Thursday, May 10, 2018

Why I Want To Go - Folkewood Spring Event

by Lani "Gwen" Jones

The weather has been absolutely beautiful lately and I don't know about you but these sunny, warm days have been reminding me how much that I love a weekend outside questing! Lucky for me one of the most ambitious and interesting plots in the game has my back this weekend. The Folkewood storyline instantly gripped my attention when it began last year and this next installment is sure to have all of the things that has made this plotline resound with the community.

If you haven't been to one of the Folkewood events yet you haven't seen the amazing job they've done building an interesting and unique world. The amount of time and energy they've put into their political roles, their costuming, the layers of intrigue and mystery have all made for an immersive, high-roleplaying environment that really makes you feel like you are interacting with another longstanding Realms country with all of its own unique history and culture. Their recent feast was proof of these things and I'm excited to see how they continue that into a full weekend of questing.

Speaking of food, another great part of the weather turning warm are the customary foods of the season and Folkewood has that covered too with a BBQ dinner on Saturday night. Knowing the experience and past success of the feastocrats on their staff I'm sure thats going to be amazing too. All in all, its going to be a great weekend to be outside and its a perfect time of year to dust off your questing gear. This event holding team has already shown us what they are capable of and I can't wait to see what's next this weekend!

Wednesday, May 9, 2018

What You Missed: Feast of Chimeron XXVI

What You Missed: Feast of Chimeron XXVI
by Kathy "Makhta" Fey

Feast of Chimeron XXVI had a whole lot going on, and all during some of the best weather we’ve had in months!
There was some action and mystery here and there as usual, which I managed to mostly not be in the middle of, mostly.  I heard there were some miners around, having a bit of a ghost problem, for one thing.
Then some sort of bad-god-worshipping masked people (who are definitely not related to Avendar) came in at one point and gave Rekees some pretty dodgy stuff.  Later on, Rekees got some bottled inspiration from a presumably reputable Fae source and when I drank it I could totally decipher the runes on Cecil’s staff.  People were too amused by my readings, though, so I might have been a little off.
There were some ne’er-do-well interlopers who got summarily spacked by our heroes, who then bound the prisoners and raised them to gather information.  I was not privy to the information myself, but I did learn through observation the following: If you use someone’s belt to tie up their hands, they can still run pretty far before their falling pants trip them up.
Oh yeah, more intrigue – I personally witnessed Princess Brynn be serenaded by a bard on behalf of a secret admirer.  When she brought a complaint of this to His Majesty, King Cecil responded with a kind of a verbal flow chart about how we could marry off the Princesses of Chimeron most advantageously.  Not the response I think Brynn was looking for.  Anyway, the day ended with nobody getting married just yet.
Food, food, food!  So much food.  The soups and starters were tasty and included stuffed mushrooms and yummy dips.  The beef stew was great, and I appreciated that there was cheese on a lot of stuff.  The “French onion soup tarts” were delicious – well-cooked and seasoned onions on slabs of bread smothered in melted cheese.  There was cheese all over a vegetable dish too, and the cheesy rice was the best!
The event also offered various classes, dancing beneath stately pines, the KoR Challenge, and the well-stocked Chimeron Shop.  
Highlights form the bardic competition included a song-and-dance number with a message to always strive to be our best selves.  We also enjoyed a song about the heroes employing the musical bones in the throes of their Ragnarok quest.  There was also a prop-assisted retelling of the story of Bedlam (fun to see how history changes, um, slightly, in the retelling!)
The Game Design tourney featured a game with lessons about accruing wealth so I hear, although I didn’t catch wind of what exactly the lessons are… gonna have to play it someday!
Speaking of wealth, I heard from Wil that the Casino was in full swing running two tables plus a bonus “Hold’em” table.   Malaki and Therian won a decent amount of coin, “memorable” in fact, to which Wil noted, “memorable is in the eye of the beholder.”  All I know is those guys are generally better dressed than I am, and definitely richer.
Maybe that’s what made Malaki feel bold enough to smack His Majesty King Cecil across the face with a glove to challenge whether lying to a child to get them to take a knee really happened.  So later during court each side chose a champion and Prince Sam and Dani Danger battled to the touch in an epic showing of bladework.  Dani won, so Malaki was right, and Cecil admitted that Dani’s oathswearing may have been due to some subterfuge.
Otherwise, Royal Court was awash with good news and new titles and accolades, and finished off with a rousing song and cake for King Cecil on the occasion of his birthday.
Dessert!  So much sugar, and I ate all of it.  Peanut chocolate swirl bars, strawberries dipped in two kinds of chocolate, caramel blondie bar type squares of goodness, of course the birthday cake, a strawberry gel over a cake-crumb-type layer – I don’t know what it was but it was good, and heraldic cake pops – those cake pops were awesome.  I don’t even know how many were consumed.  
I was escorted home by the call of the great horned owl, and with my belly full of cake pops and all manner of sweets, I slumbered most soundly.  Thank you to all the hard-working people who made Feast of Chimeron a success this year!


