By Anna "Hedda" Hewitt

To all who would hear the tale of Chimeron’s coronation, let these words serve as a record of the trials, triumphs, and revelry that unfolded. I, Hedda, set quill to parchment so that none may forget the journey.
Upon arriving in Chimeron, we found a grand feast hall prepared for the ceremony, decorated with vendors and displays of the kingdom’s history.
Looking around, I saw some dressed in impressive finery, while others… perhaps had forgotten to consult their mirrors before leaving.
Food was served throughout the day, woven between the Chimeron court proceedings. One dish in particular caused a stir—a pumpkin soup paired with cranberry chutney, and that was just the appetizer!
The coronation itself was a sight to behold. Each member of Chimeron placed their hands upon the crown before Orion crowned himself. The day continued with many meals shared between the different stages of court.
During the second section, Chimeron’s sub nations came forth to swear their loyalty to their new king, and several new members were welcomed into the kingdom—Johan, Styx, Kalashai, and Voutiá.
Next, the court recognized new officers. King Orion declared Ypnn as Court Mage, Ser Kovaks as Royal Advisor, Cressida as Royal Consort, Sir Makhta as Warlord with Ryu as their second, and Cimone passed the title of Captain of the Azure Guard to Rekees. Squire Griffin took up the role of Master at Arms, Ezmerelda continued her role as Court Seer, and Sir Pawldo was recognized as an Avatar of Chimeron. To his great surprise, many stepped forward to honor him further, welcoming him as a Knight of the Eternal Flame. The standing ovation left no doubt that his efforts had been well recognized—though the sheer number of hugs afterward may have tested his endurance.
Then came open court, where rulers from neighboring lands presented their gifts—swords of fine craftsmanship, sturdy shields, food, drink, and even furniture fit for the newly crowned king.
Ser Vesper was then called forth, and much to his own surprise, Orion granted him the title of Sheriff of Chimeron.
Not all visitors came in peace, however. An emissary arrived under a white flag but bore only hostility, calling Orion the "Warmonger King" and delivering a letter to be heard but once. Demands were made, a sword was offered as a gift, and then the emissary departed. That, however, is a tale for another time.
With the formalities concluded, the evening was filled with music, revelry, and dance. As the celebrations unfolded, Ryu took the stage first, delivering a hilarious parody that lifted spirits and sent laughter rippling through the hall. Later in the night, as the mood settled into anticipation, the steady stomp and clap of the gathered crowd signaled the beginning of Squire Irri’s haunting ballad. Her voice rose, weaving a tale of King Orion’s destined reign—a promise of triumph and shadow. The rhythm drove her song forward, and as the final note faded into the pounding beat, its weight lingered, unchallenged, heavy with prophecy.
And now, to the food! Sir Mathies, the Feastocrat, prepared a menu that kept everyone intrigued and satisfied, with flavors both familiar and unexpected. While some dishes weren’t to everyone’s personal tastes, the sheer variety ensured that none left hungry. Plates were wiped clean, course after course, as Mathies and his kitchen staff worked tirelessly to deliver an unforgettable feast. Their efforts were honored with the gifting of Among the many honors bestowed that day, a particularly distinguished recognition was granted to five esteemed individuals—Lord Sir Mathies, Emeritus Queen Sir Jinx, Emeritus Sir K, Magus Sir Bright, and Baron DelHemar—all of whom received the coveted Master Spoon. This token of mastery was not merely ornamental; it stood as a testament to their dedication and skill. Three of these honorees—Sir Mathies, Emeritus King Sir K, and Emeritus Queen Sir Jinx—had lent their expertise to the kitchen, ensuring that every dish served was nothing short of a culinary triumph. Mathies, in particular, proved his worth beyond any doubt with a feast that left the court both satisfied and singing his praises.
Surprisingly, this gathering did not conclude with a single sunset. We rested for a full moon cycle before rising once again to aid Orion in his connection to the land.
With the dawn, the adventurers gathered, preparing for the day ahead. The kingdom had twelve sub nations in need of assistance, and so we divided our efforts.
At Mckrye Pass, goblins blocked the way, hurling boulders with reckless abandon. With sword and spell, we pushed forward, rallying together to drive them back.
