Friday, February 21, 2020

The Arrival of the BattlePets!

by Jennifer "Isla" Gallagher (photos by View Staff)

At Feast of Creathorne 2020 this past weekend, I was delighted to help the young adventurers that come to Rhiassa Cub Care find and train their BattlePets! BattlePets are special creatures that have elemental abilities and will learn from and protect young children that love them.

First, our young adventurers had to hunt down BattlePet eggs and bring them to the special hatching platform. When they performed the special dancing, it slowly caused the eggs to hatch!

Putting the BattlePets Eggs on the Hatching Platform
Once hatched, each adventurer bonded with a Battlepet. They were delighted with their new friends and set out to name them and give them special name tags!

Young Adventurers Naming Their BattlePets
BattlePets Character Sheets with Names
Once named, the adventurers took to the Battlepet training center to see what element (Earth, Air, Fire, Water) their Battlepet took an interest in. They had to assist their BattlePet navigate a fire maze, teach them to fly, jump across boulders, and navigate a sea challenge avoiding octopuses!

BattlePets Training: Going Through the Fire Maze
BattlePets Training: Earth Rock Hopping
BattlePets Training: Flight Training
BattlePets Training: Water Octopus Tag
Once they had completed the training, our brave young heroes diligently worked to increase their BattlePet's abilities by earning power gems through completing challenges. Some of the challenges included painting watercolor portraits of their BattlePet, Building their pet a weapon or a fortress, sculpting a statue of their BattlePet, and creating armor and healing potions for their BattlePets. It was great to see that even if the adventurers didn't want to increase their BattlePet's skills or abilities, all of my young friends really took to bonding with them!

BattlePet Challenges: Building a Bath Tub
BattlePet Challenges: Portrait Painting
BattlePet Challenges: Making Armor
After a peaceful time, the nefarious Team Shadow showed up to challenge our adventurers and their BattlePets!! After a quick dance-off, the Battlepets and the Shadowpets fought valiantly against eachother. The battle was tense, but our young heroes were victorious and ran Team Shadow off.... for now.

Team Shadow Arrives!
Team Shadow and Their BattlePets 
The Dance Off!
The BattlePets Face Off Against Each Other

Thursday, February 20, 2020

What You Missed: Thursday Night Questing 4 & 5

By Kersten “Ypnn” Prince

More than a Few Troubles with Mold

Since I released my guide to our travels through the doors, the scientists have called upon our adventuring group for a new problem: Mold. The door scientist we usually worked with introduced us to another one of these scientists, one who “specializes” in mold, who needed us to collect samples from the mold to make something called a “vaccine”. We were told that this would allow us to not be affected by the increasing mold once we died, a problem that had the potential to stop us from being able to revive our fallen friends.

As we were transported between rooms through the aid of some sort of machine, we learned the following about the various types of mold present in this place: Black mold had a tendency to move slowly but catch easily onto whoever it comes in contact with, resulting in a sticky situation as we had to cut ourselves and our friends free while trying to collect samples. Green mold tends to act in a more active manner, attacking us until we managed to cut it down in a specific but always changing order so that we could collect those samples. White mold tended to be exceptionally quick, flying around the space and harming only those it ran into as it dropped samples throughout the room. And lastly, yellow mold would send spores flying throughout the space, with the only way of keeping the spores in a condition fit for being a sample without being harmed was by catching them on top of shield and pieces of fabric.

While waiting between the transports, we continuously found the mold scientist to be a bit more obsessed with the mold than one would consider normal, and as we later found out this was due to the fact that the scientist was in fact not an actual scientist and got removed from the job. I also had an odd box appear to me from some group called “The Board” that contained a large number of the hope sources that we had found in our previous adventures, which we were able to use to improve OOP’s abilities in casting magic to be able to contain second circle spells. A final bit of information we happened across while speaking to the door scientist again is that the doors, which to my previous understanding had acted as portals between a lot of various places, were actually primarily connected to a place called the “Fortress of Doors”, so I will refer to it as such moving forward.