Tuesday, May 8, 2018

No Better Life - Chapter 5

 By Gerard "Gray" Chartier

[Editor's note: click to read Chapter 1; Chapter 2; Chapter 3; Chapter 4]


The elf straightened from his slouch against the far wall, l, clutching close a worn leather satchel case. “You’re not one of them?”

Gray shook his head. “I’m actually closer to being one of you.” He reached over and pulled Swift into the light, so the elf could see the heraldry he wore.

The elf sprang to his feet and rushed forward, embracing Swift and kissing both his cheeks. “Blessed Creator! I hadn’t dreamed I would portal down to find…” He cast a sidelong glance at Gray. “…civilized folk.”

“Oh, sure!” Gray muttered, “I master arcane arts beyond the ken of most mortals. They poke holes in things with big knives. And somehow every time a new one shows up, I’m the barbarian!”

Killer chittered in commiseration.

The elf disengaged from Swift, clearing his throat. “Ahem. I meant no offense, ahh, Gray.” He straightened up, his hands smoothing down the tattered vest over his filthy tunic. “Diedrich Fessler, Professor of History at the University of Vladivystek.”

Charwindle pressed forward, past the clustering Mayerlingers. “We’re not out of danger yet, Professor. Please, come with us at once!”

Fessler nodded. “Of course, captain.”

Swift stripped a cloak off one of the dead cultists and handed it to Fessler. The academic grimaced, but wrapped the bloody, smelly garment around him, raising the hood to hide his distinctive skin tone and delicately pointed ears. The group followed Boll back the way they came.

Tension rippled through the living members of the procession as they emerged into the courtyard. Fessler hesitated at the sight of cultists dipping buckets into barrels, the smell of oil reaching them as they soaked the mound of firewood surrounding the pole in the middle of the courtyard, but Gray shoved him forward, keeping his hand on the back of his head to both keep the academic advancing and to keep his face down and hidden by his hood.

They were just about to pass the pole when shouts of anger rang across the courtyard, then sounds of fighting, then screams of dying. Dark figures began bursting from doorways, part canine, part humanoid, blood dripping from their claws and maws.

“Darkspawn!” Kamilla screamed.

“You think?” Swift retorted, raising his bow for a snap shot at the werewolves bounding towards them.

“Fall back!” Charwindle shouted at the top of her lungs, “Soft, slow them down!”

“Get’em boys!” Soft cried as he spun and ran for the door they’d just come out.

Bedlam ensued as Soft’s zombies lurched forward towards the werewolves, the werewolves cut their way through cultists, and the cultists realized there were enemies in their midst and attacked indiscriminately with swords and torches.

A few cultists tried to intercept them, but a glancing blow from Eoin’s bastard sword sent one reeling, and Charwindle cut down two others. Gray stopped at the yawning doorway, turning and drawing power to himself as his companions dashed past. Bringing up the rear, Darvan stopped.

“Gray, what are you waiting for?” he demanded.


Gray only had to wait seconds for the werewolves to make it halfway across the courtyard. Lightning arced from his outstretched hand, impacting the oil barrels.

The explosion was titanic, scattering burning debris and splashing flaming oil across the whole courtyard. Cultists were knocked flat with their robes ablaze, werewolves were sent tumbling with their fur on fire, and Gray and Darvan were slammed through the open doorway and landed in a heap on the stone floor. Gray rolled off Darvan, beating out the burning oil spattered on his cloak.

“That was excessive!” Darvan said as he hauled Gray back to his feet.

“We needed to slow them down!” Gray retorted.

“Yes, but now we’re cut off!” Kamilla accused.

“We can try and go around the fire, but we’re bound to run into cultists and werekin!” Charwindle observed grimly.