In Chimeron Proper, a frantic Beekeeper sought help—not for bees, but "Zombees." A hive of undead insects had risen, causing havoc. Given that necromancy is outlawed in Chimeron, we wasted no time clearing the infestation. Safe to say, honey from those creatures would not have been a welcome souvenir.
The Azure Guard entertained jousts and equestrian feats, but soon found themselves in battle against a lich, his skeletal minions, and even a kraken. By the end, victory was theirs, and Duke Sir Nos found himself in possession of the lich’s crown—though the question remains whether he should actually wear it.
At Whitestone Mountain, a goblin requested help retrieving items from the mine—though, unsurprisingly, they intended to keep everything for themselves. Sir Tuilli & Squire Anton Followed my lead, and we swiftly subdued the goblins, securing the key they had taken hostage.
With the goblins left in Chimeron’s care, we entered the mine, where Sir Tom Fulerey explained that Sir Makhta needed a full survey of its tunnels. Alongside gathering the valuable whitestone used for fortifications, we mapped the passages to ensure the area remained secure.
The journey was no simple task. We faced spiders, skeletons, trolls, giant frogs, and remnants of the Zombee infestation. The tunnels themselves posed dangers—some flooded, others filled with lightning strikes, and others left in complete darkness.
Thanks to teamwork and the careful notes of a newer adventurer, we documented the mine and gathered the whitestone needed to reinforce it. With our mission complete, we returned, ensuring Chimeron’s future safety.
At Gryphon Hall, we were called to free a trapped miner. Goblins stood in our way, refusing to yield even to King Orion’s authority. Negotiations fell apart, and battle erupted. Constructs and strange runes littered the cave, but we made it through. Upon freeing the miner, the cave itself began to collapse, forcing a frantic escape. Orion put his own safety aside to ensure that every last person made it out unharmed.
Bandits prowled Pax Tharkus, seeking to rob travelers and villages alike. They were swiftly dealt with, though one had the audacity to claim Evie and I were too poor to be worth robbing—a rare insult indeed.
Ashenmark recounted the events that unfolded in Felwood—an unexpected battle fought not with swords, but with a peculiar competition. The adventurers faced off against goblins and kobolds in a game that seemed to hold strange significance. Three teams formed: the Gobolds, the Parbarians, and King Orion’s own group.
The game had only one sacred rule: “Forever, you’ve got to get it in there.” What exactly _“it”_ remained up for interpretation, but the competition was fierce nonetheless.
At one point, Orion looked over to Griffin and remarked, “Griffin, you’ve done a good job screwing it up so far. Do it again.”
Whatever the goal of this game truly was, Orion’s team pressed forward with determination. The challenge may have been unconventional, but it left its mark on those who took part.
Upon arriving in Darkvale, we were met with Earthshaker, a towering, ill-tempered being who viewed surface dwellers with open disdain. His conflict with Fern over missing kobold scouts set the tone for tense negotiations, as he demanded payment in return.
The cave proved hostile from the start, filled with aggressive spiders that left no room for negotiation. After cutting through their ranks, we found Estez, one of Fern’s scouts, trapped in thick webs. Freeing him was a challenge, but once he was safely with us, we continued deeper, where we encountered a group of trolls.
While their speech was muddled, a potion of intelligence was employed by Sir Tulli they understood not our intentions. Quasar then turned the tides, her allegiance to Aurora proved useful, and she convinced the trolls to aid our efforts, using their strength to move boulders and clear paths.
Soon, we reached a pit full of aspis, where we located the other scout known as kit and recovered the body of a fallen one. Recognizing its importance, Tempest carried it out to ensure proper burial. Just as we were preparing to leave, Earthshaker made his move—blocking our path and demanding payment.
King Sir Saegan stood firm, refusing to be bullied into submission. Enraged, Earthshaker swung a mighty boulder, but King Sir Saegan’s resilience held strong, forcing Earthshaker to retreat. With the path clear, we left the cave, ensuring Darkvale’s treaty remained intact—diplomacy first, battle only when necessary.
With our task complete, we departed, knowing that greater challenges still lay ahead.