A few weeks later we were called in again to deal with the mold breaking out of its previous places. With the previous mold scientist having been fired, we met with a new mold scientist who claimed to be working on some fancy education thing called a “Ph.D” for the mold. While also rather obsessed with the mold, this scientist instead focused their fascination into having a machine that would clear a space of the mold. The machine needed time to turn on however, during which the mold would flock to its place to try to stop it, so they needed us to keep the mold away from it. Before turning it on, we had a bit of time to move items around the space to hinder the progress of the mold. During the first of these times, thanks to our previous success with the mold samples, they were able to give us the vaccine thing to keep us from being infested with the mold.

A few highlights from these encounters that are worth noting: First off, the mold had started mutating. Some of the mold types were merging with others, causing some mold to even be incorporeal with most of us (excluding one friend who in these regions picked up a spell to turn incorporeal) unable to affect it. Second off, I learned that the conga line we had previously encountered within the OOP is not solely the OOP but rather a spirit that it is possible to commune with, with which I was able to revive many of my friends before it vanished again. Thirdly, as we had collected more sources of hope throughout these spaces, towards the end we had counted the sources up to supposedly be just short of how much we needed to energize the OOP even more. Through the course of multiple attempts to find if there was a way to gain the last bit that we needed, my attempt to have my familiar Floof find the path to the source instead resulted in us communicating with “The Board” that had previously spoken to me when giving me the previous source. While we are still quite unsure of who they are and what their exact purpose is, they seem to have quite a bit of interest in our group as they know a lot of what is going on with us. We eventually came to the realization that we had a sufficient amount of source due to a miscount, which has now enabled us to have the ability to charge OOP with a third circle spell.

Editor's Note: Thursday Night Questing is a series of mini events for newbies. For more information, please visit

Wednesday, February 19, 2020

What You Missed: Feast of Creathorne 2020

by Ryan "Orion" Welch

I enjoyed my time at this year’s Feast of Creathorne. The hall was spacious and comfortably warm. The things which I ate were also delicious, although I was a little disappointed that the dinner's side salad offering was so basic when the rest of the menu was well-crafted. With that said, I was impressed by the various meat dishes, which are clearly the stars of the show here.

The questing was also surprisingly enjoyable considering the outside temperature. The monsters which we encountered put up enough of a fight to keep us active and warm, but rarely overwhelmed us. A bowl full of stew also helped keep me braced against the cold air. I did not rejoin the party after the first foray because the sun, which could be clearly seen all day but only lightly felt, quickly dipped below the horizon.

The Physical Challenge was a neat idea. I was immensely grateful that it was conducted indoors. I also had a pleasant time socializing with my feast-goers, and I even had a winning day at the blackjack table, which I often find to be an elusive achievement. I can easily say that I am looking forward to the offerings of Creathorne’s kitchen again next year.

In service to the Realms
Captain Orion Mars, Squire to His Majesty King Alexander Cecil

Tuesday, February 18, 2020

What You Missed: Feast of Creathorne 2020 - Photo Edition

Photos by View Staff unless otherwise noted

photo by Michelle LaPlant 

photo by Michelle LaPlant 

Friday, February 14, 2020

Merchants and Vendors of the Realms

On January 31, Ed "Tuilli" Drummon posed the following question to the Realms Facebook Group: 
Hey all! Who here makes stuff for our game? List it here:
List your shop name, your character name, and what you make!

The responses poured in. Here is the compilation of what people are selling in the Realms.
(Compiled by Becky Baron)

Nathan “Avernus” Menard
Wares: Weapons

Daniel “DaniDanger” Oakfellow-Pushee (with help from Janna “Iawen” Oakfellow-Pushee)
Shop Name: DaniDanger’s Apple Treasures
Wares: Apple-based foods, art, found goods

Anthony “Fro” Quintana
Wares: Armor (not chainmail), garb, props, foam weapons

Joshua “Garuda” Barnett
Wares: Bad Decisions

Ethan “Jean Baptise” Goldman
Wares: Jerky

Casey “Karmha Celestine-Cooke” Lemay
Shop Name: Karmha Creations
Wares: Sewn banners, tabards, hoods, cloaks. Leather armor, pouches, masks. 3d printed props. Embroidered things. Pouches, belt accessories, spell props

