By: Tucker Noyes, Pat Bobell & Keith Cronyn
Everyone's favorite time of year is right around the corner, proposal season and the Players' Meeting (PM) and the Event Holders' Council (EHC)! In this short series of articles we will talk about all things proposals; what the PM and EHC are, how the process works, what makes a good proposal, and everything in between. This first article will focus on giving an overview of how we make changes to our rules and what makes a good proposal.
The Proposal Process
Each year the community goes through a process to decide on changes to the rules of the game. This process starts with any member of the community writing a proposal and submitting it to the RealmsNet.net website. There is a specific section of the site for all of this, located by clicking your name/profile in the top banner and selecting "EHC Proposal Dashboard". There you will see links to Edit Proposals (write or edit your own), or Approve Proposals (add your digital signature to others' proposals you support getting discussed at the PM and/or EHC). You will also see links to the lists of all the Draft, PM, and EHC Proposals. Draft proposals can be commented on and edited, but not approved until their status is changed. PM and EHC Proposals can not be edited by the author and have already received the necessary signatures to be discussed and voted on at the appropriate meeting.
As of this year we are trying a new system to help streamline the PM and reduce the time discussing proposals that have little community support, requiring any proposal to have 30 signatures from any players in the community to be discussed at the PM. All players are encouraged to take a look at and read through proposals being submitted over the next couple months.
If a proposal is submitted to the EHC it will have the opportunity to bypass needing to be voted on at the PM. This is done by having 10 event holders sign off on that proposal. If a proposal submitted to the EHC fails to get 10 signatures, then it will need to go through the PM in the process outlined above. Proposals that end up going to the PM will need to not only pass at the PM, but also the EHC, while proposals that bypass the PM will only need to pass at the EHC to become rules changes.
When writing or editing a new or draft proposal, you may set its Proposal Type to "Request for Comment", leaving it as a draft that other members of the community can comment on so you can make changes before submitting for approval signatures. Once you are confident the proposal is ready for one of the meetings, you can instead save the Proposal Type as "Players' Meeting" or "Event Holders' Council". If you submit to the PM, EH signatures will not be able to advance that proposal to the EHC automatically. If you submit to the EHC and do not receive enough EH signatures, the proposal can still be discussed at the PM if it receives sufficient community support and advance to the EHC through a favorable vote at that preliminary meeting.
The Administrative Meeting Organizers this year are Pat Bobell and Keith Cronyn, and can be reached using the following email for any questions: ehc@admin.realmsnet.net
The Players' Meeting
The Players Meeting is a gathering that is open to any member of the community that has attended an event in the past calendar year. At this meeting proposals that have garnered at least 30 player signatures will be discussed and voted on. A ⅔ supporting majority is needed for proposals to pass the PM. Online proposals to the PM must be submitted by the day before the meeting, and the day of proposals at the meeting require the person submitting it to be in attendance at the meeting. These proposals also need to have 30 players in support of them to be discussed. Because of this, it is highly recommended that proposals are written and posted online as early as possible to give the community the most time to understand them. The final aspect of the PM is that the players get to choose a Players' Representative. The ‘Players' Rep’ is an individual who is able to speak to the players' opinions and cast a vote at the EHC. We will discuss the process of choosing the Players' Rep in a later article.
The Event Holders' Council
The EHC is where the final decision is made on proposals. The only people who are allowed to attend the EHC are people who were official event holders of a legal event in the past calendar year, as well as the Players Rep and the EHC Administration staff. To be able to vote at the EHC, an EH must have attended at least 6 events in the past calendar year, including their own. Proposals must have gone through the PM process or have been signed off on by 10 event holders at least a week prior to the PM in order to get here. Proposals cannot be added to the agenda at the EHC, though they may be changed if the owner of the proposal is present and accepts an amendment, or if the Players' Rep is willing to accept an amendment on an absent author's behalf Here proposals will also need a two thirds majority vote to pass, and if passed become official rules in the next season's Omnibus.
After voting on proposals, the EHC votes on the various elected positions needing to be filled for the community's governance over the next year. Nominees for positions are required to accept their nomination to be included as options during voting, so it is recommended that anyone interested who isn't able to attend the EHC communicate their desire to the Administrative Meeting Organizers before the meeting takes place.
