Showing posts with label Western Flank/ NPC'ing. Show all posts
Showing posts with label Western Flank/ NPC'ing. Show all posts

Thursday, February 13, 2020

Heroes of the Western Flank 2019 Thank You


Rhiassa's mission in recognizing the Heroes of the Western Flank yearly at Feast of the Leviathan is to call attention to the fact that our community is wholly dependent on acts of service from one another. NPCing is one of the most basic and most important aspects of that service and no questing, a staple of our game, could possibly exist without those who come to events purely so that others can benefit from their time and labor. This is why we ask our patrons to fill out a Western Flank survey each year so that we can, in some small way, thank them for their efforts. We would like to recognize the following individuals for having served on the Western Flank throughout 2019 as indicated on the surveys they completed at Feast of the Leviathan XXII.

Aaron Metzger (Rel)
Adrian Cronin (Cronin Barbaria)
Alyssa Lee (Umbra)
Andy Disbrow (Sir Shean)
Arthur Granger (Aiden Penclaw)
Becky Baron (Kovaks)
Benjamin Lacasse (Pilpus Finnigan)
Brookelyn Gingras (Rowan)
Cal Marsden (Syruss)
Chelsea Paige (Sir Senna Sirrion)
Chris Donnelly (Janus Kiltra)
Danielle Guimont (Elizah)
Dave Hayden (Luc-Dubors)
David Rubenstein (Tirvanel)
Devon Power (Aranel tel'Sgiathatch)
Gregory Falconer (Daekara)
Ian Pushee (Bright)
Jacob Ruggiero (Mogar)
James Murphy (Tao Ya Kang)
Janna Oakfellow-Pushee (Iawen Penn)
Joey Chipman (Ruthade)
John Rescigno (Gordon Lightfoot)
Joseph Sims (Rillan)
Justin Boyce (Bjorn Starseeker)
Justin Mitchell (Artair)
Katrina Hull (Rekees)
Kayla Lovern (Wynn)
Kelsey Miranda (Mel)
Kyle Yazinka (Killian)
Liz Butler (Matiya)
Mackenzie Garbos (Rani Valley)
Megan Matulewicz (Kyomi)
Megan Williamson (Cimone)
Melissa Metzger (Aymise)
Michael Zajac (Swoop)
Nataliya Kostenko (Shader Jarlsberg)
Neil Kusleika (Eldritch)
Nicholas Bold (Arthur of the Wyvern College)
Nick Quadrini (Raynor Skyline)
Paul Tilton (Grindin)
Pi Fisher (Alpacasaurus)
Renee Booke (Kindrianna Athame)
Sarah Fournier (Evie)
Sean Finn (Eamon)
Stephen Sanford (Laika en'Naur)
Tim Suitor (James Swift)
Tom Gallagher (Avendar)
Travis Wilcox (Sir Elwin O'Bearikin)


Wednesday, January 30, 2019

Heroes of the Western Flank - Thank You

by Lani "Gwen" Jones

My sincerest thanks and congratulations to the following individuals who were recognized as Heroes of the Western Flank at this year's Leviathan:

David Rubenstein (Tirvanel)
Neil Kusleika (Eldritch)
Tucker Noyes (Temorse Sorrowind)
Ethan Goldman (Jean-Baptiste)
Ryan Welch (Orion)
Sean Finn (Eamon Azzamean)
Nick Quadrini (Raynor)
Alyssa Lee (Umbra)
Sarah Fournier (Evie)
Sean Veale (Wil Craven McKrye)
Brendan Tarcotte (Baledor)
Kyle Yazinka (Killian)
Joe Sims (Rillan)
Keith Cronyn (Saegan)
Becky Baron (Kovaks)
James Murphy (Tao Ya Kang)
Emily Murphy (Kara Nithisdottir)
Jacob Ruggiero (Mogar)
Steve Nelson (Torolf)
Wendi Lovett (Belle)
Hannah Blood (Nhadala)
Benjamin Lacasse (Pilpus Finnigan)
Tom Gallagher (Avendar)
John Rescigno (Gordon Lightfoot)
Lynna Gallo (Nova Starr)
Michael Durocher (Vuel)

Combat NPCing is a tough job, but it's vital to the way that our game functions. The people who were recognized this year (and I'm sure we've missed those who weren't in attendance at Leviathan, or who were otherwise unable to register with us, or whose surveys we might have misplaced unpacking from the event), have provided a great service to our community. Although the Heroes of the Western Flank don't serve for the recognition, I think it's especially important to highlight those individuals who give us all some combination of their blood, sweat, and tears. Please take the time to thank them, and everyone who NPCs for helping to provide you with a quality player experience.