Becky “Kovaks” Baron
Wares: Leather-bound runebooks, leather-bound omnibuses, weapons, chainmail pouches/coifs, simple leatherwork projects, custom gaming mins

Player Name: Stephen “Laika” Sanford
Wares: Electronics/lighting props, 3d printing, laser cut/etching/CNCing, leatherworking, weapons making, foamsmithing

Player Name: John “Gordon Lightfoot” Rescigno
Shop Name: Lightfoot Leatherworks
Wares: Leather armor and accessories

Kim “Mayumi” and Dennis “Katsuie” Coffey
Wares: Sewn garb, corsets. Props, drinking gourds, implement staves. Weapons. Decorated boxes. Knit and crochet goods.

Jason and Jennifer Rosa
Shop Name: The Gilded Lion
Wares: Custom Realms-themed board games

Player Name: Arthur “Aiden” Granger
Shop Name: Mercenary Market
Wares: Chainmail jewelry, armor, adornments. Weapons, EVA props

Cal “Syruss O'Leary” Marsden
Shop Name: Neden Forge
Wares: Plastidip shields, weapons, and throwing weapons. IC spellbooks. Barrels and decorative hydroflasks.

Maryanne “Shalindra” English-Betie
Shop Name: Oddities and Commodities
Wares: IC spell props (counters, bases for implements, timers, lights, painted boxes), EVA foam hair clips, caster gloves, horns. Character commissions.

Megan “Ayuchi Kyomi” and Steven “Therian” Matulewicz
Shop Name: Realms Outfitters
Wares: Clothes, questing accessories, feast gear, armor, jewelry, leather goods, homemade canned goods.

Andy “Shean O'Quinnlin” Disbrow
Wares: Ceramic stuff, heavy wool cloaks and stuff, wood stuff, beers, wines, and meads, leather stuff, and more.

James “Tao” Murphy
Wares: Dessert bacon, mug rental, tea/cocoa/noodles, casino stuff, OOC magic item cards

Sam “Sivf” Sherman
Wares: Chainmail dice jewelry, leather working, chainmail, soon: IRL metal forging, felt familiars.

Lynna “Nova Starr” Gallo
Shop Name: Starry Knight Brewery
Wares: Mead (Must be 21+)

Eren “Tazzia” Pils-Martin
Shop Name: The Oddities Shop
Wares: Sewing, crocheting, leather work, props. Mostly custom orders.

Jen “Vandoria” Cloutier
Shop Name: Vandoria's Vestments
Wares: Sewn garb including shirts, pants, cloaks, hoods, jerkins, dresses, jackets, tabards, heraldry, etc.

Sara “Zarine” Jessop
Wares: IC Tavern at big weekend events, with boozey and non-boozey drinks, table games, cheese, cigars, and fireside entertainment.

Thursday, February 13, 2020

Heroes of the Western Flank 2019 Thank You

Rhiassa's mission in recognizing the Heroes of the Western Flank yearly at Feast of the Leviathan is to call attention to the fact that our community is wholly dependent on acts of service from one another. NPCing is one of the most basic and most important aspects of that service and no questing, a staple of our game, could possibly exist without those who come to events purely so that others can benefit from their time and labor. This is why we ask our patrons to fill out a Western Flank survey each year so that we can, in some small way, thank them for their efforts. We would like to recognize the following individuals for having served on the Western Flank throughout 2019 as indicated on the surveys they completed at Feast of the Leviathan XXII.