Meanwhile, adventurers who traveled different paths assisted Cerulean Company, Rua Thar Cinn, Lux Solaris, and Qua Taereth Nunna. Their accounts will need to be gathered to complete the tale.
Thus did Orion solidify his bond with the land, and so we took to our carriages, ready to answer the next call to adventure when it arrived.
































By Kieran/Kyra "Omri" Barry
To see the passing of leadership within a nation is a momentous occasion, to which Chimeron rose admirably.
It was so lovely seeing so many familiar and some new faces. Being the 30th feast, the food was not neglected for the ceremony of the coronation. Court intersped courses such that the attendees were not overwhelmed with one or the other. The italian wedding soup was yummy, and the meatballs, and the bread and honey butter, and the french tarts, and all of those were simply the appetizers put out at the start for people to pick at! And people picked them clean.
As a silly aside there was an ongoing 'Birth Day' party for the animal companions of folks, where in a mutual effort between Rekees and myself we came up with the idea for party hats with Nemo passing out the ability to speak for whomever wanted. For those who popped by the craft station to attend, the egg hatched and your presence there, and at the coronation in general, was appreciated.
While technically the casino was the very first activity of the event, the coronation was started by a regal procession of royal house members, within which Orion and Cressida were undeniably the stars in their matching enchanting silver grey outfits. With much pomp and circumstance the throne of Chimeron and its crown was passed on to Orion with the many blessings of its people. The fae even made an appearance with King CuCullain. There is a Queen under the Hill, a King over the Mountain, a Duke in the Court (or "King behind the Bar" if you ask nee King Alexander Cecil), and a Star on the Throne.
Somehow the momentum didn't drag with arguably the main event over with in the first half of the day. Between rounds of food the nations swore their oaths once more, and a few recognized new members, Styx, Johan and Kalashai for Gryphon Hall, Voutia for Felwood. Azure Guard passed its captaincy from Cimon to Rekees, a move that was a surprise to King Orion until Captain Rekees walked up wearing The Hat instead of Cimone. There was songs from within and without the nation. Towards the evening came a myriad of wonderful and thoughtful gifts, some more novel than others (ask King Orion how he's enjoying his sippy cup and the skull of an enemy for his beverages), and other court business, such as Sir Wil attesting his stewardship of Eagle's Rook and myself as a member of Eagle's Rook as I have been for the last few months.
In a well deserved recognition, Jerry Pawldo became both an Avatar of Chimeron and a Knight of the Eternal Flame. He's humbly stated before that he's ok with not becoming one, not thinking it was in his cards, and I'm glad he was proven wrong.
Much like the christening of a babe, there were good gifts and cursed ones. An Emissary of the Author nee Rexan came under a flag of truce and gifted a cursed blade with semi-veiled threats if King Orion didn't give it to a follower. What a jerk. Despite that the night ended on a note of merriment, with Princess Brynn leading some well known dances that one would see at a Black and White Masquerade.
The next day the attendees who remained were entrusted with helping King Orion attune to the needs of his people, and thus we travelled from region to region in various different groups. Rua Thar Cinn had an issue with its portal network which I found fascinating though ultimately frustrating for what felt like a somewhat pressing issue, so Crane fixed it with a Zaubermeld that I lent her.
Pax Tharkus had bandits attacking merchants and a warehouse. I encouraged the merchants to take Riverhawk maintained roads next time, and helped fight off the bandits. It was quite tedious as the bandit gangs seemed quite large, and our group was small even if we were hardier.
Qua Taereth Nunna was a more light hearted need, led by Mahkta. She wanted to consecrate a shrine to Rawonam, in the spirit Champion Shane. There was even a bar for refreshments, and yelling and throwing a bottle to the ground adequately evoked the Shane spirit to boot. Axe throwing, bear pits, corsican mug, the usual physical sports you'd expect. Though we needed to travel down the Rowan River at one point for a commissioned limestone block that was to be a cornerstone of the Rawonam shrine. Treacherous waters for sure, though we were successful.
In the end the map of our efforts showed Orion's influence had touched every corner of Chimeron, and his people had been heard. May this illuminate his reign and lead to prosperity for Chimeron.