Thursday, January 17, 2019

Heroes of the Western Flank-Update

 By Lani "Gwen" Jones

This year at Feast of the Leviathan XXI the Heroes of the Western Flank will be recognized for their service to the community. Now in its fourth year, this organization's purpose is to publicly thank those people who regularly serve as NPCs on quests. The role of the NPC is a vital one to our game: without monsters to kill, the heroes of the Realms would have very little to do. NPCing is accessible to all players, regardless of skill or experience, and it is the way that many players begin their service to the Realms, and still more players continually give back by acting behind the scenes in this manner. Despite the importance of NPCs, we often forget to recognize them for their hard work. Anyone who has served on the Western Flank knows that it can be an exhausting day and those that come back again and again deserve our commendation.

All heroes who are present at the Feast of Leviathan can submit a form indicating the number of events that they NPC'd. If you have NPC'd three or more events, you'll receive a ticket for each event, and will be entered into the Heroes of the Western Flank raffle. This year's prizes will include swords, pouches, gloves, garb, and two magic items that will last for the duration of the next year. Each item is a token of our sincerest gratitude.

Please take the time to congratulate the raffle winners, and always remember to thank your NPCs.

Thursday, March 31, 2016

Why I want to go to the Western Front

Why I want to go to the Western Front
By Steve Nelson

The snow is receding (hopefully), the winter feasting season is winding down, and outdoor practices will be starting soon. It’s time to repair your armor and refoam some weapons. Or maybe read up on the rule changes from the EH and figure out how they impact your build. Perhaps you need to figure out a grandfathering? The questing season is right around the corner. There will be puzzles to solve and monsters to slay. It's the revolving seasons of the Realms. Somewhere an event holder is already planning your next epic struggles. Somewhere a crafter may be gathering rare and arcane materials to create the monster you will battle or the puzzle that will stump you.

I’ve been wandering the realms for a few years now. I’ve gone questing, dungeon crawling, tourneying, feasting and to war. I’ve gone to practices and crafting nights and helped run them too. What I haven’t done yet is step behind the curtain of eventing. But it’s been on my mind for awhile now. I mentioned that in my ten questions which is probably how I ended up writing this.

There are a few reasons I’m interested in battling on the Western Front. One is that I’ve noticed that year in and year out I see a lot of the same names on the Realmsnet event descriptions. I also see a lot of the same faces behind the monster masks, in the kitchens, and marshaling on the fields. The effort and time that people put into this game is remarkable. So certainly, at least, part of my motivation is to help shoulder some portion of the work. Even though I don’t feel ready for marshaling, and I suspect it’s for the best that I not cook anything.

But I also have a lot of curiosity about how things work. The metaphor of herding cats comes quickly to mind when I think about the twists and turns that happen while questing. What if they all turn left when they were supposed to turn right? I suspect there’s more than a little plot revision happening on the fly as the adventurers wander through a quest.

Now to be fair, I know that my role play is not strong. So I don’t anticipate being ready for any intricate or plot heavy kind of NPC roles real soon. But a grunting troll or cackling goblin I’m sure I can pull off. However, as I’ve said often enough, I love to fight. And I certainly see NPCs doing that. In fact, it sometimes looks like a pretty grueling pace of fighting, dying and circling back to do it again. That I’m confident I can do. In fact, that is something I’ll enjoy. I believe the technical term for that kind of role is a “crunchy”. And I’m guessing that in general the more crunchies, the better at least in terms of not burning them out and preventing idle swords while the thinky types are solving puzzles.