Aaron Metzger (Rel)
Adrian Cronin (Cronin Barbaria)
Alyssa Lee (Umbra)
Andy Disbrow (Sir Shean)
Arthur Granger (Aiden Penclaw)
Becky Baron (Kovaks)
Benjamin Lacasse (Pilpus Finnigan)
Brookelyn Gingras (Rowan)
Cal Marsden (Syruss)
Chelsea Paige (Sir Senna Sirrion)
Chris Donnelly (Janus Kiltra)
Danielle Guimont (Elizah)
Dave Hayden (Luc-Dubors)
David Rubenstein (Tirvanel)
Devon Power (Aranel tel'Sgiathatch)
Gregory Falconer (Daekara)
Ian Pushee (Bright)
Jacob Ruggiero (Mogar)
James Murphy (Tao Ya Kang)
Janna Oakfellow-Pushee (Iawen Penn)
Joey Chipman (Ruthade)
John Rescigno (Gordon Lightfoot)
Joseph Sims (Rillan)
Justin Boyce (Bjorn Starseeker)
Justin Mitchell (Artair)
Katrina Hull (Rekees)
Kayla Lovern (Wynn)
Kelsey Miranda (Mel)
Kyle Yazinka (Killian)
Liz Butler (Matiya)
Mackenzie Garbos (Rani Valley)
Megan Matulewicz (Kyomi)
Megan Williamson (Cimone)
Melissa Metzger (Aymise)
Michael Zajac (Swoop)
Nataliya Kostenko (Shader Jarlsberg)
Neil Kusleika (Eldritch)
Nicholas Bold (Arthur of the Wyvern College)
Nick Quadrini (Raynor Skyline)
Paul Tilton (Grindin)
Pi Fisher (Alpacasaurus)
Renee Booke (Kindrianna Athame)
Sarah Fournier (Evie)
Sean Finn (Eamon)
Stephen Sanford (Laika en'Naur)
Tim Suitor (James Swift)
Tom Gallagher (Avendar)
Travis Wilcox (Sir Elwin O'Bearikin)

Wednesday, February 12, 2020

Why I Want to Go-Feast of Creathorne 2020

by Lani "Gwen" Jones

I’ve worked in the Feast of Creathorne Kitchen for almost as long as I can remember, and I wouldn’t miss this event for anything--and I don’t think you should either.

There are countless dishes that you can only get in Creathorne, including great game meat, plus dinner which includes a wide variety of meats and sides to tickle even the most discerning of pallets. Add that to specially made appetizers, desserts, and mini-main courses, and you can’t go wrong!

But we all know feasts aren’t made of food alone, which is why Sir Shean and the team have made sure to provide shops and entertainment galore. Vandoria will have fabulous wares, the Stacked Deck team will be hosting a poker tournament, the Creathorne Casino will be in full effect, and there will be combat tournaments and questing as well. If you’re the barding type, tell a story, sing a song, or be amazed by the talents of your peers.

Rhiassa Cub Care will be unveiling BattlePets, a brand new endeavor to bring in our next generation of adventurers into the fold! So young and old, hungry and fighty, gambly and spendy, come out to this event! I promise you’ll have a great time. If you’re looking for me, I’ll be in the kitchen with my pals, doing what I love most, making sure you have the food to keep you going through all the great stuff that Creathorne has planned for you.

Tuesday, February 11, 2020

Feast of the Leviathan XXII Tournament and Game Show Questions

Games and article by Jason "Aeston" Rosa

One of the new additions in the Feast of the Leviathan entertainment lineup are game show games that allow our patron to win some gold for succeeding at them. Below is one of the games that ran along with their instructions. The answers appear at the very bottom of the article so you can check if you are correct. Also below is this year's riddle contest with the answers. Special thank to Tucker "Temorse" Noyes for directing me to a great source for all these game ideas.

Capital Offense

In the statement below some of the letters are capitalized. Unscramble the capital letters to determine the word that is related to the statement and the noted category within the time period.

There are five levels of challenge. Succeeding at each level allows you to attempt the level after it. Your prize is determined by how many statements you succeed at.


Category: Nobility. 
The most annoying pArt of watchiNg court are the long and dramatic speEches sOme people inSist on.

Answer: AESTON

Game 1 Round 1:  

Category: Spells
Going on a quest at nIght sounds like a good idea untiL you realize tHat it’s dark out and your usual bedTime is nine ‘o clock.

Game 1 Round 2:  

Category: Weapons
I mean, they call somE fighting Styles Defensive but you’re stiLl hitting someone witH a sword, so...

Game 1 Round 3: 

Category: Monsters
Doesn’t it seem unusUal that the Ecosystem isn’t more devastateD by Abominations constantly waNdering the woods?

