Thursday, July 20, 2017

What You Missed at: Grimloch Grill and Games (photos)


Squad Battles (photo by Jason Rosa)

Squads, continued (photo by Jason Rosa)

Live Checkers (photo by Jason Rosa)

Flag Control Tourney (photo by Jason Rosa)

Dagger fights (photo by Jason Rosa)

Huntress tournies (photo by Jason Rosa)

More Huntress tournies (photo by Jason Rosa)

Fierce competition (photo by Casey Lemay)

Testing the mental mettle (photo by Casey Lemay)

Raffle prizes abound (photo by Casey Lemay)

Slade gets some air (photo by Casey Lemay)

The tough job of judging (photo by Casey Lemay)

Grimloch Gravedigger comes out on top (photo by Casey Lemay)

What You Missed at: Grimloch Grill and Games

What You Missed: Grimloch Grill and Games
From the Perspective of Elouan of Rhiassa (Alex Groom)

     I arrived Friday night, at a somewhat late hour, with fellow Rhiassans Hildegard and Asharn.  After setting up my campsite, I proceeded to relax and hang out with friends.  While there weren’t many specific activities to partake in Friday night, the New Eden Casino was open.  I am not a gambler myself, but a good number of my friends had fun at the casino both on Friday night and Saturday throughout the day.

     Saturday provided a number of interesting activities for us to partake in.  There were a variety of both combat and non-combat based tournaments to participate in.  We started with a couple of rounds of grand melee to warm up.  Everyone in these first fights received a number of raffle tickets, which could be used to get a chance to win a variety of prizes.  Throughout the day, these raffle tickets were given away as prizes for winning in other tournaments.  For most tournaments, you could either choose to use the skills/magic you naturally had, assume the mantle of a fighter (which gave one armor even if they weren’t wearing it), or assume the mantle of a cleric (giving one access to powerful healing magic, including unlimited combat raises and armor repairs.) For each tournament, teams of 3-7 were randomly assembled for each combat based tournament, with a few exceptions (couples and 2-man both allowing players to assemble their own teams).   I enjoyed this approach quite a bit; I got in several good fights, and got to fight on the same side as people I normally fight against.  It also kept things low stress, which I highly appreciated.

     After these tournaments started winding down, Shader ran a number of tournaments for the Huntress Guild.  While the tournaments were exclusive to Huntresses, there were a couple that required teams, and I was asked to participate on Katya’s team.  In addition to the standard combat tournaments (individuals and 2 v. 2’s), there was an interesting new tournament I had never seen before.  I am not sure what the name of this tournament was, but it consisted of two teams of three fighting each other.  At the end of the fight, the Huntress on each team would be called up before a panel of judges (consisting of Aeston, Shader, and Kyntela), and would be asked to explain why their team won or lost.  Regardless of who won or lost, whoever was able to offer the more complete, correct, and insightful explanation moved on to the next round. While all of the competitors put up a good fight, Keela won all three of the Huntress Guild Tournaments.

     After these tournaments were done, dinner was served.  Dinner consisted of hamburgers, hot dogs, potato salad, and a variety of other delicious foods.  I personally found the potato salad to be especially tasty, and went back for both seconds and thirds.

     Dinner was followed by a short break, and then a drink mixing competition.  A number of competitors entered, with the goal of impressing the judges (Boom, Nhadala, Slade, and Jaha, if memory serves correctly).  The drinks would be judged on name, presentation, and taste.  In addition, the judges would decide on an overall winner as well.   After some deliberation, the judges announced the winners.  A drink mixed by Kang (the name of which I do not recall) won for best flavor.  Snake Cult KoolAid (Snake Cult’s entry) won for best presentation.  Aside: as much as I’d like to think otherwise, I suspect this may have had more to do with the “80 proof antidote” that we offered beforehand and the 23 gold Kwido slipped to the judges than anything else.  Finally, the Grimloch Gravedigger (mixed by Thoril) won for best name.  The Grimloch Gravedigger was named the overall winner, and Thoril was named the 2017 Grimloch Grill and Games Mixologist.