Lastly being an NPC looks like fun. You do a lot of the same kinds of things that you might while questing. But you get to see it from the other side, you know what the solution is and probably agonize as the questers try everything else. You have to think on your feet when the adventurers do the unexpected. You get to step into another character without long term commitment. And you get to be the bad guy! Who doesn’t deep down want to be the bad guy sometimes? When else would you get to wield a boulder? So hopefully, sometime this year I will be manning the ramparts on the Western Front. Care to join me?

Thursday, March 24, 2016

On NPCing by Keith "Saegan" Cronin


NPCing is an important part of our game. Some people don’t really like doing it, but everyone should at the very least appreciate the people who do do it. When I NPC my favorite thing to do is to actually just be a crunchy. Personally I’m not much for a the big flashy roles, like the big bad, or the five man dragon, no I want to be a lowly goblin, or a delicate kobold. I want to be guard #7, or “that pirate over there”. For me it has the least pressure, but it also gives the most opportunity to interact, and create the background of the story. So here I’ve written my guidelines on how to be more crunchy.-



  1. Understand the narrative.- Whenever we have NPCs at an event, we’re trying to tell some sort of story. Whether it’s a simple forray into a long forgotten castle, or a treacherous trip down memory lane, the EHs have some reason for needing you to NPC. Having an idea of what that is can only help you play the part.
 
They may not give you much to go off of. They may say something like “Big Bad is leading them down this road to the next encounter, you’re helping.” But that gives you an objective, you’re bait. So work with that. Call out to the PCs, be loud. Get their attention, and let them know you’re something to interact with. But do it in character. Don’t shout “Hey PCs come this way!” when you can say “Gobo smells something yummy!”  Any flavor you provide will only add to the experience.


  1. Don’t be competitive.- Every now and then you see an NPC that just sort of abuses the abilities that comes along with being an NPC, whether that’s the unlimited nature of the lives, or some hefty special calls. And you see them just going through and killing all the players. Whether it’s spawning directly behind them, or tapping their weapons with fireball swings. Sometimes you might ask yourself “Did the EH want them to do that?” but you can usually tell, because if it’s just one NPC, that NPC is just got their competitive spirit going and they need to take a second to cool it down. 

  2. Think about the powers you’re given.- Powers are given for two reasons: To help the narrative, or to provide balance. Are there only three of you NPCing? Were you told you could swing fireball on every swing? Are there 50 PCs? You might want those fireballs. Are there 5 PCs? Well, that might be a different story. Another aspect of understanding the powers you’re given is, making sure you know what they do. If you have some wonky weapon call, understand it before you use it. There will always be that one PC that missed the rules, and doesn’t know that the goblins can insta-scalp him. If you don’t understand it, I would encourage you not to use it until you can get clarification on how it’s supposed to be used. It could be a simple step to the side with another of the NPCs and just asking, but it’ll save some trouble for the roaming Magic Marshall if you can explain what your own powers do. 

  3. Don’t be afraid to provide challenge.- Now that I’ve got you worried about competitively swinging fireballs, I’m going to tell you not to be afraid to provide a challenge. Narratives need challenges, and conflicts. It’s okay to bring the PCs to the brink of failure. It’s okay for them to fail. In fact they should fail sometimes, because then they’ll go get help. They’ll go get help and they’ll come back, and try harder, and if they do win, it’ll be a better memory for them. It will be more fun for them, and that is the heart of NPCing right there. 

  4. Interact. You might think standing in the dark in a field, casually bopping someone on the head is enough. That you’ve done your part. But that’s only one dimension of NPCing. You need to interact as much as you can, whether it’s talking, gesturing, or straight up frontin’. Give them something to interact with and you’ll make the experience better for them. 

Thursday, March 3, 2016

Why I Join the Western Flank By Cal O'Leary

Why I join the Western Flank
A look into NPCing

The very first time that I NPC’d was my second event, it was at WPI Riley Commons it was a Drow event, I think Maryanne Betie was the EH but I could be mistaken.