Game 1 Round 4:  

Category: Tournaments
PeoplE say relationships are about communicatiOn…  Coming Up with a battLe Strategy counts.

Game 1 Round 5:  

Category: Geography
If countries wanted to Rely on GOld from tourisM inCome you wouLd think they would put some effort into more Hospitable names.

Game 2 Round 1:  

Category: Events
Seeing as the world is constantly in neEd of saving, it’s kind of morally indeFensible to sit Around socializing insTead.

Game 2 Round 2:  

Category: Religion
Nothing is more affiRming then a clear Direction from your deity that smAshing eVil in the face is the righteOus path.

Game 2 Round 3:  

Category: Spells
Some magiC just assumes the falsehood that the gods kNow anything more thAn wE do about what’s happEning on a quest.

Game 2 Round 4:  

Category: Tournaments
An impressiVe aspect of our community is how pretty much anything that can bE Done Can be done competitivELy.

Game 2 Round 5:  

Category: Quests
Really what’s more stunning than our abiLity to screw up our owN world is how ofteN we travel to another to mess Up their whOle Deal too.

Riddle Contest

1. My life can be measured in hours, I serve by being devoured. Thin, I am quick. Fat, I am slow. Wind is my foe. What am I?

2. Purchased I am black.
Useful I am red.
Disposed of I am grey.
What am I?

3. What disappears as soon as you say its name? 

4. When is five half of four?

5. Only one color, but not one size,
Stuck at the bottom, yet easily flies.
Present in sun, but not in rain,
Doing no harm, and feeling no pain.
What is it?

6. The more of these you take, the more appear behind you.
What am I?

7. My tongue is long, my call is strong,
And yet I breed no strife;
My voice you hear both far and near,
And yet I have no life.
What am I?

8. I move very slowly at an imperceptible rate, 
although I take my time, I am never late. 
I accompany life, and survive past demise, 
I am viewed with esteem in vain people’s eyes.
What am I?

9. If you drop me, I'm sure to crack. Give me a smile, and I'll always smile back.
What am I?

10. I'm like a doll, But I'm not for playing;
I stand up straight, but if windy I may be laying;
I'm well-known and famous for having no brain;
I work outside both day and night in sunshine or in rain.
What am I?

11. Late afternoons I often bathe. I'll soak in water piping hot. 
My essence goes through my see through clothes.
Used up am I; I've gone to pot. What am I?

12. I have two arms, but fingers none.  I have two feet, but cannot run. I carry well, but I have found I carry best with my feet off the ground. 
What am I?

13. I have many feathers to help me fly. I have a body and head, but I'm not alive. It is your strength which determines how far I go. You can hold me in your hand, but I'm never thrown. What am I?

14. My teeth are sharp, my back is straight, to cut things up it is my fate.
What am I?

15. Crimson I am born, yellow I dance, ebony I die. What am I?

Capital Offense Answers

Game 1 Round 1: ʇɥƃᴉ˥
Game 1 Round 2: plǝᴉɥS  
Game 1 Round 3: pɐǝpu∩ 
Game 1 Round 4: sǝldnoƆ
Game 1 Round 5: ɥɔolɯᴉɹפ 

Game 2 Round 1: ʇsɐǝℲ 
Game 2 Round 2: ɹopuɐΛ
Game 2 Round 3: ǝɔuɐǝS
Game 2 Round 4: pǝʌɐǝlƆ 
Game 2 Round 5: punlɹoN

Riddle Contest Answers

1. ǝlpuɐɔ ∀
2. lɐoƆ
3. ǝɔuǝlᴉS
4. (Λ 'ΛI) slɐɹǝɯnN uɐɯoɹ ǝɹɐ ʎǝɥʇ uǝɥM
5. ʍopɐɥS ∀
6. sdǝʇS
7. llǝq ∀
8. ɹᴉɐH
9. ɹoɹɹᴉW ∀
10. ʍoɹɔǝɹɐɔS ∀
11. ɐǝʇ/ƃɐq ɐǝʇ
12. ʍoɹɹɐqlǝǝɥM ∀
13. ʍoɹɹ∀ u∀
14. ʍɐS ∀
15. ǝɹᴉℲ

Friday, February 7, 2020

Rumors for February 1020

[Across the Realms]

A strange creature has been spotted trying to purchase heavy armor with colorful gems, rocks and sticks. This same creature has been seen catching sneaky free rides from cargo carts to and from each nation and travellers make talk of it swiping food from camps. Caution is advised.