Fessler slipped between Eoin and Soft. “Captain, I think I can get us out of here!”

Charwindle only took a moment to decide before nodding. “Very well. Lead the way!”

The elven scholar led them back down the stairs into the unlit passageways of the palace’s basement, pulling a leather-bound tome with a silver clasp out of his satchel. Pushing to the front of the procession, Gray summoned a ball of green light to his hand, illuminating Fessler’s tome and their way forward as the sage led them down the lightless hallways.

“How do you know where to go?” Gray asked Fessler.

Fessler flipped through pages of his book, stopping on a partial map. “Because I’ve been studying this place.”

“The palace?” Gray asked.

“Specifically yes, but more generally the whole city!” Fessler stopped and turned to the whole group. “Some of you are from this plane, but most of you are from the Empire, are you not? Have you not felt a certain degree of familiarity to the city above us?”

Gray watched as looks passed between the descended Mayerlingers.

“Ah! You have!” Fessler crowed. He resumed leading them through the basement, but half-turned to keep talking to those following him. “It’s no coincidence! Thought it’s concealed by age, neglect, and the improvised rebuilding the residents have done, but the architectural styles of the structures here mirror those seen on older buildings within the Empire!”

“That must be a coincidence at best!” Kamilla scoffed.

Fessler shook his head. “I don’t think so!” He stopped again, pulled a sheet of paper from his satchel, tucking his book under his arm so he could unfold it for the group to see. “This is a rubbing I took of a memorial plaque stored deep in the archives of the university of Vladyvstek. It commemorates one Kristoff, an early prince of the dynasty, and his retinue. See here, it states “They give their lives to safeguard a great treasure.”

“What does that mean?” Eoin asked.

Fessler folded the rubbing back up, stuffing it back in his bag as he resumed leading the party. “Note the wording. Not, ‘they gave’, but ‘they give’. I hypothesized they portalled down, taking the treasure with them as they went. So far, my studies seem to confirm my hypthosesis.”

“Do you have any proof?” Charwindle demanded, her normally soft voice an almost inaudible whisper, “Other than architectural similiarities?”

Fessler twisted around to nod to Charwindle. “I do. I have transcripts from an ancient tome I found in the catacombs under the ruins of the city’s library. Much of it had already rotted, and the pages crumbled as I turned them, but they referred to angels who descended from the heavens to bring culture and civilization to the savage tribes who’d dwelt here. Some of the angels were described as steely eyed revenants whose touch froze souls. Others were described as gleaming like gold, whose every word was music. And, I have…”

Fessler’s exposition was interrupted by howls echoing from the passageways behind them.

“Werekin!” Kamilla hissed.

“I guess they got around the courtyard,” Gray observed.

“Or plunged through it,” Charwindle remarked grimly, “They would regenerate from being burned.”

“Not only that,” Eoin announced, “But it seems to be getting warm down here.”

Now that Eoin pointed it out, Gray couldn’t help but notice the same thing. Plus, he thought he was beginning to smell smoke. He dismissed his light for a moment. In the ensuing blackness, a distinct red glow emanated from between the stones lining the arched ceilings of the passageways.

“There’s fire above us!” Soft whispered.

“How is that possible?” Fessler demanded, “We shouldn’t be under the courtyard!”

“These ruins are hundreds of years old,” Swift said, “Any wood left in them is dry as bone. The whole palace is probably going up!”

“That is really not good!” Fessler rasped, “Much of the palace used wooden support beams! If they burn, the structural integrity…”

The ceiling made Fessler’s point for him by collapsing, as tons of flaming rubble caved in the ceiling, smashing through the stone under their feet. The floor dropped out from beneath Gray, and he found himself plummeting through the dark.

Monday, May 7, 2018

Arc Sphere Distortions

Arc Sphere Distortions


by Steven "Therian" Matulewicz



Friday, May 4, 2018

10 Questions

with Renee "Mouse" Booke

photo by: Angie Gray

1) How long have you been playing?

I began playing on October 14th, 2006 at an event titled “Reflections on a Distant Land.” I guess I’m coming up on twelve years pretty soon.


2) How has the game changed since you've been playing?

The spell system is what has changed the most, I think. As many oldbies will tell you, back in our day the length of the weapon you wielded determined how quickly you could learn your spells. I’ve personally seen our system go from that, to two cost buy downs, to one cost buy downs, and finally to no cost buy downs! On top of that, we now have spell mastery and the ability to learn multiple spells per event. It was quite the shift. I’ve also had the pleasure of seeing the changes in weapon construction first hand, and the phases of PVC, fiber glass, and bamboo cores.