The dark face paint, the dimly lit room (which one week ago was brightly lit for my first PC’d event Tournaments of Chiron, hosted by Rhiassa) the scary sounds, I saw black plastic walls for the first time, there were creepy spider webs everywhere, smoking props, and I was amazed. I got my role, a list of things to do, I fought in armor (which I didn’t think I would be able to do for awhile until I actually had my own). I met great people worked up a fantastic sweat and watched a brilliant story unfold around me, and more importantly; I watched a group of player cheer for the staff at the end.

This simple act of thanking the EH and they crew that ran the event blew me away. You could tell by look of expressions on each face that they :

A) Had a fantastic day 
B) Enjoyed the heck out of the story  
and 
C) Was super appreciative of the efforts put out that day.

This event hooked me on Realms. Now I had been going to a local fight practice for a few months before my first event, and like I mentioned my first event was a Tourney at Riley Commons. I had a blast at the tourney but it reminded me of fight practice with fun clothes, no it was my second event that sold me.

A bunch of people ask “Why do you NPC?” a knee jerk answer to this is “To give back to the game.” Now that is not a BAD answer it certainly does give back to the game, it provides a much NEEDED often lacking service, it helps others play, it helps tell the story, it helps make special moments, but it can also be a tool used to improve yourself.

If I had to think hard about Why I NPC it always boils down to the same three reasons but they all start with number one.

Number One Reason I NPC

I WAS TOLD TO. Back in my day (fixes glasses off his nose) Folkestone practice took place in Kingston on the plains and there were two guys who I looked up to being so new. Both double white belts both friends and both mentors. The first was Tom Johnson Blade lord of Grimloch the man who brought me into the game and helped me become a lot of what I am today the other Jarrod Marshal (Then) King Jarrod of Folkestone a guy who taught me to offer rides to new players and talk with everyone and volunteer always. These two had a motto, actually everyone I knew back then subscribed to this school of thought, you play two you staff one never break the cycle. If you found yourself playing back-to-back events time to start NPCing. Seemed simple enough, theory was sound if everyone does this the game runs itself. For awhile it seemed like that’s how the world worked, then there seemed to be a flux, we lost a lot of older players due to life, other games, kids etc. and we also saw a very week influx of newer players. Now a days it seems every semester WPI UConn and UMass Lowell are bringing in 30 new players each, but there was a time were numbers were low.

During this time we saw an increase of players playing full time, weather that was due to they could only hit 5 events that year so might as well play, or this is the LARP they play they staff another but often time I ran into the same excuse of, “I didn’t know I was suppose to” or “ I didn’t know who to ask”. I think in part this falls on my generation of players, now my generation of players have produced some great story tellers, mentors to this game, white belts and leaders of the community it took us a while we got our act together. We were staffing because we were told to but we didn’t pass that message along or we didn’t do it loud enough.  Currently I think leaders do a great job training their kids to give back to the community. Not only are Nations leaders doing a great job training their kids, we have great NPC initiatives out there Cheech (Jay Micciche)NPC Perk Tokens and Lady Gwen from Rhiassa (Lani Grayson) awesome NPC Raffle Belt Button combo.  With all these thing in place message is slowly getting back out there NPC NPC NPC.

My Number Two Reason

I love telling a story. Whether it is on stage performing or in a Wizard Hat helping teach a class at Hogwarts I love to tell people a tale, I love the attention, I love the reactions, I love that I can help create a memory for someone (hopefully a good memory at that). IF you have ever DM’d D&D or GM’d another game you know they joy of creating a world and telling a story, but were would that story be with Non Player Characters? What would drive the plot, set the goals, provide excitement and mystery? So as much as the EH shapes the story and world we play in NPC’s give it life.
They take the idea and perform and make it real.

One of my favorite NPC’s rolls was during a Wolf Plot that my roommate Bobby Blache (Gryff) and Ian Struckhoff (Atticus, Muninn). I got to play an old Alpha Pack leader (Red Paws)commanding his pack of Werewolves to hunt lesser creatures and prophesies about the impending doom (In a nut shell…way more involved). But what I loved about this roll was I really got into it. Up until this event I mainly played a cog in the machine a grunt or a crunchy, but here I developed another character. I spoke in a raspy voice, was cryptic, wise, approachable but you could tell evil. I wanted the PC’s to hate me this Alpha Wolf  Red Paws, I wanted them to hate his actions but I wanted them to LOVE Cal for playing a good bad guy.