[Teng Hua]

There seems to be a buzz around the isle of Teng Hua as they make preparations to host the people of the Realms for the Spring Flower Festival. According to imperial officials, the Emperor and the imperial family will be in attendance.
From many of the outlying villages there have been increased sightings of ghosts at night. For the most part the sources are unreliable. One report says they saw a ghost of a man as large as a bull wearing samurai armor.
The search continues for the person that desecrated a number of temples back in the early autumn. There have been several people who claim it was an outsider who was slender with a shaved head, and was commiting the acts to gain favor with a god

Thursday, February 6, 2020

Tao's Dealing School

Or how I learned to shove pots and shut up

by James "Tao" Murphy

At the upcoming Feast of Creathorne I will be holding a Poker Dealers class for anyone who wants to learn how to deal poker tournaments. The event starts at 11 AM but most things won’t get going for a while. I am thinking of holding this at 11:30 AM.  This will probably be useful to anyone who wants to get better at dealing poker tournaments as well. I will be covering good procedures, how to get more hands out, and most importantly how to get paid for doing it.

It’s not important to be a gambler, but it is important to at least know what hands beat what. So here is the list of hands strongest to weakest.

Royal straight flush: That is the the A, K, Q, J, and 10 of one suit. Zatarra at Feast of Leviathan actually won a pot with this hand! They happen approximately once in 649,739 hands. Nice job!

Straight Flush: that is any five sequential cards of the same suit. Their strength is judged by the highest card. 4, 5, 6, 7, 8 of the same suite would be a “eight high Straight flush” which would beat 3, 4, 5, 6, 7 of the same suit.

Four of a kind: four cards that are of the same rank 5, 5, 5, 5, x, the fifth card does not matter. The last stacked deck tournament had several of these which is pretty awesome.

Full House: also sometimes called a fullboat; three of a kind and a separate pair, so 6, 6, 6, 8, 8. They are judged by the three of a kind side so 8, 8, 8, 4, 4 would beat 7, 7, 7, 9, 9. Suites do not matter. One home game I play in if you get three of these in one night you get to wear the captain’s hat!

Flush: five cards all of the same suit, Spades, Hearts, Diamonds, Clubs. They are judged by their highest card, if two or more players have flush’s with equal high cards then it goes to the next highest, etc….

Straight: five cards that are sequential 8, 9, 10, J, Q. suits do not matter (unless they are all the same and then it’s a much stronger hand the straight flush). Straights are judged by their highest card. A, 2, 3, 4, 5 is possible as is 10, J, Q, K A, but K, A, 2, 3, 4 is not.

Three of a kind: three cards of the same rank, 5, 5, 5, x, x. the other two cards do not matter to having three of a kind (unless it’s a pair and then it’s a full house)

Two pair: two cards of one rank and two cards of another, 3, 3, 6, 6, x. they are judged by their highest pair so 10, 10, 2, 2, x beat 9, 9, 8, 8 x. it’s possible for two players to both have the same hand, if they do then the 5th card will determine who wins. Suits do not matter.

One pair:  two cards of the same rank with the rest of the cards not matching. J, J, 4, 6, 8. They are judged by how high the pair. If two players have the same pair then the highest card from the remaining three are used to judge, etc….

High card: none of your cards are of the same rank, and they are all not the same suit. A, K, 8, 6, 4. If two players both only have high cards then the second card is used, etc….. This was the hand that won the stacked deck tournament. Keep in mind when it comes to poker all hands can win.

Couple of quick notes: with poker games that have community cards (like Hold-em, the primary game we play) its possible for two or more players to have identical hands. In these cases the pot is split as evenly as possible between the winning players with any extra chip going to the position closest to the front of the button.

I look forward to seeing some of you at the feast, and let’s learn to throw some cards around.