Elouan in action (photo by Casey Lemay)
 
 After this was much drinking and merriment, including a poker tournament.  I spent the rest of my night mixing drinks for Snake Cult (myself included) and relaxing with friends.  Of particular fun were the Tarot readings being done by Asharn and a couple of others.  Curiously, these readings were being done not with a normal Tarot deck, but rather a Cards Against Humanity deck.  The results were...interesting, to say the least.  After much imbibing and other such antics, I retreated to my tent and turned in for the night.

     The next morning, we were served breakfast by the event staff.  Breakfast consisted of pancakes, bacon, and eggs.  After breakfast, the raffle commenced.  The prizes included decorative pillows, shawl pins, handmade checkers sets, and mystery boxes (most of which ended up containing certificates for weapons from the Bronze Forge).  The prize that almost everyone had their eyes on, however, was a Legend of Zelda Monopoly board game set.  Naturally, this prize was drawn for last.  Ultimately, Grebinar’s name was drawn for this prize, and he went home with the board game.

     With the end of the raffle, the event staff thanked us, and the event concluded.  I can say that I had an incredibly fun weekend hanging out with friends and participating in a number of tournaments. Finally I must commend the event staff for maintaining a competitive atmosphere while also keeping the event low stress; this is not an easy balance to achieve, and was just the sort of event I was hoping to attend.

Wednesday, July 19, 2017

Why You Should Go: The Event Which Must Not Be Named VI


This is the sixth and final installment in the Event Which Must Not Be Named plot series, and we would love to have you come. The event will feature the Sorting (and some delectable themed candies) on Friday night, as well as a nightquest to protect Hogwarts. 

Saturday’s quest will feature fun encounters and plenty of skirmishes with the followers of He-Who-Must-Not-Be-Named. On Saturday night, visitors to Hogwarts will have the opportunity to finally thwart their nemesis once and for all in an all-out siege. 

The event will feature plenty of opportunities for role-playing, eating, and traditional questing. If you’ve been involved in this plot all along, you won’t want to miss this event. If this is your first time attending, you still won’t want to miss your chance to experience the magic of Hogwarts! 

We hope you can join us for the climax of the series. (Sunday will feature light content and a wrap up of the series for those who can join us.)

The threat of He Who Must Not Be Named looms large (photo by Jesse Gifford)

Professors McGonagall, Dumbledore, and Trelawny need your help!

Tuesday, July 18, 2017

The Wrath of Irvin Ruggles: Part IV by Renee "Mouse" Booke

[Editor's Note: missed a chapter? Catch up on Part I, Part II, and Part III!]



