Thursday, August 7, 2025

Fresh Faces with Kieran/Kyra “Omri” Barry

Intermediate Adventurers


We are back with more Fresh Faces interviews! To start us off, one of the View’s own Editor-in-Chiefs, Kieran/Kyra Barry (they/them), who plays Omri (he/him).


You may notice that some of these questions are a little different from the standard Fresh Faces fare. While still directed at newer players, the Intermediate Adventurers answering these questions have been around a little longer than the newest adventurers, and their questions reflect the additional years of experience they have.


Photo by Kersten/YPNN [Black and White 2024]

1. How did you learn about and join The Realms?

I saw people hitting each other with foam sticks on the lawn of my college campus. It was conveniently located along the path from my dorm to the dining hall. I hit a few practices, I attended meetings where spell explanations went over my head, and I attended Black and White. From Black and White onwards I was hooked. 

2. Have you experienced any moments in the Realms that you think will be told for years after? What was this moment?

I don't think there are any moments others tell about Omri unprompted, I do not think he is talked about very much, and my other characters are less used and newer so ditto for them. I can think of one that has equal parts shock value and amusement, admittedly more so humorous after the fact, that I think fits the bill if any of my moments were to be repeated.


So Omri is a fighter with some plot reality magic. Apparently when your reality mage teacher is actually Robin Goodfellow masquerading as Meerkat (but he actually is Meerkat simply from another reality and things went sideways for him a while back), things get a bit fucked. I had been hearing some things about Minerva for one of the more recent Randy events, and OOC I was actually excited to meet her. Goddess of magic and Dreaming? Two things Omri is into. Named after one of my favorite Roman goddesses? Bonus!


In reality (badum tss), she saw Omri before I saw her. From across the field I hear an angry "YOU!" and a woman storms over. I look around, confused, surely she doesn't mean me? I've been around less than a year, I've hardly done anything. Sure enough, she's marched right up to Omri, in his face, and lays into him. She threatens him for the damage he's done (????), and tells him if he doesn't leave she will scatter his particles to a thousand realms, and begins counting down. Panicked, I say "I don't even know who you are??" A helpful bystander shouts, "That's Minerva!" I book it at two when she had begun with a five second count down.


As a bonus to this moment, when I was far enough away and she was distracted with talks so no longer threatening Omri's life, curiosity got the better of Omri. I snuck back, and hid behind Pawldo (good old Half-Ling, being very tall) to listen in. Alas this did not work, I could only barely hear snippets. Still, Pawldo is an excellent hiding spot in a pinch. At least Minerva didn't turn Omri into a thousand ashes and scatter the pieces to numerous planes.


3. Has LARPing changed any parts of your life? If so, tell us about it?

My car trunk is full of Realms stuff that I need to clear out at some point, for one. For another, cliche incoming, it's given me an excellent community that I have fallen back on when I needed them. Nothing too major but I've seen them rally for those deeply in need. I won't lie and say it's the entire community but finding your people in the community at large can be such a gift. Joining as a young adult it's hard to say what is change because change is inevitable as one matures, and what change was caused by this community.


LARPing gives me an outlet for the weird and creative energy that has been a constant throughout my life. In fact, per Beth Freesia's orders, I must remain weird so I guess I'm stuck unless I find a better outlet for it ;p


On a less cheerful note but not necessarily negative note, it's been a few months since someone very dear to me and the community has passed. Without the Realms I never would have met Janna. They have had such an impact on my life in the time I knew them, and I wish that time could've been exponentially greater. I actively grieve on and off but their loss is not lesser for the time that passes. Something that has heartened me is that for all I struggle to feel like I'm doing alright, someone told me I remind them of Janna when they were my age. If I could become a fraction of the person they were in my own way, I feel I'd be doing alright in life.

 

Photo by Kersten/YPNN [First Training Day]

Photo by Matt Norris [Orion's Coronation]

4. What is your character like? Where are they from? What is their species? What is important to them?
 

Omri is part dragon on his mother's side. He grew up with lots of people around part of his mother's clan, not all related to him, though he had many siblings, some blood and some adopted. If interacting with non-clan it was normal to refer to oneself as part of the collective, though such interactions were rare. As such he grew up weirdly sheltered, where any involved in his home were vetted, but any who were there came from all walks of life and corners of the Realms. A melting pot of cultures and traditions.


All this lends itself to Omri being very community oriented. Failures were shared as well as successes.


