Blog Spot Highlight
Today we take a look at the construction of the territory of the Templar Eternis. Also, the project’s server owner has changed hands from Stephen Johnson to David Harvill. Since then Dave has maintained the server much the way Stephen Johnson had and as also implemented a quick help site which displays the current status of the Realmscraft Server: http://realmscraft.net/. I have made significant edits to the Play Realmscraft section which includes details on the new server ownership. If you are interested, or just want something built, you can follow those links and learn what you need to get the answers and assistance you want.
Figure 1: Entering Templar Eternis
“For over 20 years [Around 30], players in the Realms have met on weekends and played characters in a fictional world. We have maps, and imagine that we come from lands with castles, roads, bridges, towns, and everything else that might fit a medieval fantasy theme. Until now, those lands have lived in our stories, songs, poems, and fertile imaginations. This project is an attempt to change that. ‘Realmscraft’ could never replace LARPing, but with the right approach it can be a tool to make our shared roleplaying experience deeper and more fulfilling than ever before.”
In service to the Realms,
- Stephen Johnson, KoR, KoEF
Ownership of the project’s server has changed hands. Now with David Harvill at the helm the project continues to chug along. Recent additions to server include Heminshire (Blackwood), Alonis (Blackwood), and the starts of many other lands. Soon the server will be updated to Minecraft Version 1.6.2 which includes the mythical long awaited horses… This change will also include use of Resource Packs over Texture Packs. Bellow in the Play Realmscraft section is a few useful links to aid in the transition process.
History Info Blurb
In parts of the fallen lands of Draconia are Templar Eternis. The Eternis are beholden to several canons which can be seen on the wall of the tavern just outside Miller’s Reach (Picture Bellow) . The Templar Eternis discuss rule changes and promotions together as opposed to other groups which hold a single voice or a few prominent people above all others. Beyond the tavern where their tenets are displayed is the walls of the Miller’s Reach. I chose to do the Templar Eternis because I stumbled upon their good work by accident while exploring their area of the map. The city of Miller’s Reach is a well-planned and ordered which perhaps speaks of the type of character members of the Eternis have.
Welcome To: Miller’s Reach (Templar Eternis)
Figure 2: Tenets of the Templar Eternis
Figure 3: Smithy and Tavern just outside Miller’s Reach
Figure 4: Miller’s Reach at Night
Figure 5: Miller’s Reach during the Day
Figure 6: Elsewhere in the Eternis
The Realmscraft project is not just for mass builders who seek to construct nations. It is also for those who would like to enjoy a little tastes of what the Realms has to offer in a new light. Quests, dungeons, Roleplaying, and all sorts of other activities are created, and made available, for those who would just like to enjoy another Realms related outlet.
Here are some links that may be of assistance in getting you in to our rendition of the Realms World.
http://realmscraft.net/ - Is the current Realmscraft help page. The site includes:
· The current status and version of the Server
· firstname.lastname@example.org - Email for Whitelisting
· Current Server IP address: realmscraft.net:25565
· Current dynamic mao: realmscraft.net:8123
· Links to some of the available texture packs
· A link to Dagger’s Realmscraft help page which is also seen bellow
Arkendrose.webnode.com — this is the home of the Library of CrestGrath (currently under construction yet fully operational). There is a useful help page here that I keep updated to help anyone interested in playing.
http://arkendrose.webnode.com/about-us/ - Realmscraft Project Help and Information Page. Includes:
· Maintenance and help information
· Helpful links for useful resources
· Contact info
· A Grid Map page for building nations or structures almost exactly where they sit on the Realmsmap. Note: The gridmap is outdated so one will need both the gridmap and the current Realmsmap to insure proper land and structure placement.
http://arkendrose.webnode.com/texture-packs-/ - Texture Pack Page (Now Resource Pack Page). This includes a DropBox link to many useful texture packs to help enhance your Realmscraft experience. The most up to date pack on this page is title Realms7 and can be found at the bottom of the texture pack page.
http://minecraft.net/ - Minecraft website
Rhiassa.com – Stephen Johnson (Sir Duncan Conrad of Rhiassa) use to host the Realmscraft server. The Rhiassa website still holds interesting and possibly usefull Realmscraft information.
http://rhiassa.com/minecraft/server.htm - Old Server Page
http://rhiassa.com/minecraft/client.htm - Old Client Page
http://rhiassa.com/minecraft/join.htm - Old Joining the Server Page.
Join the Realmscraft Project
Do you have a nation that needs building? Email us, and we will insure that you get the tools, knowledge, and help you need to complete the job.
· email@example.com - Op and Arkendrose.Webnode Site owner
· firstname.lastname@example.org - Server Owner
· email@example.com - Ex Server Owner and Project Pioneer