Bryson’s lips sputtered against the unpleasant taste of dirt. He tried to lift himself from the ground, but Ashryn’s boot stepping down upon his back was a not so subtle reminder of his predicament. This was, of course, in addition to the cold, sharp tip of Ashryn’s rapier pressed against the nape of his neck.
“It seems we are in a bit of a pickle, my good Sir Bryson,” Ashryn mused. She leaned further over him, increasing the amount of pressure from the foot she had planted on his lower back. “You’re unwilling to forgive me for stealing your coin, and I’m unwilling to let you go. You said yourself that you planned on bringing me in to the proper authorities.”
Bryson lifted his head, his chin hovering just above the dirt. “I meant what I said,” Bryson panted out the words with a bit of difficulty, pausing occasionally to catch his breath. “A Knight of my station stands by his words, and by his code.”
“I understand, Sir Bryson. You are a man of many virtues. It is because I know you to be a good man, that I think you will want to hear what I have to say next,” Ashryn replied. She took a breath, slowly moving her blade away from his neck. “Give me your word that if I let you sit up, you will at least hear me out before you try to take me in again.”
Bryson grunted, nodding his head in reluctant acceptance. “Fine. You have my word, Reymaris. But keep it quick, and stay away from my pockets.”
Ashryn snorted, rolling her eyes as she finished sheathing her sword. She stepped down off of his back, and allowed him to turn over and face her. “If I wanted to steal your coin purse I would have cut it from your belt while you were defenseless. Can we please stop with these childish accusations?”
Bryson only narrowed his eyes, making sure all of his equipment was still visible. He even took the time to check his coin purse, weighing it in his open palm. “Continue,” he said curtly. “I had to make sure.”
“Of course you did,” Ashryn sighed. “Now that we have that out of the way, I am prepared to state my piece. You believe me to be a criminal-“
“You are,” Bryson cut her off.
Ashryn slapped her hand against her leg, agitated. “Do you mind? Please let me finish. Surely your simpleton brain can still handle the concept of basic manners. I didn’t hit you that hard.”
Bryson didn’t say anything, but he still had a very sour look upon his face. He began to tug at his helmet, pulling it off of his head. His dark hair was cut short, and well kept. Even his beard was evenly trimmed and combed in spite of the silver flecks that tried to hide within it. Only two things were out of place: one, the dirt streaks on his cheeks and mouth, and two, the heavy lines of doubt that were etched deeply into his forehead. He had danced this dance with Ashryn before, and clearly had no interest in trusting her now.
When he didn’t continue speaking, Ashryn stepped in once again. “You believe me to be a criminal. A reputation I surely deserve on some accounts, but not on others. That is an argument for another day. What I want to talk about now, is the possibility of a truce betwixt the two of us so that we might have the pleasure of catching an even bigger criminal.”
“An even bigger criminal?” One of Bryson’s eyebrows shot right up in an inquisitive arch. “Let’s say I believe you on this, and I’m not saying I do, who are we talking about? I need names before I go along with any crazy schemes.”
Ashryn grinned from ear to ear. Now she knew she had his attention. “Irvin Ruggles. You’ve heard of him, yes?”
Bryson’s facial expression slowly shifted from earnest curiosity, to trepidation. “Of course I’ve heard of him. He’s one of Lord Bateson’s prized advisors. Duke of Perlshaw, if I’m not mistaken. Don’t tell me that he’s-“
“Worse than me? Very.” Ashryn shook her head from side to side, removing her hat and holding it over her heart. “The Duke of Perlshaw is a villain and a fiend.”
“That is quite the accusation. Do you have proof of your claim or shall I add slander to the long list of your misdeeds?” Bryson snapped at her.
Ashryn twirled her hat in her hand, gingerly placing it back on her head. “Some. At least enough to peak your curiosity.” She placed one hand on her hip, and the other still lingered within drawing distance of her rapier. “But if you’re going to give me nothing but sass, I expect I won’t want to help you expel corruption from your own ridiculous system of nobility.”
Bryson took a few heavy breaths, trying to steady himself against her relentless jabs. “Very well, Reymaris,” he said through clenched teeth. “Would you be so kind as to share this proof with me?”
“That’s much better,” Ashryn grinned, “why didn’t you just ask that way to begin with?”
Bryson clenched his fist, opened it as he pointed at her, and then closed his fist again. “I…” he began abruptly, but cut himself off this time. “Forgive me. My manners must have slipped my mind.”
“At least you admit it.” Ashryn laughed, studying the frustration on Bryson’s face with great amusement.  She took her hand off her hip and began to rifle through one of the pouches on her belt. She pulled free a few pieces of parchment and held them out towards the Knight. “I warn you, Sir Bryson, you will not enjoy what you are about to witness.”
Bryson took the papers without hesitation, rolling them open as his eyes traced lines across the scripted surface. A few times he had to go back to the beginning to make sure he was processing the words correctly. A few minutes in, and he stared up at Ashryn dumbfounded. “Do you have any idea what you have in your possession, Reymaris? This is proof that Duke Ruggles of Perlshaw is involved in illegal trade with an enemy of the crown. This is evidence of treason.”
Ashryn offered an innocent shrug, and a typical smile.

Monday, July 17, 2017

Arc Sphere Distortions

Arc Sphere Distortions

by Steven "Therian" Matulewicz


Friday, July 14, 2017

10 More Questions with.... John "Jack" Berrini


Photo by Casey Lemay

1) What achievement either in or out of character are you most proud of?

OOG, having proposed, passed and been elected to the Arbitration Committee the last two years. I appreciate the trust and confidence the community places in me. In game, taking my Story with Tallon and Neden full circle. Now, Becoming a member of Grimloch and sharing a tabard with some old friends and kindred spirits

2) Are you a fighter or a caster? Have you always been? How did you choose?

In the 90s I was a Rogue spellcaster. Building spell ability every event and gaining game abilities was magical to me as a young teenager. Later I was a necromancer when it was a counter culture and had one of the few paths to regeneration. I went fighter when I took a serious role as a nation leader because I felt it was proper to lead from the front, and with armor and a big sword.