Individually Omri craves knowledge. He loves words, hearing and reading them, and learning about others. Anything that gives him a better understanding of the world and others. As much as he values that, he values others more, and their safety and well being. He hesitates to strike if he thinks it's possible diplomacy might still be possible. And he loves fostering in others the curiosity that sparks in him, taking a shine to newbies and oldbies alike who seem to think akin to him, part of which is that the obvious isn't always the right way to go.


5. What has been your most memorable event so far, and what happened?

I have faced horrible creatures, uplifted allies, been awarded powers and items due to my character's actions, yet when I think of the Realms I think of my first ever event. People have mixed opinions for what should be a person's first Realms event, all with their own reasons. I can only speak to my experiences, which is that on a crisp autumn day I attended a Realms masquerade called Black and White and was met with a wondrous experience with a visually delightful array of strange and fantastical beings and creatures. A tree person named YPNN sitting fiddling with a camera, a lord named Kovaks herding newbies for tournaments which I eagerly took part in, a wolf named Madame J who touched up my dragon scales in exchange for water, a king named Cecil who I accidentally threatened because of BINGO and not for the reason you'd think (all of those mentioned I now count as dear friends).


Delicious food of all sorts coming out in waves. Strange brews that one drinks at their own risk for delight and shenanigans. Puzzles and fighting appearing at random.


Events occurring just out of sight or in Court that I did not yet know how to find or take part of that I was eager to join in on. I would later learn events like this don't really have 'plot' per se, but happenings that contribute to plot from other events. Once I learned that the FOMO abated because it is difficult for someone who has not yet gone to an event, especially a shiny newbie, to take part in the plot going ons. It did mean when I did get to become involved in things I hit the ground running because I had been revving for months building anticipation. In hindsight I can apply all my current knowledge to make sense of what had been going on, both in and out of court. Things click into place. But Black and White will forever hold that special place of wide eyed wonder where I see how fantastical things could be. 

 

A phone selfie with the aid of Kelly/Nixiel (also Firebone). First ever Black and White.

6. What things have helped to make you feel welcome in game?
 

The people. At my first event I had a few things for newbie challenges, and a Realmsie named Tuilli took the time to be the person I referred back to. When I and others couldn't get to that year's Uncle Cecil's Tavern Janna gave us a ride even though I now know it was the opposite direction for them from their home. Anyone and everyone who made my failures feel like they weren't the end of the world and that I'll get to fight another day, not just as Omri but also as myself the player. I won't be shunned or excluded for mistakes.


7. What parts of the game do you find most challenging?
 

Fighting. I know I know, Omri is a fighter. And I stand by that. I don't think it should be if you don't want to fight, be a caster. I enjoy fighting. Doesn't mean I want to do it for hours on end. Power to those who do, you scare and inspire me.


Feeling like I make an impact. Collaborative elements are great, but I struggle to feel like what I do matters for any given scenario. It's something I'm working on overcoming to avoid harshing my fun at events. It's a good thing that situations don't rely on any one person, fluidity is what keeps the game going in my opinion. 

 

8. Do you have any game-related goals (as either a player or character)? What goals have you previously accomplished in game?


Honestly, I want to do all the things. Throw feasts, tournaments, see what I like to do and don't like to do. I even got some plates recently courtesy of Aaron and Melissa that I plan to use for a plated feast at some point in the future. I want to stretch all my muscles and see what I can do. What works, what doesn't. My goal is to at some point have done it all, even if I only repeatedly do a few things.


IC Omri is part of the Order of the Lantern, an information gathering and sharing order. I hope to help grow it as one of its leaders so that plot and other sort of information freely flows between players instead of getting bottle necked. That way everyone has a fair chance at plot, even if not everyone will take the opportunity to get into it.


I've become a better fighter, and a squire to a couple of orders. I've become known as someone people can ask what's going on and I can either answer or point them to those that do know.


9. Have you run or helped run any events? How did those go? If you have not yet, do you plan to run or help run events?

I have run a newbie night quest for the UMass Lowell LARP club. I will get to run a mod during Sunday of KOSD Questing this October. Shout to Brooke (IC Rowan) and Paul (IC Grindin) for helping me with putting together the mod! Hopefully it kicks off even more, both long running plots and events that are just because/self contained.


10. What have you enjoyed most about the game so far?
 

To name one is impossible. I really like how everything comes together, the passion people have for this game. I love roleplaying. I love seeing people and as I get to know them how it evolves into events meaning I get to see my friends. 