I had a really good time roll playing with Andrew Bancecroft (Rorin) and enjoyed watching him scheme to take me down.  He was smart, clever asked the right questions made allies with my treacherous wolf brothers and ultimately saved the weekend. It was awesome to seem him save the day, get the gold and be the hero. I got as much joy at that event as I ever had winning a tourney or getting a magic item.

Number Three Reason

Learning NEW THINGS!

If I ever found myself in a rut in the tourney market, maybe my hand and a half is rusty or I had been getting whomped in sword and shield I would pick up that style and NPC with it for full events. This helped me fight everyone at least once at one point, and helped me learn what worked and didn’t work with my style of fighting. This also made me a better fighter by giving me an opportunity to call and get used to armor well before I had a chance to own full sets of armor.

If you are rusty at armor or want to call it for the first time this is a great way to do it. You can always call dead when flustered, you don’t feel like you are wasting players resources. It helps you learn how to keep track of multiple hit locations and you are still providing a much needed service to the game.
Who knew making yourself better could also give back to the community. YEAH!

There was this one year Christopher Marques(Jaha) and I dedicated to getting better at sword and shield. We were NPCing in the Fae plot line so every other weekend that year it seemed we were on the western flank working our shield work. Mistakes were made, fights were lost, shots were sloppy but then, they were not. That year after working hard I saw more and more improvement until eventually it became at least for me one of my preferred styles.

So there you have my top three reasons why I NPC.

Not good enough? You NEED ONE MORE?

OK!

BONUS REASON

We all play this game to be social or at least try to be social. If not we would be home playing on a computer or console or tabletop to get our Nerd Fix. But there is something about wind blowing in your hair (I am told), the smell of battle, sword in your hand and an actual roar of the crowd. We enjoy that aspect; in fact I think the social aspect is one of the strongest aspects of our game.
Well, staffing other people’s events allows you to get to know different people outside their IC personality. You get to work with people in different nations, providing you with a different perspective on how others nations do things. NPCing has provided me with an avenue to show people the real Cal outside of being that "Jerk" Syruss. It opened doors with different social circles and ultimately is the reason I have such a large extended family.

But yeah why should you NPC.

TO GIVE BACK TO THE GAME

Tuesday, March 1, 2016

On Contributions; 'Why I NPC'

This collection of quotes is the beginning of a series about participating in the Realms of Wonder as a LARP.  Unlike most LARPs out there, Realms is reliant on its community to provide content.  There is no single story committee, no set staff to get things up and running, and not a single individual who guides us as a whole.  
While there a many, many roles that go into making our world run, it seems to be a lot of the same faces filling these roles over and over.   And while some of these fine folks do it because it is how they have fun with the game, many others do it because no one else steps up.  No one seems to know why this is.  Maybe by pointing out the different ways to contribute (and how satisfying it can be), people can be aware of how much this community relies on give and take.  Taking a step towards understanding contribution, I gathered a few quotes on NPCing.  





"I hear 'The Realms is a community' said a lot. It's not just a community, it is a system based on cooperation of it's participants. When you attend an event and play, you count on others to show up and be your entertainment, and that's the way it's supposed to work. 
If you have a good time playing, and want to be a part of the give and take that is our game, then you should reciprocate the effort put in for your benefit by npcing so others have fun as well.  