Recently I started Alchemy because it gave an interesting approach to roleplaying creating scrolls and potions. I’ve penned my own scrolls in game with quill and ink well, sealed them with wax and a brass seal. I recently got a chemistry set with a burner, beakers and tubes that I hope will bring interesting role play to the game.

3) Have you ever owned an artifact, memento, or magic item that has meant a lot to you, and why?

The first magic item we got as a group was the Crystal Hall dagger aka the Thunder Cats dagger because of the shape of the cross guards. I still have the original prop

4) What group of people do you spend the most time with and why?

Grimloch. Fun guys that I have a good time with

5) Who is your best friend in character and why?

Del and Teddy. I love running around with those guys on quests

Photo by Casey Lemay

6) What event or moment had the greatest impact on you as a player?

After an extended break from the game I came back from serving in the Army. The people of the game were supportive of a new direction that I wanted to take my roleplaying and characters.

7) What event or moment had the greatest impact on your character?

A few years back I was the winning general at NS war. This was my anniversary event and it meant a lot to have the backing of friends from a varied backgrounds. The experience nicely book ended a storied existence at my favorite event over 20 years.

At feast of Leviathan this year I was officially welcomed as a full member of Grimloch. In some respects this was long overdue having such a long history with most members. I was like being welcomed back into a long lost family.

8) What is your most embarrassing moment, either IC or OOC?

OOG I came back to realms severely ignorant to the culture change of the Realms. I set up to throw my first event back. I dumped a large amount of time and money into this event. I made flyers, got a pricey site, printed currency (that I still have), made tabards, masks epic plot. Then the event fell flat. We got 23 staff and as of Saturday had only one player. The event ended up not meeting the required attendance.

I’m happy to say I’ve thrown several successful events since then including “Learn to Fly” and the Dreamweaver series.

9) What is the best piece of advice you'd give to other players?

When role-playing, lock onto one thing that centers you to your character, your inspiration. It could be a phrase, a scene, a mental image of the character you based your role on. Every once in a while put yourself into this character. Close your eyes and think as this person, then open your eyes.

Another roleplaying exercise is to try and make period a conversation that others are having out of game.  

10 ) What is the most important thing you've learned through the game?
Networking. I've met landlords, tenants, friends, girlfriends, my army recruiter, co-workers and many amazing people through realms. 


Photo by Megan Matulewicz

Thursday, July 13, 2017

What You Missed at: Tourneys of Blackwood

What you missed: Blackwood tournaments
by Ethan (Jean Baptise) Goldman

Good old Blackwood, the land of the… I don’t know, there are so many provinces to keep track of. I know bacon and gambling are involved but… whatever it was tournaments.

Anyway the first night we get there we find out someone has been taken away! Oh no! So naturally its up to us to go find him.

We shrug, say okay, mainly cause the hordes of undead are attacking us whether or not we agree, and promptly got lost. Like, we went the opposite direction… about 5 times? Eventually we manage to find a coded piece of paper the kidnapped guy left that lead clues to the next one, which were also searched out by a Lycan.

These lead to a diary where we found out the guy was already murdered by the Pack for something. So that settled the matter because they probably deserved it. For some reason every seer spell resulted in the whispers of begging stars, pleading for freedom as they drop from the sky like flies.

Everyone then went to get drunk until the next day.

The next day we were greeted by Blackwood… and strangely the New Verai guys. You know the people from the north south war? They came to watch.

So the tournaments began, starting with a grand melee to pick choices.

The first winner was Damian who then handed the job off Caliban, this sort of hobbit, the next winner was almost Rillan, but in a tragic and stunning betrayal Zatara killed him and took the job.

Next Duke Syruss of the great and wonderful land of Neden, got chosen, finally leaving Drike on the last team to avenge his father.

The teams were then decided by Recess rules and after everyone got drafted, we fought!

Some of the players went to compete in non-combative board games, while war events included bridge battles and a murder wheel.

Then we had bardics and Garharz regaled us on the wonders of Ashenmark day. Did you know Ashenmark managed to help found a entire village? It’s true, and all it took was an entirely different village.

During the bardics two people were cruelly assassinated. The first was Sir Kai, king of blackwood, who was almost finaled by a pissed off farmer named Brad.