 

Photo by Matt Norris [Orion's coronation]


Wednesday, August 6, 2025

The History of Queen of Hearts through Card Backs

Collected by Jason "Aeston" Rosa

Queen of Hearts has existed since the mid 1990s, first ran by Steve "Duncan" and Amy "Fallon" Johnson, the creators of the event series and Rhiassa itself. 

I became a permanent part of the Queen of Hearts staff around the year 2000 or so and during the years where Steve was in charge and following that during the years where Seth "Da'oud" Flag was the leader of Rhiassa and the EH of the event, I served in various capacities including, eventually, head war marshal for quite a few years.

Much of this was long before I was a Rhiassan. 

My wife (Jen "Areni") and I joined Rhiassa in 2008 and after a couple of years serving as the Warmarke I was promoted to the lordship in 2010. It was at that time that Queen of Hearts was officially passed on to me. So its since that time that I have been in charge of producing the yearly card deck that defines the scoring of the event.

For those of you who don't know, Queen of Hearts is scored using a deck of cards. Generally speaking the face cards, won in war maneuvers, are worth ten points and the numbered cards, won in individual tournaments, are worth five. Winning tournaments earns you a card which you then use to enter the culminating event Sunday afternoon, Queens War. 

The cards, themselves, are important keepsakes for the winners of those tournaments.

The Queen of Hearts scoring guide for 2025, from the Rhiassa website

From almost the very beginning, the card decks distributed at Queen if Hearts have featured custom artwork on the back. These days thats a product that's very easy and affordable to produce, however in the 90s it was certainly a more arduous task for Steve to make happen. Those card backs from the 90s and early 2000s probably exist in a digital format somewhere and it would be great if we could collect them all together someday.

What I can share with you now, however, is every deck back that was used since the event was passed to me in 2010.

These cards tell the history of the event and the history of the Realms to some extent. For most years the card back was a featured scene taken from the previous year's Queen of Hearts, though sometimes we tried to capture iconic moments from year's past. But no matter what the subject was, there are lots of interesting things to be learned or reflected upon through seeing them.

Lets take a look.

 

2010 - Queen of Hearts XVII

This is a scene from Folkestone Challenge, a war maneuver where various obstacles to go over and around were set up on the field. In this case you can see the castle towers were used along with a picnic table to make this particular choke point. 

2011 - Queen of Hearts XVIII

This year the card back featured an important historical event of that year, the coronation of Alexander Cecil. Specifically the moment when Rhiassa presented him with Majesty's Reach as a coronation gift.

2012 - Queen of Hearts XIX

A picture of most of the true supporters of Team Keela (on the far right), also known as Team Dolphin Moon Sparkle Hearts. 

2013 - Queen of Hearts XX

Another photograph of a historically important event to Rhiassa, the marriage of Aeston and Areni that had happened at Feast of the Leviathan in the preceding January.

2014 - Queen of Hearts XXI

At Queen of Hearts XX, the previous year, Rhiassa unveiled a new Queen of Hearts tournament fixture that would remain a part of the event for many years, a 12' wide by 24' long wooden bridge with actual water on the sides shooting from sprinkler hoses and pooled on tarps. The card this year featured that new tradition.

2015 - Queen of Hearts XXII

A photograph of team Iawen engaged in the Field Battle, the heraldry of the team can be partially seen on Vawn's tabard.

2016 - Queen of Hearts XXIII

A victorious moment was featured on this card as it was announced that Kara was the winning Queen from the year before.

2017 - Queen of Hearts XXIV

This year's card featured team Eris marching across the bridge.

2018 - Queen of Hearts XXV

At Queen of Hearts XXIV several major systematic changes were implemented. One of those was the introduction of the four non-com war maneuvers. This card features the teams playing Targetball, a dodgeball-like game that was a tournament for many years.

2019 - Queen of Hearts XXVI

Live Chess has been a staple of Queen of Hearts since the very beginning of the event series. In this photo the queen piece from Team Salt Queen fights toward Team Arryn's side of the board.


2022 - Queen of Hearts XXVII

During the pandemic we missed two summers of eventing, and 2000 and 2021 went by with no Queen of Hearts. We got back to it in 2022 and this picture from Queen of Hearts XXVI was from the Challenge Race, one of the most consistently hilarious of the non-com war maneuvers. For some reason I chose to put the event name and date on this card back then probably forgot to ever do it again.