3) Who have you learned the most from?

I’m one of those people that considers myself to be a lifelong student. I don’t ever want to stop learning from everyone and anyone. That being said, I think Lord Sir Aven’Dar had a very big part to play in my Realms education. He taught me how to make weapons, how to analyze situations and not get bystander syndrome, how to lead, and he introduced me to Vandor to name a few of his contributions.


4) What was your best moment IC?

I hate picking favorites. I owe all of these moments to amazing Event-Holders from over the years. If I absolutely had to pick a favorite though, it would be Clan Defender’s last stand when adventurers of the Realms were attempting to escape from Wayland’s fortress. The inky blackness of Bedlam was coming fast down the hall, and the Church of Vandor decided to stay and fight so that others could get away. It was such an emotionally intense moment. I’m crying, I’m stabbing, I’m giving it my all while I’m surrounded by the Lords of two nations (Aven’Dar & Malaki) and some of my best friends, while thinking that we’re all about to bite it. Aven’dar, who was the leader of the Church at the time, had given us all the chance to leave and save ourselves but we had unanimously agreed to stay and fight together. That event was also the first, and only, time I received a tick…albeit a voluntary one. I had agreed to represent the Church and sacrifice a part of myself to restore the magic of the weakened adventurers around us.

photo by Eren Pils-Martin

5) What was your best moment as a NPC/EH/Player?

This past year my OOC husband (Derek Booke), my friends, and I started a nation together. Voraniss has been a culmination of everything I’ve learned in my years in the Realms, and it is one of the things I am most proud of contributing towards. It is rich in lore, spirituality, and creativity, and has forced me to take on a more public role in the Realms. I will never forget the look of pride on everyone’s faces when we won Best New and Upcoming Nation at Feast of Leviathan that year, and the sense of accomplishment when I, Gavin, and Hygar swept the category of Best Role-Playing of Magic by a Spell caster. Hopefully I’ll have my own good EHing stories once the very first Feast of Voraniss comes around next April!


6) What would you like to see changed or developed more in game?

I would love to see a more immersive experience happen at events. I think you’ve seen a big push for it on the EHing side like with what the Folkewood Initiative has been doing, and how the quality of props just keeps going up in our community. On the player side, I love what groups have been doing to create identities for themselves: Northern Alliance and their epic camp, Gau Dring and their unique ways of displaying heraldry beyond a tabard. I want more people to feel comfortable trying that stuff out. We can only benefit from it, and I know ya’ll a really creative bunch of people because you inspire me daily. Secondly? I want continuity between events. We have to figure out a way to get more of this into our community from a story-telling perspective.


7) What advice would you give new players?

Learn from everyone, and never approach the game like you have it all figured out. Things are always changing, so there are always opportunities to learn…even when you’re learning what not to do. There are some of us that have had a really long time to make mistakes and we could save you a boat-load of trouble! Ask questions, get involved. If you’re not sure how to get involved…then ask that question! Are you seeing the pattern here?


8) What do you love most about the game?

My absolute favorite thing about the Realms is the level of creativity people have. So many of you are insanely talented artists, writers, musicians, event-holders, leatherworkers, seamstresses, chefs, actors, etc. I love seeing what you create, and it pushes me to want to do better. On top of all of that, most of you are incredibly charitable with your time. Without you, a lot of these wonderful memories and experiences wouldn’t exist. You’re the real heroes of the Realms.

photo by Michelle LaPlant

9) Who would you like to see the next interview be with?

Craig Blais (Stewhart of Voraniss, and Squire Bohis of Creathorne)


10) Anything else you'd like to take the opportunity to put into print?

If you’re bored, check out the Voraniss website for lore and other goodies at https://voraniss.wordpress.com/.

Thursday, May 3, 2018

The View Retrospective - Event-Holding

A letter to the editor from February 2006 by Carrie Dolph (Sir Tetch) with tips on throwing an event.