Sir Tao Ya Kang

Wednesday, February 5, 2020

The Player’s Rep’s notes. A Very Special What You Missed, by Emily

Preamble/Meme Hell
Let the Ehs decide count: 1
Slippery Slope count:        
Image result for skeleton meme"
Invictus is color coded
Minority -> Majority
        Undoing former proposal (old standard)
        EHs present: Maj Negative
        OG: Not an accurate rep of player base
        Vote: Failed 18/8
Spirit of Rules Comitte
        Answer rule questions between EHCs (Death watch fiasco reaction)
        Judicial Review, but with no actual power? (MM and EH can override)
        No AC safety Net?
        Ehs Present: Mostly positive (2 ish holdouts)
        “Rule we play by” View Article (Similar, but more weight)
        Players: Mostly Positive
        Vote: Failed 20/17
AC Info
        Changes nothing, adds transparency
        Vote: Passes 35/2
Option A:
        Option B:
Clean Up rules for throwing weapons:
        Consistent wording
        [Redacted] shushing [Redacted] makes him better :) 
        Vote: Passes 36/1
        Yellow Arm Band ( A la [Redacted]  + [Redacted] )
        Recent non-com in support of it even with its flaws
        Verbiage causing problems
        General Maj of room is good for it 
        Vote: Passed 39/1
Opt-Out Head shots:
        Trying to find mid ground between non com and full com
        Maj of room is against
        Someone proposed mma helmets and all I can think of is [Redacted] sheild fighting with one
        Vote: Failed 30/8
Fix Weapons:
        Stepping stones to fix a bad system
        Confusion of over actually needed
        Single short are thicc when they don't need to be
        Vote: Passes 39/0
2 Handed Weapons
        [Redacted] prop
        Bico rules compliance
2 handed weapon p2
        Auto pulled
Larp Arrows
No discussion
Failed: 29/4
Remove mention of illegal weapons
Why did this have to be proposed??
Why is the omnibus like this?/??
Vote: Passes 37/3
        WHAT DO YOU MEAN??
        [Redacted] wants to be legolas
        Vote: Passes 38/4
Blow Strength:
Marshal discretion
Squishy Tips
More squishy
Easier construction
Vote:Passed 42/1
        COMIC SANS
        Literally just flavor text
        The birds work for bourgeois =)
         Vote: Passed 36/3
Currency Non Stealable:
        Split room
        Think abt the merchants?
                Merchants split
        Not dick proof
        Imma mug my own dad
        Vote: Failed 29/12
Caveat Clean Up:
        Literally just streamlines caveats
        Vote: Passes
Caveat Clean Up 2: electric boogaloo
        Changes AC and light to enchanted item
        [Expletive] go off with the disenchant for a light
        Vote: Failed
Spell Verbal:
        Current verbiage requires completely unique verbals for each proposal
        Actually does nothing but increase amount of memory i gotta have while casting
        Vote: failed:
Spell Resets:
        Reflects how spell resets are played
        [Redacted] big mad, [Redacted] block
        Vote:  Failed
Spell at 1 time
Vote to Clarify:Passed
Potions Caveat
        Removes mention of create poison
        Poison’s don’t have to follow the brewing process
        Vote: Passes 
Consistent Grandfathering
        Doesn’t take away ability to rhode father or to add onto grandfathering
        Currently says to fix your shit
        Vote:Passes 41
Disease while undead
  1. PC is raised as undead
  1. PC is hit with disease
  1. PC dies
  1. PC has a single raise dead cast on them
  1. PC is reanimated as undead before a second raise dead is cast on them.
Does a raise dead persist in diseased dead body?
Question of how often it happens?
        A lot, the answer is a lot
Vote to clarify: 43/1
Concentration Spells (wards)
Limits one spell at a time
        Vote: Failed
Multiple castings at once- Repair Armor
        Two focuses? Perhaps
        Maybe op
        Vote: passes
[Redacted]’s Buy down spectacular
        Buy down options hell (n= level of casting, 2 spells: n-1, 3 spells n-2)
        Leaves cantrip alone
        Suspension Caveat for Animal Comp lifted
        Confusion over what familiar has to do with this
Enchant overall:
        Enchanting person vs enchanting the armor itself