2023 - Queen of Hearts XXVIII

Clearly we already had featured Targetball on the card back from a couple years prior but Saka looks so poetic moments away from pegging an armless, legless Elwin that I couldn't resist using this image.

2024 - Queen of Hearts XXIX

Probably my favorite Queen of Hearts picture of all time, this is a drone photograph taken by Paul Tilton of the infamous 2 hour long castle battle from the first year we tried the Art of War series of war maneuvers.

I hope you enjoying this stroll through the past looking at the backs of the Queen of Hearts card decks. I'm particularly happy with our picture choice for this year's deck as well. Hopefully we'll see you on the field this year at the event and you'll be able to win a card or two for yourself.



Tuesday, August 5, 2025

Monthly Toahscope - August 1025

 Greetings. Toah here once again with your monthly premonitions. This month is a strange one. It was quite difficult to get my readings to focus on these instead of that portal everyone in Blackwood is trying to figure out. I hope my results weren't skewed too much.

Air

Various materials will show great importance to you this month

Fall will find stone to be significant in some way
Spring should look for gold

Summer will want to watch for mythril in some form

Winter will see leather play a part in their future

Day will be helped by this material but Night will find it a danger


Earth

There are three tournaments this month. Earth will see an impact in one or more of them.

Fall may see results in a team tournament
Spring should watch for bardics

Summer may want to look for crafting tournaments

Winter will find a traditional tourney to be significant

Day is, unfortunately, destined to lose. Night will be cheated by a marshal.


Fire

People will have more impact than usual

Fall will find answers with a Rhiassan
Spring should be aware of those from Invictus

Summer will want to look for someone specifically not from Folkestone

Winter may find something with a person not in a nation

Day will find this person a threat, while Night will see them as friendly


Metal

Shadows dominate all four seasons, but there is a slight variance in them

Day will be effected by literal shadows, like those caused by sunlight. Night will see sentient shadows.


Water

You would be wise to watch what you drink this month. It may have consequences.

Fall will be drinking something cherry flavored
Spring will have a lemon taste to theirs

Summer may have a sour drink

Winter should watch for a dark colored drink

Day will be an alcoholic drink, Night will have no alcohol in theirs

 

Monday, August 4, 2025

Meme Monday

 by the Meme Team



Friday, August 1, 2025

Rumors around the Realms August 1025

 

Rumors around the Realms AUGUST 1025

Blackwood

A mysterious portal has appeared in a field in the lands of Blackwood. Nothing has yet come through, but rumors abound as to its origins. In an attempt to learn more about it, Toah has been focusing his cleromancy on the portal. Every spell cast has produced the same result, just two words: kombat approaches.

CHimeron City

Some fussy court commentators are muttering about certain recent visitors sullying the halls of the castle by appearing before the throne in dark and ragged blue tabards.

Blackwood

"Engineers" have been "commandeering" fields in Acteon for secret experiments, local farmers have reported. These experiments have been both bright and loud.

Gathering masses have been complaining about family members disappearing. Town councils have demanded answers from the Royal family, who have been suspiciously quiet about the subject.


East of little ruck river

Several villagers have now claimed to experience an odd sense of familiarity. A knowing glance from a stranger, a conversation they swear they've had before, or a chore completed twice without memory of doing it the first time. The baker swears he delivered one loaf to the elder down the street one morning, though it seems that three loaves were found on their doorstep. Meanwhile, the town bell was heard ringing multiple times at sunrise last week, though no one was scheduled to ring it. The watchtower keeper says he “must have dreamt the sound,” but others confirm hearing it clearly.


General Realms

Business has reportedly picked up for some travelling merchants of basic goods.  More than one village has requested an emergency market day, complaining that some sort of imp-like creatures swept through their town like locusts, stealing or breaking everything.


 CHimeron 
In addition to digging holes under every hill they can find, since the coronation there have been reports of goblins knocking over chicken coops and running off yelling "Goblimeron forever! Overthrow the king!" Farmers are frustrated, but officials are glad the goblins giving orders don't know how to spell.




Thursday, July 31, 2025

Conspiracy MONTHLY

 By Kieran/Kyra Barry



Wednesday, July 30, 2025

What You Missed - Dying Light 1

By: Sawyer "Jericho" Judkins 

For days I had been seeing visions of spirits being trapped and needing to be put to rest. So I headed off to the village where this all went down. Upon beginning our quest, we were very quickly set upon by demons, hellhounds, and cultists. We shut down a portal and continued on. We passed by a pit that took us quite some time to traverse, as well as a deadly spider web. Eventually we made it to where several spirits were milling about. They appear to have all been killed by something. They all needed different ways to be laid to rest: some wanted to learn spells, one was looking for a lost toy and another a rabbit, and another needed an oath sworn to protect their lover. One final spirit seemed to actually remember how they died, but could not be put to rest that night. They would be able to lead a small group to help with that the next night. Having dealt with what we could that night, we headed back to camp and enjoyed a nice fire.