So that is a brief overview of the process that takes a proposal to a rule. Now let’s briefly cover why we write proposals and what makes a proposal a good one.
Why make a proposal?
There are many reasons and viewpoints when it comes to making a proposal. As a diverse community of people who are very passionate about the game we often clash when it comes to proposals and changing the rules to the game we all play. In addition those who attend the PM and the EHC are giving up their own time to help improve the game, so it is also important to make sure your proposals are well thought out and vetted before you submit them to the PM or the EHC. So what are some good reasons to make a proposal? New ideas for game mechanics or changes to existing ones are the most common, trying to address an imbalance in the game, and removing rules that are no longer pertinent are all great examples of proposals. Making a proposal because you thought something sounded like it would be cool, but haven’t given any real thought to however is not really an outstanding premise. Rules changes affect everyone in the game and should be well thought out in regards to actual game mechanics, design, and balance.
What Makes a Good Proposal?
For any proposal clean, concise writing with plenty of deliberation put into it makes it much stronger. Community feedback is also important, which is why making use of the Draft section of proposal submission on realmsnet.net is very important. In addition there are some things to think about depending on the type of proposal you are actually writing.
Balance Issues - Sometimes mechanics in our game become unbalanced. This could be due to a change to that mechanic in a previous year, a change to something that affected that mechanic, or just a change in the game outside the rules. Balance issues should try to be as concise as possible, fixing the perceived issue with as little impact as possible to other aspects of the game.
New Idea - Oftentimes we see players submitting changes to add something new to the game, which is great. However, these are often the proposals that require the most work and vetting. A common proposal to see is one that adds a new spell to the game. When making such a proposal you should ask yourself some questions before submitting; Is this truly new design space? How does this affect game balance? Is this a game mechanic that works within our system?
Rules Removal - Sometimes rules become defunct or don’t make sense with the current state of the game due to other changes. Rules removal is often fairly obvious, but it is good to make sure that in doing so that what is left is still clear to the reader.
Clarifications - These changes tend to be some of the more difficult ones. For these proposals it is very important that you focus on some of the minutia, especially when it comes to wording, as poor wording is what leads to Clarification proposals to begin with.
This is a short guide to writing proposals that will hopefully help people trying to make changes during this proposal season. Included is the basic proposal structure that will help you communicate efficiently and concisely. In doing so you will allow your readers to better understand what you're trying to accomplish and enable them to give you more effective feedback.
Formatting Your Proposal
Proposal Summary
This should be the meat and potatoes of exactly what you are doing, much like the abstract in a professional paper. Having a clear concise message will give readers a good idea of what the proposal is all about.
Rationale
At the end of your Proposal Summary, you should include a concise rationale for the proposal - a set of logical reasons for the change that you are making. This is where you should identify the problem or area of improvement that you are addressing with your change. These reasons should be logical and not just “Because it’s cool.” If more people can identify with the problem at hand, the more people will likely vote for or give helpful criticism of the proposal. Here you also want to include your reasoning on how these changes will address the problem you have identified. When you can, try to reference specifics from the Omnibus and stay away from anecdotal evidence.
Changes
Here you should include the specific changes you are making to the Omnibus text. Use the html guide next to the text box while you write the proposal to properly highlight the removals, additions, and changes you are making to the text. This section shouldn’t include anything but the text changes to the omnibus. It is often helpful to include or "current" and "proposed" versions of the text so others can easily see exactly what changes are being made.
Notes/Updates
Finally after the changes I like to include any relevant notes that might not be obvious changes or any updates I make to the proposal for the sake of record keeping and helping people keep up with the comments. This section is the most optional, but will help people entering into the conversation later keep up with the context of the discussion as time passes on the drafts.
Make sure you always review your proposal before you submit it. I recommend vetting it through a group of people who may have experience in the area that you're proposing something in (ie. if you change a healing spell, you may want to have some people with experience using that spell review it first). This will give you a more polished product to present to the greater public and let you deal with any glaring issues outside the limelight.