By: Joshua "Merrix" Bryant
When I recall my introduction to adventures in Stonewood the message that was reiterated to me, over and over, by everyone was “Have you read the pamphlet?”
“Of course I read the pamphlet.”
“Who doesn’t read the pamphlet?”
“Váya for the love of the gods, find me this freaking pamphlet so people stop asking.”
Weirdly after I, of course (who wouldn’t), read the pamphlet everyone was telling me about I drew the following simple conclusions. Adventuring in Stonewood has four simple rules to follow.
Do not perform blood magick.
Respect the land and its gods.
Don’t be a dick.
Don’t wander off after shiny things.
Imagine my surprise when I found out that we need to traipse through the Stonewood countryside to complete, as J’ortsa eloquently put it, "fetchiest of fetch quests." Complete with 19 different shiny things that we needed to get in order to weaken an angelic servant of the “Harbinger of Death.” Split the party? Sure… how could that go wrong.
However things did not go as badly as they could have. In order to find these items we delved into the poisonous dwarven copper mines to find an obelisk. We had soup at Jerrick Farms where we found a lion statue. A small group of us went to the Tower of the Gods to bargain with them for an icon of a Starburst Sun as the rest of us went into bat infested caverns to collect a bomb. The forces of the enemy dogged us along the way. Reapers, powerful angelic warriors, of the archangel attacked us many times. There was a moment that it seemed the sky broke open and attempted to wash away our hard work, with impromptu lakes and rivers springing up from seemingly nowhere. But even this could not distract us from our task with Cappa, Váya and others fishing up (see what I did there) more of these relics.
In light of how many items were sought, retrieved, and the many epic battles I do not feel as if I could do them all justice. I will say what I can of these two moments that were important to me personally. I was proud to stand with my pack in our struggles before the Dark Chapel to retrieve an item that holds great great importance and needed to be retrieved to protect our own angelic allies. Being able to close the Chapel doors as our enemy sought to open them was something I will not forget. Which reminds me I should thank Margaret for letting me borrow that toy… Also hunting in the woods at Silverglade forest with two members of my bloodline, by moonlight, against a magical, teleporting creature was a fantastic moment that I will not soon forget.
When all was said and done we emerged from this “fetching fetch quest” having broken one of the four rules I was told to follow, having collected almost all of the items set before us. Components in a ritual, provided to us by Lord, Sir Elwin, to aid us in weakening our foe this coming weekend.
J’ortsa wrote his missive about why he wanted to go on the “fetchingest fetchapalooza” that the date was Middas 3rd of Hearthfire by his calendar. Having done some research I can tell you that that was the day of Tales and Tallows, a celebration of Necromancy. A celebration of Death. Thankfully Death’s harbinger, though at our heels, did not catch us in our searching. I also find good omen that our next adventure to Stonewood is, in fact, between the 12th of Hearthfire, the day before we return, and is the celebration of Riglametha. A celebration of grateful offerings. And that the 14th of Hearthfire is the Fire Festival, the burning of King Olaf One-Eye. He, who was sentenced to be burned for betraying his city. I will see you all next on Loredas, the 13th of Hearthfire. This will be the day that we make our first strike against he who has betrayed his mother.
Merrix Oreryn
Magus of the Realms
High Mystic of Voraniss
Acolyte and Prophet of Vandor