If you are only taking from the community and not giving back, are you truly part of it?"
Jeremy "Nighthawk" Greyson


"I NPC because that is what makes Realms the Realms. I've been to other larps where you are either a cast member or a pc with no chance to serve both sides of the coin. Here in the Realms we aren't just a corporation, we are a community. We all take turns with what we do so that everyone can be the main character of their story and have fun. As much as I love my characters, I love getting the chance to play the obnoxious troll or greedy goblin. The times when I play the big bad boss and watch the "oh snap" look on the pc's faces as they run in fear from my blade, and knowing next weekend one of them will be the big bad, and I'll be the one running in fear. I NPC because for me it is an honor to serve on the western flank to help my friends have fun."
Britny "Tarja" Fowler


"I npc because it's a great way to give back to the game. Events wouldn't be much fun without bad guys. I enjoy getting to play a variety of roles when I npc, anywhere from crunchies, to in depth role playing roles. Npcing is also a great way to get to meet new people and work with people you might not otherwise get to interact with."
Jason "Malaki" Grey


"As part of a community, our actions impact upon more than just ourselves. What we do at all times shapes the game. Sure, you can spend all your time doing the same thing, but what do you learn from that? Where do we grow from that? 
 If you've fought and won in all the tournaments, it's time to use that hands on knowledge to improve how the tournaments can be run, and how they can be won. If you've defeated all the EvilBaddiestm you know the cliches and how it's been done before, step behind the curtain, and help run the next generation of baddies. Use your experience as a PC to shine some light on "what's been done" show new plot holders "what does/n't work". Use that knowledge you've gained becoming the best, to give 'the next generation' a chance at a better event of entertainment.
                                                   Alex "Lucas" Newbold

"I NPC firstly to give back to the community, but right behind that because there is a freedom in what you can do with npcing compared to being a PC. Sometimes you get to fight with weapons outside your restriction, or styles you normally don’t practice, and often you get spells you normally don’t have. One day you will have overpowered stats and can take on multiple PCs alone, the next you will be unarmored with a single short and have to challenge yourself to just stay alive. Sometimes you will be given a recurring role with depth that rivals your PC, and sometimes you will be part of an endless horde where you can face death without consequence. Sometimes you can roam around with your best friends, and sometimes you end up in the perfect environment for meeting new ones. Freedom, Variety, Duty: all reasons I enjoy NPCing."
Steven "Kaelkatar" Yazinka

"If you play this game for its intrinsic rewards of role-playing and live action, you should love npcing. It's everything the game offers in a high dosage, condensed package. Many people have likened grunt npcing similarly to fight practice, and in many cases it's true. You also are usually not expected to win, so it's perfectly fine to try out styles and moves you need to refine, which in the long run makes you a better fighter. Alternatively, most PCs are very comfortable RPing with an npc, so if playing many face roles is something you excell at, npcing gives you that chance without having to roll a slew of alts!"

Michael "Swoop" Zajac



We want to hear more about how and why YOU contribute. Please get in touch with Kelly via Facebook or email (kelly@bonci.net) to share.

Tuesday, February 2, 2016

Heroes of the Western Flank Update 2015 by Lani "Gwen" Grayson


This year at Feast of the Leviathan XVIII the Heroes of the Western Flank were recognized for their service to the community. When I first envisioned this group, I hoped to both publicly recognize and thank those who serve our community and inspire others who have the potential to become major contributors to the Realms as well. Anyone can become a hero, as long as they are willing to donate their time and effort. The Realms always needs monsters to keep at bay, villagers to save, and goblins to outwit. Players new and old can make a very real contribution to the game by stepping out of their usual character and into the skin of a zombie, kobold, or demon. And if combat NPC'ing does not suit you, event holders also need heroes who can organize costumes, facilitate encounters, or role-play. Although it is clear that NPCs are essential to the success of each and every quest, we as a community often forget to recognize them for their hard work. Anyone who has served on the Western Flank knows that it can be an exhausting day and those individuals that serve us regularly deserve our respect and praise.

Heroes of the Western Flank can be recognized by the black belt that they wear while NPC'ing, and it is a symbol of that person’s commitment to helping the community. In addition, members are awarded pins annually to recognize their continued service to the Realms. This year, belts and pins were awarded to people who NPC’d four or more events during the 2015 calendar year. Heroes can continue to earn pins annually, while new heroes are awarded both a belt and a pin.

In an attempt to further thank our heroes, they are invited to participate in a raffle. Each hero is given a number of tickets equal to the number of events that they NPC'd the previous year.The more the hero NPCs, the more likely they are to win in the raffle. Raffle items include items meant to help the NPC such as black pouches, slip-cover face masks, black shield covers, black-socked weapons, and black NPC tunics. Additionally, some raffle items are magic items that the adventurer could have picked up on their travels while they were away. This year, we raffled off two magic items. Each item in the raffle is a token of our gratitude.