The other was me, who Cinnabar killed because Arioch demands better songs and he was ‘noballed’. Which is considered a perfectly legitimate legal defense in Neden, so fair was fair. Plus once my head stopped rolling down the hill it was easy to attach.

So we saw fireworks, had a night quest, Bedlam came back and left, and the next day almost half the contestants mysteriously disappeared, including all of Team Drike and General Syruss.

Not willing to let the loss of his son and his general get him down, Rillan carried on and won the rest of the tournaments, which included a obstacle course, lock-picking, and a game of capture the flag.

Then we all got fireworks and cups and after announcing Team Syruss the winners (if only the duke was alive to see this day)we went on our way.

So that was the event, oh wait you want to know more about that Bedlam thing? Well okay.

As soon as the last firework came off Freyalise a rift tore open (We should probably use less dimension ripping explosions? Idk just a suggestion) and Freyalise came stumbling off, wild eyes and scared, carrying weird pillars.

She pleaded with us to flee, did we not know that Bedlam was coming? We stared at her, wasn’t Mad Tom dead?

Freyalise was equally confused, from the other side of the rift Bedlam never lost, and before we could argue more the bedlam boys stumbled out.

With little time left to waste the party went with Freyalise to save the day while I went to assemble the poles.

I don’t entirely know what happened while me and Syruss assembled a safe space but I was told that the forces of darkness surrounded Freyalise and dragged her away as Rillan almost was scalped trying to stop them.

So now we had a problem to solve. But Bedlam is not a simple foe, its Boys had all sorts of powers, and leading them were the damned souls of Sir K, Temorse (looks like they didn’t shave him in that reality), and a freshly Boy’d Freyalise.

Fortunately a lot of people kept their swords of light around and with them these boys could be held back but a more proactive method was needed.

The ground was littered with star bits, and for some strange reason gypsies nearby knew exactly what to do with them.

In that timeline Bedlam was more a creature of darkness then madness, and madness hated the stars. So much so that with the stars we could assemble a force to bade bedlam back.

After prying stars from the boys cold damned hands we managed to enter the darkness itself, bounding us to others as we had to fight attached to one another in a three handed fighting.

Once we escaped the darkness more of the picture was pieced together. Bedlam, fearful of light, had damned the stars themselves, and if these constellations could be reassembled this Bedlam would be weakened.

We proceeded to do so, grabbing stars and piecing them back into constellations as I did a ritual. Throughout this whole fight the corrupted adventurers bedlam used continued to hinder us. Plus it was a life of a almost unimaginable torment I was told. So using the power of the stars, I asked them to free these alternate Freyalise, Sir K, and Temorse from their damned fates. In return their fate was made partially my own and my arms and a leg blackened with bedlam’s evil (Still got my lucky left though). And once the constellations were freed they did as they were asked and Bedlams three champions vanished. When asked I was informed by the stars that the deal was finished, our friends were free from bedlam, safe in the peaceful oblivion of nothingness.

So… net gain I guess. Point is I helped.

With bedlam’s champions gone the boys had a much harder time facing us and soon we, armed with the power of stars gifted to us by the gypsies, went through the rift itself. We were going to strike bedlam where it hurt and close the rift behind us, but before that, we had the time for one last precog.

In the world where the darkness wins and corrupts everything, what is the worst corruption of light, a voice whispered in my ear.

A few minutes later, Aurora, bound in Bedlams fell glow, rose behind us, sending her armies of darkness to smite us.

So that answered that question. Fortunately Aurora boy did not fight us herself, unable to leave bedlam itself and not the into the rift midspace we were fighting. However gods, even weakened and damned, do not die simply and in order to free her we needed to play by her own (well own before being Boy’d) rules, casting our wishes into her pool to light the way for those pure in heart to drag pieces of her broken heart back from bedlam’s black sea.

I think at least, with the divine the metaphorical bleeds into the literal. Eventually Aurora held enough of her own power to shrug off the Titan of madness, and with one word, all of Bedlam’s forces were cast back in the damned corners all fell things cower in.

We did well, and with Aurora freed she was more then happy to close the rift, after all Bedlam was no bereft four of its greatest champions. But first Rillan, who lead us to stop the rift, deserved a reward, a single Tear.

And then we left, and, without a word, the rift shut.