursday, October 27, 2022

Why I Want to Go- Voraniss Questing 1: Tomb of the Vanished

by: Justin "Grarr" Hawkes

I guess the best place to start is at the beginning. So there I was, getting ready for the Queen of Hearts night quest. I was expecting it to be an easy time of ‘go in, kill the monster(s) and save the day’ and generally just having it be more of a nice and easy night. Wrong! Incorrect! We marched out into the night and found a necromancer controlling soulless undead and what turned out to be probably the most grueling night quest I’ve been on to date. Sounds like a great start so far, right? What if I told you it got better?

So after we finally beat up the necromancer and stole their lunch money staff, wouldn’t you guess, it starts corrupting whoever is holding it! Not only that, but it tries to kill anyone who tries to identify it! Eventually after enough magic was cast at the staff a piece of cloth with strange runes comes out of it, kicking off a several day long effort to figure out what it says. Trying to solve the runes was honestly the beginning of the end for any hope of me not wanting to keep driving deeper into the plot.

Fast forward to Tournaments of Chaos and having us be attacked by the same group of necromancers, but this time they had a bigger, scarier monster under their control! Can you believe they went through all that just for one of their staffs?! And now I knew that no event was safe from them and that we were being hunted.

Needless to say, this plot has been a constant thought in my mind at just about every event I’ve gone to since Queen of Hearts. The fights so far have been genuinely challenging. The plot has been incredibly engaging even for someone like myself without any magic. The marshals and NPCs have been fantastic. I honestly don’t know how else to tell you that I’m so excited for this event and absolutely can’t wait to see how the plot progresses! I can’t wait to see you there!

 - Grarr Seawoods (Justin B. Hawkes)

Wednesday, October 26, 2022

What you Missed - Black & White 2022

by Stephanie "Thayet" Kubasek

The yearly tradition of the journey to Chimeron to attend the Black and White Masquerade Ball is the highlight of my year. The weather is crisp, the company is grand, and the festivities bountiful. This year was no exception. 

The weather was gorgeous as we were welcomed into Chimeron. The turn out of the realms was one like I had never seen before. Both faces new and old made an appearance to celebrate. 

The day started with the annual contest for the Champion of Chimeron. The battlefield was impressive seeing young and old, new and seasoned, fighter and caster and somewhere in between all stand on equal ground as they fought for Chimeron. The fights were impressive and the crowd cheered. Ultimately it was Sir Will of Chimeron who became this years Champion. It was an honor to witness such fights. 

Invictus then began their gladitorum and inducted two full members. Lisell Silvermaple and Alias Softshadow. And the joining of a petitioner, me! Thayet!

So many new adventurers have joined the Realms in full swing since last year, and they were full of eager questions as they completed their quests of socialization and of the mind. Even some of the questions that the greener faces asked brought those long in the tooth to a stump. It overall brought us closer as we learned more of each other and were able to put faces to names and vice versa. 

Blue was on the prowl again, ready to slay adventurers who came near. However, I did hear that they ended up in a circle of protection at one point, and a tiny human had begun causing chaos to others with Blue. Frightful, tiny humans tend to be. 

Though I did not part take due to my full agenda for the afternoon, I did witness tasks and quests and games be partaken by others that looked tremendously fun. Especially the whirlwind of magic missiles launched by them. And I also heard rumors of a mysterious mailbox somewhere in the woods that was able to send messages to Pater Yule. 

Throughout the day, many passes of hors d’oeuvres were brought out from the kitchen.  Scrumptious as always, and extremely accommodating to those with allergies and other dietary ailments. Soup on a cold night just seems to warm the soul as it enters the belly and rejuvenates the spirits. One of my favorites is the French onion soup and a small sandwich to boot. Alas, all good things do come to an end and so did the food. 

Court was astounding, and everyone showed up in their very best outfits and accessories. Truly, you wouldn’t think that fighting and questing happened earlier. The gentle folk in all were beautiful. Maybe the Order of the Peacock needs to start taking advice or new members. 

The Witch of Gimlet offered a token to King Alexander Cecil in order to ask for aid slaying a dragon, however the witch’s reports were contradicted by a fae with the name of November. Placing the King of Chimeron in a predicament that he handled righteously and wisely. Then having the Reticulum Emissary of Sothorn ask for unreasonable terms from Voraniss, which led to declaring all out war on Voraniss. A nation of powerful Druids, Vandor worshipers and lycanthropes? Let’s just say it made sure everyone was paying attention for rest of court. 

There were housekeeping changes of nations and orders announced. Madame Zarine became the head of the Order of the Peacock and swiftly brought in the new seasonal color Periwinkle. My nation restructuring its inner chain of command and titles as we transition from a time of war to a time of peace. Including the decision to make our Imperator our King. 

Nations and houses welcomed new members. Saurabia added a new member Dame Twenaria, Lux Solaris swore in Garren, Chimeron Royal House fostered Cressida, and the Steward of Verai asked Dame Twenaria to be her advisor which she happily accepted. Felwood swore in Ypnn. And Stonewood joined the Stone Shield Alliance. 

Yet there were items that brought smiles upon many faces. Many people were asked to join as squires and learners of many knighthoods, houses, orders, and personal apprentices. Baron took Alias as his squire for the Knights of the Sable Dragon. Magus Kindrianna named Evita Jainrose as her apprentice. Court Mage Magus Janus appointed Ypnn as his second. Grarr joined the King’s 12 as Lady Indana passed her spot to him.  Sir Soka was lifted to being a Knight Avatar of Chimeron. Sir Captain Daekara was awarded a fireball from the Knights of the Eternal Flame, and Sir Orion was inducted as a Knight of the Eternal Flame! Huzzah to them all! It is wonderful to see people who I have gotten to know in my short time here rise to the challenges and responsibilities of life, and have the unconditional love and support of the Realms.

Swiftly came the auction. Sir Iawen always makes the ticket drawing interesting. It was thrilling and they kept us on the edge of our seats as we all eagerly awaited the opening of every box for the hope of a boat. And Madame Zarine may also have to take some pointers from Jean Baptiste as he graciously styled every article of clothing for the auction with elegance. 

When the sun went down the dancing began. Laughter and grace filled the dance floor as Princess Cimone took the lead in teaching us common folk to dance. 

The Wild Hunt has called upon the Fae to join in a rescue mission? I unfortunately was not privy to such matters as I am mere human. However, our fae family looked fierce as they readied for their quest.

The day was not nearly as long as people wished as the winds of change ushered in new beginnings prior to our awaited winter. The music came to an end, people began packing up their carriages, and goodbye embraces were shared by all. The day had ended, and another Black and White had come and passed. One for the memory books.