Scanned by Jeremy Grayson
Originally published in The View from Valehaven 2nd Edition, Volume 3, Issue 2; March 2006

Wednesday, May 2, 2018

No Better Life - Chapter 4

by Gerard "Gray" Chartier

[Editor's note: click to read Chapter 1; Chapter 2; Chapter 3]

Gray crouched behind rubble in a weed-filled lot, watching as a quartet of hooded figures dragged a bound and gagged Darvan towards the crumbling remains of a small palace.  He turned to his smaller companion.  “Of course, your whole plan hinges on the guards not noticing the fact their pals are walking corpses.”
Soft waved his hand dismissively.  “Pssh!  They’re wearing cloaks and it’s dark!  Plus, they’d have to be not very bright in the first place to fall in with that cult of kooks!”
Killer chittered in agreement.
Gray returned to watching the palace.  “Even idiots can be a formidable obstacle if there are enough of them, and from the sound of it this Crescent Coven has a healthy abundance.”
Soft knelt next to Gray.  “All the more reason to use their own idiots against them!”
Darvan and the four cultists reached an intact door.  The lead cultist, the one Soft had placed compulsions on, knocked three times on the weathered wooden planks of the door, paused, then knocked twice more.  It opened, light spilling from inside, and the cultists prodded Darvan through the door.
A few minutes later, the door opened again.  Darvan, free of the ropes, leaned out and waved to the rubble Gray and Soft were hiding in.
Soft winked at Gray.  “See!  Like a charm!”
“It’s just the first door, Soft,” Gray muttered as he mustered a miniscule amount of energy, just enough to flash a green light to where their companions lurked.  The rattling and clinking of their armor as they approached sounded to Gray like the tromping of a whole company of troops in the silent, dark street.
Soft led the dash to Darvan’s open door when the armored fighters and the rest of Soft’s zombies caught up.  They sprinted as a group, counting on speed to help them go unnoticed.
They all made it through the door and into a foyer with no challenges or shouts of alarm.  Darvan, Kamilla, and Eoin took positions guarding the doors.  Swift proceeded to begin stripping the cloaks from the crumpled bodies of the cultists who’d been guarding the door while Soft checked on the condition of his minions.
“Now,” he asked, “Which one is Boll?”
They all pointed to the cultist who was sprawled face-first just short of an internal door.  Bloody holes in the back of his robe told the story of his end.
Soft grinned.  “Ah, of course!  Jug ears, just as described.  Okay, let me animate him, and he can get us past any other guards!”
Gray shivered as Soft channeled the chilly power of necromancy, the corpse he was crouching over stirring and rising to its feet of its own accord.  “Boll, I’m Soft, and these are my friends.  You’re going to guide us to where your cult is keeping the Bronze Man, and you’re going to help us get by any guards on the way without raising the alarm.”
“Yes, Master Soft,” Boll droned.
“I have to admit,” Eoin observed, “Soft’s…servants…are proving remarkably useful.”
“Aren’t they though?” Soft agreed.  He sighed.  “It’s too bad they don’t last though.  Pretty soon they’ll start to decay, and then they just begin falling apart.”
Gray cocked an eyebrow at Soft.  “Have you tried pickling them in brine?”
Soft turned to Gray.  “No!  Does that work?”
Gray nodded.  “Back home, criminals are sometimes sentenced to labor serving the people they’ve harmed.  It’s not unusual for an earl to have a necromancer to raise them as undead so they don’t have to be fed and don’t need to sleep.  The brine keeps them from rotting.”
Soft gasped, pressing his palms to his cheeks.  “What a wonderful idea!  I’ll have to try that!”
Eoin’s face twisted in revulsion.  “Can we talk about something else?”
Swift came up and handed Eoin one of the looted cloaks.  “Here, put this on and talk about fashion!”
Eoin didn’t look any more pleased, but he donned the cloak without comment.  Swift passed cloaks out to the rest of the group.  Kamilla gagged and turned her face away from hers, holding the garment out at arms’ length.  “Eww.  Evidently, the previous owner never heard of hygiene!”
“And he bled all over it,” Gray quipped as he donned the one Swift handed him, “Very inconsiderate!”
Kamilla’s nose crinkled in disgust, but she put on the cloak.  “Please, Gray!  Blood doesn’t bother me.  I am a soldier, after all!”
Soft directed his minions to drag the remaining bodies into the shadows, and the group pressed further into the palace, Boll’s authority and their quick and dirty disguises getting them past any number of unsuspecting cultists.
Brazenly, the bluffed their way through the central courtyard, where more cloaked figures than Gray could quickly count painted arcane sigils and stacked dry firewood on an unlit pyre with an ominous wooden pole protruding from the center of it.  They were just past halfway across when a howl from somewhere in the town pierced the night’s silence.  Everyone froze, cultists and masqueraders alike trembling like rabbits under a predator’s gaze.
“Move!” Charwindle hissed, “Hurry!”
Spurred by her command, the group hastened to the other side of the courtyard, zombie-Boll leading them down a flight of stairs and into a basement whose gloom was more punctuated than dispelled by an inadequate dispersal of torches flickering in wall brackets.
“The Bronze Man is ahead, held in a cell under strong guard,” zombie-Boll droned, “They will not allow you to take him without a fight.”
Charwindle nodded.  “Mayerling, ready your bows.  Soft, have half your minions guard the stairs, and send Boll and the other half forward with torches.  Have the ones with torches be ready to hit the floor on command.”
“You heard her, boys,” Soft said, “Be ready to drop when I give the word.”
The basement corridor was wide enough for the four Mayerling archers to stand abreast in a loose line.  Each nocked two arrows as Soft’s zombies shambled ahead, taking torches from the walls as they went.  Gray crossed his arms and slouched against the cold stone wall to watch.
The advancing pool of light shed by the torches Soft’s zombies carried revealed a cultist lurking in the shadows.  “You! Stop right there!” he challenged.  “Who are you?”
Soft’s zombies went on shuffling forward, paying no mind to the shout.
More cultists appeared, lining up to block the path of Soft’s zombies.“You’re not supposed to be here!” the first shouted, “Begone!”
“Draw,” Charwindle whispered.  Four bows came up, their strings taut as the archers made ready to shoot.
Steel rasped as the cultists drew pitted blades from ill-kept scabbards.  “Take one more step, and we will cut you down!” the leader shouted.
“Soft,” Charwindle commanded, “Now.”
Soft cupped his hands around his mouth.  “Boys, drop!”
The zombies threw themselves to the floor, exposing the cultist guards even as their torches illuminated them.  The archers let fly as the zombies dropped, the flight of arrows punching through armor and flesh.  Cultists dropped, crying out in shock and pain.
Those still standing mounted a ragged charge, succeeding only in running into the next flight of arrows.  More cultists fell, the few survivors scrambling to reverse course and flee the killing ground, except for one optimistic fool who screamed wordless anger as he hurled himself forward.
Darvan, Eoin, and Kamilla dropped their bows and drew their swords, but Charwindle coolly raised her bow one more time, the arrow she launched taking the optimist in the throat.  He crashed to the floor, his momentum skidding him almost to her feet.
Darvan shot a glare over his shoulder at Gray.  “You were a lot of help.”