Because pins and belts were awarded to community members who were in attendance at Feast of Leviathan and submitted a form while there, please let us know if you, or someone you know was not awarded a deserved belt or pin this year. Please contact me at lani.gwen@yahoo.com and we can arrange an event to pass along these tokens of our appreciation.




2015 Heroes of the Western Flank:
  • Cody Garcia - Kirk
  • Michael Durocher - Vuel 
  • Jacob Ruggiero - Grebinar
  • Steven Yazinka - Kaelkatar
  • Ethan Goldman - Jean-Baptiste
  • Michael Zajac - Swoop
  • Brian Rubenstein - Crispin Storm
  • Samuel Teatum - Ezra Chandler
  • Andrew Whitty - Nymbous
  • *Nick Quadrini - Raynor
  • *James Murphy - Sir Tao Ya Kang
  • *Alysha Metcalf - Kyntela 
  • *Angie Gray - Phoenix
  • *Ben Hamilton - Kyro
  • *David Rubenstein - Tirvanel
  • *Mike Doherty - Jayne Wrath
  • *Josh Learned - Shandar
  • *Diana LaPierre - Kiira
  • *Callahan Marsden - Syruss
  • *Jason Rosa - Aeston
  • Jennifer DeNardis-Rosa - Areni
  • *Lani Grayson - Gwen
  • *Jeremy Grayson - Nighthawk

Thank you to our heroes for your support of our community!

[Editor's Note: A (*) denotes those individuals who also received a belt and pin at last year's Leviathan and received a pin only this year. As mentioned above, this is not an exhaustive list of all those who NPC'd four or more events in 2015, but a list of those who were in attendance at this year's Feast of Leviathan and submitted the Heroes of the Western Flank survey form while there.]

Friday, February 6, 2015

Heroes of the Western Flank

 By Leilani "Gwen" Grayson

This year at Feast of the Leviathan XVII the Heroes of the Western Flank were recognized for their service to the community. This organization is brand new, and its purpose is to publicly thank those people who regularly serve as NPCs on quests. I hope that it will both show how thankful we are as well as encourage others to become heroes in their own right. The role of the NPC is a vital one to our game: without monsters to kill, the heroes of the Realms would have very little to do. NPCing is accessible to all players, regardless of skill or experience, and it is the way that many players begin their service to the Realms, and still more players continually give back by acting behind the scenes in this manner. Despite the importance of NPCs, we often forget to recognize them for their hard work. Anyone who has served on the Western Flank knows that it can be an exhausting day and those that come back again and again deserve our commendation.

Recognizing the Heroes of the Western Flank is done in two main ways. All heroes who were present at Feast of Leviathan and submitted a form that day indicating the number of events they NPC’d were called up during Rhiassan Court to receive a black belt and pin. The black belt symbolizes that someone is considered a regular contributor to the Western Flank. It is meant to be worn while NPCing, and is a symbol of that person’s commitment to helping the community. The pins will be awarded annually for those people who NPC’d a significant number of events that year. This year, belts and pins were awarded to people who NPC’d four or more events. Every subsequent year, those who maintain their status as heroes will be awarded a new pin. New heroes will be recognized with both a belt and a pin.

In an attempt to further thank and reward those who make the game a better place by acting as trolls, goblins, and quest facilitators, the Heroes of the Western Flank are invited to participate in a raffle. Each hero is given a ticket equal to the number of events  that they NPCed the previous year. Therefore, the more you NPC, the more likely you are to win in the raffle. This year, raffle items ranged from things that will make NPCing easier and more fun to things that a wandering hero might have picked up on his or her travels. For example, this year we auctioned off black slip-cover masks to be worn under hockey masks or similar, as well as black NPC shirts, black socked weapons, shield covers, and even a couple of magic items. Each item is a token of our gratitude.

If you, or someone you know, did not receive a deserved belt or pin this year, please contact me at lani.gwen@yahoo.com.