        Creates a slow crazy way to fix armor
        Vote: passes
Masterwork hammer fix
        Might displace mystic
        Caster that has masterwork, is against, citing opness
        May slow down quests even fucking more
        Made for newbies
        Seed of life for armor 
        Vote: Passes
Assassin Blade + masterwork
        Making it within a casters restriction
        Vote: passes
Animate Limb
        The flavour vs. the practicality
        Vote: failed
Enchant Armor to 5th circle
        That’s it
Clarify when transformation ends
        Dead or Alive??
        Vote to clarify: Failed
Arcane Archer
        Do javelins and arrows count for enchant weapon?
Vote to Clarify: passes
Combine Familiar and Animal Companion
        Same general use, combine spells now that there aren’t paths
        Vote :Failed
Life Bond
Blood brothers, but with out the call
Removes a necromancy spell (Undead general)
Seasoned disgruntled with removal of necro spell
Spell itself is good, just removal of undeath is iffy
Vote: Failed
        Disease for armor basically
        Compared to boulder and fireball
        General vote: Failed
        We too dumb to count
        Vote: Failed
Light LED
Just includes LEDs by name. EH and MM are still on hook to grab too bright LED off of quest
        Vote: Passed
Strange brew-potion of seance
        Split of points value
        Vote: Passed
Oat Seed
        2 tokens= 60 seconds
        Adds more flow to combat and seed has become a staple of it.
        Goes against previous change?
        Vote: Passed
Enfeeble Being
Up Uses for Enfeeble
        Vote: Passed
Spell Siphon:
        Catch a magic missile, do sawesome shit (nom nom the magic beans)
        Cant consume own spell but can catch own prop
        Vote: Failed
Lingering Effects
        Falls under power potion rules
        Basically potions of x spells found in list
        Consensus is positive on concept, neg on readiness
Wording Fix, repair item
Fix Heartiness
        Vote: failed
Tweak Repair Armor
Vote: Failed
Ac Committee timelines
        Semi-Place holder
        Trying to make sure Ac can’t sit on proposal
        Dad’s speech :)
        Generally positive: Like having the deadlines, but would like to see more concise wording
        Vote: passes
Magic Item List public
        Shopping list: doesn’t list who has it currently
        Mystery: ???? you can contact an eh anyway
        Can help with the Item Card arguments against
        Opinion is positive
        Vote: Passes 43/0
Item Card Removal
        We tried™
        Can be a headache for reg
Punishing those without cards due to lack of eh involvement
Vote: Passes
Reorder and rewrite of proposal system
        Literally the only contentious point
        Vote: passes
Mikey’s late “other…” proposal
        Keep shit consistent
        Changing flat and rep bows to 120-Passed
        Poison Affects:Pulled
Changes it to 120 to fix
Love -> Charm
        Poll: 25-1 in favor
Magic Item Rules:
        More shiny toys
        Old way!!
Resist magic
        Vote: passes
Just the tip ;)
Pop someone’s eye out?
Flat Blades haven’t cause injuries
Vote: Failed
Verbals must explain the spell
Spell name counts!
Vote: Failed
        Second sentence can be omitted at the EHC
        Counts as all signatures, can not be casted with cantrip/animal companion
        Cannot make a double teacher (Double jeopardy, but but worse)
Feather Step
        Double Jump, but under a different name
        Drive by piking
        [Redacted] is why none of us cannot have nice things
        May [Redacted] with event flow
        Vote: failed
Spell Components
        Spell Fails when the spell is supposed to fail
Caster to spellcaster
Ghost Balde Rebal
Vote: passes
Life bond
Remove Familar, but keep ANIMALS!
        Vote: Failed
Players rep opening statements
        Codifying what is already done
        Vote: Passed
Familiar to Implement
Spell Catch
        Changed to reset learning 1 or 2
        Room still seems lukewarm to concept
        Only from projectiles
        Vote: failed
Add options for strange brew
        Worry abt alchemy being better than spells
Implement death watch implements