Gray shrugged.  “You had it under control.”
Charwindle shouldered her bow and picked up her shield, settling it on her left arm.  “Soft, would you have your minions mop up, please?”
“Up and at’em, boys!” Soft shouted.
The zombies rose from the floor and shambled forward, rounding the corners of the corridor.  The ring of steel against steel reverberated through the dark as the Mayerling soldiers advanced, Gray conjuring up light in his left hand, and readying a ball of energy to launch in his right as he followed.
A handful of cultists were still fighting the zombies as they reached the end of the corridor.  Gray blasted one, his magic burning through leather armor and charring flesh underneath.  That one dropped, and the rest tried to run, the zombies cutting them down from behind for their efforts.
Doorways lined the halls branching from either side of the corridor, some missing their doors, yawning open like great black mouths, others with rotting doors hanging open.  The most intact door was in the hallway to the right, solidly shut and fresh scratches gleaming on the rust of the lock.
“Find the key,” Charwindle ordered.
Swift began to produce lockpicks.  “I don’t need a key.”
Gray strode to the door and kicked near the lock.  His foot bounced off, but the decayed wood around the lock cracked.  He traded a look with Swift, then the pair put boots to wood as one, the ancient door ripping free of the rusted lock and slamming open with a dull boom.  Gray raised his magical light, cutting through the inky blackness within the cell.
A man huddled in the far corner, his skin lighter than Eva’s, but with the same metallic sheen, his golden hair rumpled, his clothing filthy and torn.  He narrowed his eyes at Gray.  “Who are you?” he demanded.
Gray grinned.  “Dancing-Sorcerer-Demon-Captain Gray Erikkson at your service.  What’s your name?”

To be continued in Chapter 5...