The next morning we set off again, this time with a much larger questing party in tow. Immediately, we were set upon by a group of warriors calling themselves Falling Star, Demon Hunters. They accused us of being demon lovers and consorting with demons and kept attacking us. We eventually made it known that we were in fact here to help them, and on the same side. Their leader, General Marcus, was an intense man, and made it well known what he thought of our group, only trusting a few that he felt deserved his time. He explained he had a ritual to finally seal Rixa. Rixa is a demon we have had some tangles with in the past, and we wanted to see put away. We convinced General Marcus to let us help, and he set us up with a staging ground, as well as the list of items we needed to complete the ritual. 

The first thing we went after was a set of manacles. We took a portal to hell, and chased off after a demon that had them. To get the manacles, he required someone to swear obedience to him, as well as a number of chunks of our souls. Through some ingenuity of some other casters, they were able to fool the demon into believing his demands had been fulfilled. This was done through some magic to Aurora, and if what I heard is to be believed, the use of one of her Tears. A few people also now owe the goddess favors. It didn’t take long for the demon to realize he had been duped, and chased after us. General Marcus caught up to us as we neared the portal out and helped defend us getting through.

The second thing we needed was a special spirit rope. To get this we traveled to the Spirit Realm. There were many angry spirits that we had to use our Ghost Bladed weapons to do anything against. One spirit was very helpful and promised to bless the rope once we got it. We got the rope and headed back to the spirit, only to find her attacked and under the effect of a Greater Soul Bane. I am not sure on how it was ultimately cured, as I spent that time defending those working on it. After completing this, we headed back to our staging area

The final thing we needed was a dark viscous liquid as well as a catalyst. We were recommended to be very careful with it as it was highly volatile. To get this, we ended up portaling to Ariland. I was a little late to the questing group on this one, but knew that a number from Chimeron had made it to the components fairly quickly. Something about moving statues and feigning death.

After gathering the final components, we went over the ritual and found a place to do it. As we were setting it up, Rixa showed up with a small army behind him. Everyone did an excellent job of keeping myself and the others doing the ritual safe. I don’t think a single demon got near us. We completed the ritual, and sealed Rixa within his lamp. General Marcus thanked us, and offered his shield and title to a single individual that we would pick from the group. The title and shield went to Sir Wil. General Marcus asked us to deal with two other demons while Falling Star took care of another one. Agreeing to do so, we broke for dinner and decided to go after the demons upon reconvening. 

After dinner, we grouped back up for the demon hunting. A small group split off to go find and deal with The Painter, I won’t go too into details on how that went, as it was very disturbing, but they managed to rescue a hostage, and killed the Painter. The rest of us continued on the hunt for the other two demons. Along the way, we realized that the demons were trying to bring about an everlasting night. To prevent this, we needed to have enough puzzles completed at the same time at the end of the night. Demons were going around undoing our progress as well. Since we were in a time crunch, tensions were a little high as Greater Demons roamed looking for specific individuals, puzzles to complete, and keeping everyone alive. We managed to make sure morning came, and headed back for some well deserved rest. I am unsure about what happened to the Greater Demons though.

The next morning saw us being approached by a very desperate cultist. She said they had tried summoning a demon, and now all the other cultists could not stop laughing. So we slogged through so many demons, hellhounds, and what seemed to be demonic cows to get through to a village. There, we were greeted by cultists and some kind of golem. It was a trap to lure us in since we had been causing them problems. After some sleuthing and seer magic, we determined how to deal with the golem and head cultist. The golem could only be damaged while it was moving its feet and the head cultists could only be dealt with after the golem was killed. After dispatching them all, we discussed how the item of power I recovered should be dispersed, and headed our own ways.

I am happy to give a more detailed breakdown on the Painter for those that wish to contact me about it. Did not want to put it all down in case younger eyes were reading this report.


Until next time,


Jericho Axelthorne

Lord of Arken

Watcher of the Skyless Sea

Squire to Knights of the Sable Dragon

Knight of Chaos